..
ArgonHealthDisplayParts
Apply NRT to new classes
2024-01-16 14:17:21 +09:00
ClicksPerSecond
Change rolling counters to use quicker easing types
2024-01-17 18:18:53 +09:00
HitErrorMeters
Update hit error metre to use new icons
2024-04-04 14:31:40 +08:00
JudgementCounter
Rename method to be more appropriate
2024-09-27 16:56:22 +09:00
ArgonAccuracyCounter.cs
Fix typo in wireframe description
2024-03-08 10:19:00 +08:00
ArgonComboCounter.cs
Remove x
symbol from argon mania combo counter
2024-08-15 15:08:35 +09:00
ArgonCounterTextComponent.cs
fix accuracy counter separating whole and fraction parts with wireframes off
2024-06-11 02:20:14 -06:00
ArgonHealthDisplay.cs
Add localisation support for "use relative size" setting label
2024-10-18 11:39:55 +02:00
ArgonPerformancePointsCounter.cs
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
ArgonScoreCounter.cs
Fix typo in wireframe description
2024-03-08 10:19:00 +08:00
ArgonSongProgress.cs
Add localisation support for "use relative size" setting label
2024-10-18 11:39:55 +02:00
ArgonSongProgressBar.cs
Fix argon song progress bar tooltip showing during active gameplay
2024-10-10 14:36:28 +02:00
ArgonSongProgressGraph.cs
Adjust argon graph to use a non-gray colour range
2023-06-12 16:22:40 +09:00
ArgonWedgePiece.cs
Simplify accent colour assignment in argon wedge piece
2024-09-24 12:53:54 +02:00
BPMCounter.cs
Change rolling counters to use quicker easing types
2024-01-17 18:18:53 +09:00
ComboCounter.cs
Fix missing wireframe on argon combo counter
2024-01-09 20:16:28 +09:00
DefaultAccuracyCounter.cs
Automated pass
2023-06-24 01:00:03 +09:00
DefaultComboCounter.cs
Partial everything
2022-11-27 00:00:27 +09:00
DefaultHealthDisplay.cs
Remove JudgementResult
from Miss
/Flash
as it is not used
2023-10-10 22:10:44 +09:00
DefaultKeyCounter.cs
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
DefaultKeyCounterDisplay.cs
Fix legacy key counter's background being visible when intended to be hidden
2024-08-06 16:12:00 +09:00
DefaultRankDisplay.cs
fix code format
2023-08-07 11:16:51 +08:00
DefaultScoreCounter.cs
Automated pass
2023-06-24 01:00:03 +09:00
DefaultSongProgress.cs
Add relative size toggle to DefaultSongProgress
too
2024-10-18 11:43:03 +02:00
DefaultSongProgressBar.cs
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
DefaultSongProgressGraph.cs
Centralise beatmap playable duration and bounds lookups
2023-05-25 17:32:48 +09:00
FailingLayer.cs
Fix failing test by setting health on source of truth
2024-01-10 23:09:43 +09:00
GameplayAccuracyCounter.cs
Fix typo in argument name
2023-12-13 15:01:36 +09:00
GameplayLeaderboard.cs
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
GameplayLeaderboardScore.cs
Fix existing friend logic
2024-11-01 12:53:13 +08:00
GameplayScoreCounter.cs
Ensure GameplayScoreCounter
's display score is updated on ScoringMode
change
2023-05-29 19:00:02 +09:00
HealthDisplay.cs
Merge branch 'master' into health-less-value-changed
2024-01-10 18:03:34 +09:00
HoldForMenuButton.cs
Add setting to allow hold-for-pause to still exist
2024-11-26 15:14:19 +09:00
ILeaderboardScore.cs
Apply NRT to GameplayLeaderboardScore
and change GetDisplayedScore
handling
2023-05-29 20:00:29 +09:00
InputCountController.cs
Change JudgementCountController
to a Component
and remove handling overrides
2023-06-27 16:39:21 +09:00
InputTrigger.cs
Fix key counter not updating activation state on initial load
2024-11-17 09:56:19 -05:00
KeyCounter.cs
Fix key counter not updating activation state on initial load
2024-11-17 09:56:19 -05:00
KeyCounterActionTrigger.cs
style(KeyCounterController): remove reliance on Receptor
2023-06-18 21:26:16 +02:00
KeyCounterDisplay.cs
Fix legacy key counter's background being visible when intended to be hidden
2024-08-06 16:12:00 +09:00
KeyCounterKeyboardTrigger.cs
Remove NRT
disables in new classes
2023-03-07 16:41:39 +09:00
KeyCounterMouseTrigger.cs
Remove NRT
disables in new classes
2023-03-07 16:41:39 +09:00
LongestComboCounter.cs
Partial everything
2022-11-27 00:00:27 +09:00
MatchScoreDisplay.cs
Apply nullability to MatchScoreDisplay
2023-08-16 17:26:10 +09:00
ModDisplay.cs
Implement skinnable mod display
2024-12-07 12:06:33 +09:00
ModFlowDisplay.cs
Display mod icons using stable ordering
2023-09-28 16:48:09 +09:00
MultiplayerGameplayLeaderboard.cs
Fix multiplayer leaderboard not working
2023-05-19 13:16:57 +09:00
PerformancePointsCounter.cs
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
PlayerAvatar.cs
Fix skin layout editor PlayerAvatar
applying corner radius weirdly after scale
2024-09-19 16:55:04 +09:00
PlayerFlag.cs
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-23 17:15:03 +09:00
PlayerSettingsOverlay.cs
Fix settings showing up during gameplay
2024-12-01 18:44:26 +09:00
SkinnableModDisplay.cs
Implement skinnable mod display
2024-12-07 12:06:33 +09:00
SoloGameplayLeaderboard.cs
Remove ScoreManager.Mode, handle per-use
2023-05-18 20:08:49 +09:00
SongProgress.cs
Fix various inconsistencies and document better
2024-01-29 02:10:33 +09:00
SongProgressBar.cs
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
SongProgressInfo.cs
Add (int)
flooring and handle potential NaN
value
2023-05-26 20:44:13 +09:00
UnstableRateCounter.cs
Only update unstable rate counter when an applicable hitobject is reached
2024-11-25 21:13:18 +09:00