Dean Herbert
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f3e85d2302
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Fix initial state being wrong due to BindValueChanged call in BDL load
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2022-10-12 15:26:26 +09:00 |
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Dean Herbert
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ea3d08d5a0
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Fix collision of external hide with internal logic in LegacyCatchComboCounter
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2022-10-12 15:26:26 +09:00 |
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Dean Herbert
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2e3e4ac5be
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Update CatchComboDisplay to use NRT
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2022-10-12 15:26:26 +09:00 |
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Dean Herbert
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652bc4ac61
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Update CatchComboDisplay implementation to use newly exposed bindable
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2022-10-12 15:14:33 +09:00 |
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Dean Herbert
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d2d589a156
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Expose HUD state via Player
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2022-10-12 15:11:52 +09:00 |
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Dean Herbert
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a10fda2843
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Merge branch 'master' into catch-combo-hide
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2022-10-12 15:00:35 +09:00 |
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Dean Herbert
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994db55b6d
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Simplify check conditionals
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2022-10-07 02:22:13 +09:00 |
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NullifiedJosh
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6543171169
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Fix formating.
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2022-10-06 18:30:49 +08:00 |
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NullifiedJosh
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0f6a6287f2
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Fix bugs and add test
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2022-10-06 18:17:33 +08:00 |
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NullifiedJosh
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0e38ff07c7
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Check if relax is one of the mods, if so hide.
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2022-09-23 20:19:56 +08:00 |
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cdwcgt
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857e943b8d
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hide catchcombo when Hud hide
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2022-09-12 19:14:08 +09:00 |
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Dean Herbert
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8cfeaa28a0
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Merge pull request #19774 from josh-codes/master
Add basic touch support for osu!catch
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2022-09-09 17:15:46 +09:00 |
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Dean Herbert
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bffc9555bf
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Adjust visuals slightly further (and remove double-gray application)
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2022-09-09 16:12:54 +09:00 |
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Dean Herbert
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f3fc8af6ee
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Adjust visuals
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2022-09-09 16:04:37 +09:00 |
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Dean Herbert
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64eaf461ac
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Simplify input handling even further
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2022-09-09 16:04:37 +09:00 |
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Dean Herbert
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ba951b76f7
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Unify and simplify input handling code
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2022-09-09 15:28:40 +09:00 |
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Dean Herbert
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e6ba95ee16
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Don't bother calculating active keys if input source was not handled
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2022-09-09 15:22:12 +09:00 |
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Dean Herbert
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a42c1af09e
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Tidy up highlighting code and ensure read-only access to dictionary by highlight areas
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2022-09-09 15:21:20 +09:00 |
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Dean Herbert
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715e9018da
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Tidy up code and naming
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2022-09-09 15:11:26 +09:00 |
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Dean Herbert
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2709a4d398
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Ensure overlay is always shown when movement is detected on mouse or keyboard
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2022-09-09 15:04:25 +09:00 |
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Josh
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888d8b2817
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Removed redudent code & converted use of OnDrag to OnMouseMove`
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2022-09-08 20:39:53 +08:00 |
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Dean Herbert
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b9afe6f4cf
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Tidy up code quality
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2022-09-08 19:44:29 +09:00 |
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Dean Herbert
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4f22616860
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Rename class to match osu! version
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2022-09-08 19:44:24 +09:00 |
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Josh
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161c54df1c
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Refactor UI and add drag support
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2022-09-03 14:14:34 +08:00 |
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Josh
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40ff2d50dd
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Refactor UI and add drag support
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2022-09-03 02:31:58 +08:00 |
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Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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Josh
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be7367b90e
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Invert the dash and normal hits.
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2022-08-15 17:52:26 +08:00 |
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Josh
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ff497c452f
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Fix formatting + Add tests + fix touch UI
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2022-08-15 17:23:29 +08:00 |
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Josh
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09e45f39b2
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Add the touchinputfield file because it was untracked
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2022-08-13 19:55:47 +08:00 |
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Josh
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757d236e14
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Add the UI file
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2022-08-13 18:55:31 +08:00 |
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Josh
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fa2ebe1d5f
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add basic touch functionality
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2022-08-13 18:02:29 +08:00 |
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Dean Herbert
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c95eb2d2c1
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Fix incorrect case in CatcherArea parameter
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2022-07-06 14:28:50 +09:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
|
Darius Wattimena
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38edeac710
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Moved the logic to the bottom as placeCaughtObject is otherwise not called yet
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2021-11-18 20:24:40 +01:00 |
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Darius Wattimena
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95891bc655
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Moved clear plate logic to Catcher class
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2021-11-18 20:03:41 +01:00 |
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Darius Wattimena
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2c4f1817d3
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Fixed an issue where banana showers don't clear the plate when missing the last banana
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2021-11-14 20:43:31 +01:00 |
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Dan Balasescu
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cab254dc81
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Merge branch 'master' into var-inspections-update
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2021-10-27 14:02:49 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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ekrctb
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e5050b90a5
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Don't assume catcher dash speed is 2x the walk speed
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2021-10-26 20:09:48 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dean Herbert
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a92d499d7a
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
|
Bartłomiej Dach
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e79150d4da
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Reorder constructor arguments for HitExplosionEntry
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2021-08-12 21:48:08 +02:00 |
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Bartłomiej Dach
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68f454b51a
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Enable NRT in explosion-related classes and streamline null handling
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2021-08-12 21:48:07 +02:00 |
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Bartłomiej Dach
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98ce69d1d3
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Fix explosion reading out time values from wrong clock
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2021-08-11 23:32:58 +02:00 |
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Bartłomiej Dach
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4bcbe6ac90
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Restructure explosion to ensure proper lifetime bounds
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2021-08-11 21:23:34 +02:00 |
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Bartłomiej Dach
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8c8a64fe6e
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Add legacy hit lighting implementation
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2021-08-11 21:23:33 +02:00 |
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Bartłomiej Dach
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95a58ca366
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Store judgement directly in hit explosion entry
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2021-08-11 21:23:33 +02:00 |
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Bartłomiej Dach
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a1f50e39aa
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Add basic structure for skinning catch explosions
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2021-08-11 21:23:32 +02:00 |
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