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ControlPoints
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
Drawables
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Standardise ordering/grouping of IRulesetInfo /RulesetInfo s
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2022-02-11 04:27:11 +03:00 |
Formats
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Use internal instead of protected internal
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2022-02-18 17:06:04 +09:00 |
Legacy
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Throw rather than ignore on invalid control point addition
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2021-09-06 22:04:37 +09:00 |
Timing
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Initialise Simple{Triple,Quadruple} only once ever rather than create every time
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2022-01-23 15:21:25 +01:00 |
APIFailTimes.cs
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Rename BeatmapMetrics to APIFailTimes
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2021-10-25 15:34:41 +09:00 |
Beatmap.cs
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Merge pull request #16505 from peppy/remove-base-difficulty-usage
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2022-01-19 13:53:55 +09:00 |
BeatmapConverter.cs
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Shallow clone BeatmapInfo during conversion process to avoid overwriting fields
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2021-10-12 16:43:56 +09:00 |
BeatmapDifficulty.cs
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Use ctor rather than MemberwiseClone to guarantee a safer clone of BeatmapDifficulty
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2022-01-13 13:23:41 +09:00 |
BeatmapDifficultyCache.cs
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Remove unnecessary Ruleset null check in BeatmapDifficultyCache
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2022-01-13 13:19:49 +09:00 |
BeatmapInfo.cs
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Remove legacy RulesetID property from BeatmapInfo
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2022-02-16 16:46:53 +09:00 |
BeatmapInfoExtensions.cs
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Fix GetDisplayTitle() implementations relying on ToString() themselves
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2021-11-09 13:53:08 +01:00 |
BeatmapManager.cs
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Use best-name-finding helper in new difficulty creation flow
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2022-02-17 00:28:18 +01:00 |
BeatmapMetadata.cs
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Add support for creating new blank difficulties
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2022-02-02 21:55:33 +01:00 |
BeatmapMetadataInfoExtensions.cs
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Fix GetDisplayTitleRomanisable() relying on ToString() implementation
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2022-01-15 15:26:41 +01:00 |
BeatmapModelDownloader.cs
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Remove unnecessary GameHost parameter
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2021-11-25 17:42:41 +09:00 |
BeatmapModelManager.cs
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Merge difficulty creation methods into one
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2022-02-03 18:14:30 +01:00 |
BeatmapOnlineLookupQueue.cs
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Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue flow
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2022-01-14 13:20:51 +09:00 |
BeatmapOnlineStatus.cs
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Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
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2021-11-24 18:42:49 +09:00 |
BeatmapProcessor.cs
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Rename property, reword xmldoc and improve readability of update code
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2021-07-21 17:32:56 +09:00 |
BeatmapSetFileInfo.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
BeatmapSetHypeStatus.cs
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Add new statistic types to online info
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2021-11-07 21:33:41 +01:00 |
BeatmapSetInfo.cs
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Fix some regressions in json output (we need to make all these explicit instead)
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2022-01-20 17:09:31 +09:00 |
BeatmapSetNominationStatus.cs
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Add new statistic types to online info
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2021-11-07 21:33:41 +01:00 |
BeatmapSetOnlineAvailability.cs
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Enable nullable and switch classes to structs
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2021-10-21 18:54:36 +09:00 |
BeatmapSetOnlineCovers.cs
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APIBeatmapSet.Covers is never null
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2021-10-21 19:34:01 +09:00 |
BeatmapSetOnlineGenre.cs
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Enable nullable and switch classes to structs
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2021-10-21 18:54:36 +09:00 |
BeatmapSetOnlineLanguage.cs
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Enable nullable and switch classes to structs
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2021-10-21 18:54:36 +09:00 |
BeatmapStatistic.cs
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Remove obsolete code
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2021-04-09 13:56:58 +09:00 |
BeatmapStatisticIcon.cs
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Strongly type and expose default beatmap information icon implementations for other rulesets
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2020-09-04 15:01:32 +09:00 |
CountdownType.cs
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Add descriptions to enum members
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2021-08-30 22:51:42 +02:00 |
DifficultyRating.cs
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Replace DifficultyColouredContainer with a more scalable solution
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2019-08-17 15:16:24 +09:00 |
DifficultyRecommender.cs
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Cache and consume IRulesetStore where feasible
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2021-12-03 18:16:01 +09:00 |
DummyWorkingBeatmap.cs
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Remove all usage of BaseDifficulty (and access Difficulty instead)
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2022-01-18 22:57:39 +09:00 |
EFBeatmapDifficulty.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
EFBeatmapInfo.cs
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Add EF to realm beatmap migration
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2022-01-13 18:23:18 +09:00 |
EFBeatmapMetadata.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
EFBeatmapSetInfo.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
FlatFileWorkingBeatmap.cs
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Update FlatFileWorkingBeatmap to not require a ruleset store
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2022-02-19 20:53:04 +09:00 |
IBeatmap.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
IBeatmapConverter.cs
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Add default token
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2020-09-17 18:37:48 +09:00 |
IBeatmapDifficultyInfo.cs
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Switch BeatmapDifficulty usages to use interface type
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2021-10-01 16:55:50 +09:00 |
IBeatmapInfo.cs
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Add back interface equality but limit to only matching types
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2021-11-16 12:35:18 +09:00 |
IBeatmapMetadataInfo.cs
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Add equatable support to IUser and RealmUser
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2022-01-12 17:49:11 +09:00 |
IBeatmapOnlineInfo.cs
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Rename BeatmapMetrics to APIFailTimes
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2021-10-25 15:34:41 +09:00 |
IBeatmapProcessor.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IBeatmapResourceProvider.cs
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Expose resources to skin via interface (and share common pieces with beatmap)
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2020-12-21 15:18:52 +09:00 |
IBeatmapSetInfo.cs
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Update all models to implement IHasNamedFiles
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2021-11-25 16:41:12 +09:00 |
IBeatmapSetOnlineInfo.cs
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Add score importer
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2022-01-12 16:57:27 +09:00 |
IWorkingBeatmap.cs
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Remove all NRT changes
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2021-12-22 21:02:06 +09:00 |
IWorkingBeatmapCache.cs
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Add missing methods to interfaces
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2021-10-06 12:55:04 +09:00 |
MetadataUtils.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
StarDifficulty.cs
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Move StarDifficulty to own file
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2020-11-06 13:51:25 +09:00 |
WorkingBeatmap.cs
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Fix incorrect Metadata -related null checks
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2022-01-12 16:39:36 +09:00 |
WorkingBeatmapCache.cs
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Rename RealmContextFactory to RealmAccess
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2022-01-24 20:38:07 +09:00 |