..
OsuPlayerTestScene.cs
Automated pass
2023-06-24 01:00:03 +09:00
SkinnableHUDComponentTestScene.cs
Refactor performance points test scene to support skinning
2024-03-05 03:34:25 +03:00
TestSceneAllRulesetPlayers.cs
Fix crash when loading player instance without exiting previous instance
2023-09-19 05:09:01 +03:00
TestSceneArgonHealthDisplay.cs
Move simulated drain to separate test case
2024-01-11 10:04:37 +01:00
TestSceneAutoplay.cs
Fix more nullable inspections
2024-01-29 08:44:27 +01:00
TestSceneBeatmapOffsetControl.cs
Migrate BeatmapOffsetControl
to use session static directly
2023-12-27 19:19:27 +01:00
TestSceneBeatmapSkinFallbacks.cs
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
TestSceneBezierConverter.cs
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
TestSceneBreakTracker.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneClicksPerSecondCalculator.cs
Expose rewinding state of IGameplayClock
s
2023-07-06 19:08:42 +09:00
TestSceneColourHitErrorMeter.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneCompletionCancellation.cs
Add flag to allow backwards seeks in tests
2024-02-29 23:05:28 +08:00
TestSceneDefaultSongProgressGraph.cs
Prefix subclasses of DefaultSongProgress
with Default
2023-01-18 15:45:16 +09:00
TestSceneDelayedResumeOverlay.cs
Add countdown display
2024-03-04 16:50:24 +09:00
TestSceneDrawableScrollingRuleset.cs
Fix test value getting clobbered due to stupid stuff
2023-12-06 15:59:29 +09:00
TestSceneDrawableStoryboardSprite.cs
Resolve post-merge-conflict issues
2024-05-01 23:57:58 +03:00
TestSceneFailAnimation.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneFailingLayer.cs
Fix failing test by setting health on source of truth
2024-01-10 23:09:43 +09:00
TestSceneFailJudgement.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneFrameStabilityContainer.cs
Fix formatting?
2024-02-29 23:29:50 +08:00
TestSceneGameplayLeaderboard.cs
Fix TestFriendScore
intermittently failing due to randomness
2023-09-21 21:12:44 +02:00
TestSceneGameplayMenuOverlay.cs
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
TestSceneGameplayRewinding.cs
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
TestSceneGameplaySamplePlayback.cs
Fix seek ending too early in sample playback test
2024-03-12 17:35:39 +08:00
TestSceneGameplaySampleTriggerSource.cs
Add flag to allow backwards seeks in tests
2024-02-29 23:05:28 +08:00
TestSceneHitErrorMeter.cs
Add flag to allow backwards seeks in tests
2024-02-29 23:05:28 +08:00
TestSceneHoldForMenuButton.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneHUDOverlay.cs
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
TestSceneJudgementCounter.cs
De-dupe displayed hits in judgement counter
2024-01-15 16:02:59 +09:00
TestSceneKeyBindings.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneKeyCounter.cs
Add 100 and 1000 key press step to test overflow
2023-11-02 20:49:01 -07:00
TestSceneLeadIn.cs
Reorder command properties to match general format
2024-03-08 21:33:53 +03:00
TestSceneLetterboxOverlay.cs
Add TestSceneLetterboxOverlay
2023-02-13 14:17:33 +03:00
TestSceneMedalOverlay.cs
Fix yet another failure
2024-02-20 18:42:01 +01:00
TestSceneModValidity.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneNightcoreBeatContainer.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneOverlayActivation.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneParticleExplosion.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneParticleSpewer.cs
Fix regression in time jumping behaviour
2023-07-19 13:38:04 +09:00
TestScenePause.cs
Add test coverage of gameplay only running forwards
2024-02-29 14:15:32 +08:00
TestScenePauseWhenInactive.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestScenePerformancePointsCounter.cs
Migrate DefaultPerformancePointsCounter
and rename it
2024-03-05 04:35:39 +03:00
TestScenePlayerLoader.cs
Merge pull request #26937 from frenzibyte/fix-osu-logo-blocking-load
2024-03-21 21:52:25 +08:00
TestScenePlayerLocalScoreImport.cs
Merge pull request #25480 from peppy/2fa
2024-01-29 19:14:55 +09:00
TestScenePlayerMaxDimensions.cs
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
TestScenePlayerReferenceLeaking.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestScenePlayerScoreSubmission.cs
Fix score submission test failures due to checking audio playback validity (again)
2024-01-22 11:15:42 +01:00
TestScenePoolingRuleset.cs
Add flag to allow backwards seeks in tests
2024-02-29 23:05:28 +08:00
TestSceneReplay.cs
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
TestSceneReplayDownloadButton.cs
Delete ScoreInfo.HasReplay
as no longer needed
2023-10-27 12:39:54 +02:00
TestSceneReplayPlayer.cs
Add failing test coverage showing that replay will fail on exiting gameplay
2023-03-16 17:12:46 +09:00
TestSceneReplayRecorder.cs
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
TestSceneScrollingHitObjects.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSkinEditor.cs
Add test coverage of skin editor copy-paste
2023-11-23 09:55:16 +09:00
TestSceneSkinEditorComponentsList.cs
Fix non-compiling test
2023-07-28 23:36:57 +02:00
TestSceneSkinEditorMultipleSkins.cs
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
TestSceneSkinnableAccuracyCounter.cs
Refactor performance points test scene to support skinning
2024-03-05 03:34:25 +03:00
TestSceneSkinnableComboCounter.cs
Add "Argon" combo counter
2023-10-26 09:09:55 +03:00
TestSceneSkinnableDrawable.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
TestSceneSkinnableHealthDisplay.cs
Refactor performance points test scene to support skinning
2024-03-05 03:34:25 +03:00
TestSceneSkinnableHUDOverlay.cs
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
TestSceneSkinnableRankDisplay.cs
Fix test not compiling
2024-06-07 09:54:00 +02:00
TestSceneSkinnableScoreCounter.cs
Add "Argon" total score counter
2023-10-26 08:58:25 +03:00
TestSceneSkinnableSound.cs
Fix TestSceneSkinnableSound failing
2024-03-09 21:55:00 +03:00
TestSceneSkipOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSliderPath.cs
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
TestSceneSoloGameplayLeaderboard.cs
Massage tests a bit more
2023-05-25 16:38:22 +09:00
TestSceneSongProgress.cs
Add a fake load to visual test to restore previous testing behaviour
2024-01-18 14:01:37 +09:00
TestSceneSpectator.cs
Improve spectator fail test
2024-02-29 00:09:58 +03:00
TestSceneSpectatorHost.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSpectatorPlayback.cs
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
TestSceneStarCounter.cs
Add twenty star counter in visual test
2024-02-16 22:47:38 -08:00
TestSceneStoryboard.cs
Implement toggling visibility of pass and fail storyboard layers
2024-06-14 13:59:02 +02:00
TestSceneStoryboardCommands.cs
Add enough test coverage
2024-03-10 09:01:40 +03:00
TestSceneStoryboardSamplePlayback.cs
Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip
2023-10-31 14:28:40 +09:00
TestSceneStoryboardWithIntro.cs
Resolve post-merge-conflict issues
2024-05-01 23:57:58 +03:00
TestSceneStoryboardWithOutro.cs
Reorder command properties to match general format
2024-03-08 21:33:53 +03:00
TestSceneUnknownMod.cs
Fix TestSceneUnknownMod
failing due to null reference
2023-07-25 19:06:13 +09:00
TestSceneUnstableRateCounter.cs
Add rate-change UR tests
2023-11-12 11:16:06 -08:00