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mirror of https://github.com/ppy/osu.git synced 2024-12-16 23:42:54 +08:00
Commit Graph

3779 Commits

Author SHA1 Message Date
Dean Herbert
d2007cfb38 Fix weird transition 2019-03-19 16:10:28 +09:00
Dean Herbert
83f3d3abde Merge remote-tracking branch 'upstream/master' into disclaimer-support-text 2019-03-19 16:02:34 +09:00
David Zhao
dc26e90a8d Remove unused usings 2019-03-19 13:16:06 +09:00
David Zhao
df37973e84 Move showstoryboard into player 2019-03-19 13:13:19 +09:00
David Zhao
27a92e017c rename back to UserDimContainer 2019-03-19 13:06:14 +09:00
David Zhao
f1b2073bf6 Merge remote-tracking branch 'upstream/master' into visual-settings-container 2019-03-19 13:01:05 +09:00
Dean Herbert
4f075f4740 Add more comprehensive testing 2019-03-18 20:33:43 +09:00
Dean Herbert
9433a97747 Add resume requesting support and fix exit scenarios 2019-03-18 20:33:43 +09:00
Dean Herbert
536b5e0dab Remove PausableGameplayContainer 2019-03-18 20:33:43 +09:00
Dean Herbert
f13003c53b Simplify and localise storyboard logic in Player.cs 2019-03-18 20:33:43 +09:00
Dean Herbert
bcaff9f7b4 Add basic pause tests 2019-03-18 20:33:43 +09:00
Dean Herbert
465c95e952 Refactor pause logic so GameplayClockContainer is in control 2019-03-18 20:33:43 +09:00
Dean Herbert
14df9f94e2
Merge branch 'master' into fix-background-loading 2019-03-18 14:59:35 +09:00
David Zhao
eac7672c6b Clean up debug logging 2019-03-18 14:03:54 +09:00
Dean Herbert
392a0a1d74
Merge branch 'master' into update-framework 2019-03-18 11:34:59 +09:00
Dan Balasescu
e0b3149e32
Merge branch 'master' into api-testability 2019-03-18 10:59:06 +09:00
Dean Herbert
300cb70859
Merge branch 'master' into multi-background-stack 2019-03-18 09:54:27 +09:00
Dean Herbert
c496f6e56b Fix usages of OnLoadComplete 2019-03-17 13:44:20 +09:00
Dean Herbert
36e5c09710
Merge pull request #4433 from nekodex/prevent-null-lookup
Don't perform lookup of beatmap stats unless an online id is present
2019-03-15 10:39:39 +09:00
David Zhao
8fc90bb9a0 Remove unused usings 2019-03-14 16:26:34 +09:00
David Zhao
8cdfb1fd61 Remove BlurrableBackgroundScreen, rework tests 2019-03-14 16:09:17 +09:00
David Zhao
8714902349 Handle all blurring directly from background 2019-03-14 14:02:46 +09:00
Jamie Taylor
69eb4ef983
Change updateMetrics parameter to be optional 2019-03-14 13:35:49 +09:00
Dean Herbert
0042cc5337
Merge branch 'master' into mod-ramp-hotfix 2019-03-14 13:02:29 +09:00
Dean Herbert
dd6fbccb56 Slight refactoring of order for readability 2019-03-13 19:57:45 +09:00
David Zhao
de6d8fc637 Move user blurring into VIsualSettingsContainer 2019-03-13 18:25:22 +09:00
Jamie Taylor
7a2af5634c
Merge remote-tracking branch 'upstream/master' into prevent-null-lookup 2019-03-13 14:13:50 +09:00
Jamie Taylor
e6449db8e3
Null metrics on null beatmap for transition animation 2019-03-13 14:13:42 +09:00
Dean Herbert
b1f18481e0 Show text to supporters telling them they're cool
Also adds better tests for disclaimer screen.
2019-03-13 12:58:42 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
c1a356161f Allow use rate adjust to fallback to clock rate adjust 2019-03-12 18:14:01 +09:00
David Zhao
e6a55cd674 Fix TestCaseEditor as well 2019-03-12 17:45:16 +09:00
Dean Herbert
3c2d8cad0a Add better async logic for ScreenWithBeatmapBackground 2019-03-12 17:32:40 +09:00
Dean Herbert
8230d5b52e Ensure initial blur is set on song select background creation
We do not want the blur transition to play here
2019-03-12 17:27:20 +09:00
Dean Herbert
ee7169a629 Use new non-immediate suspend logic in BackgroundScreenStack 2019-03-12 17:26:16 +09:00
David Zhao
e3567a5507 Make OsuGame use OsuScreenStack too 2019-03-12 16:03:25 +09:00
Dean Herbert
00feb34a3d Perform load even if default beatmap 2019-03-12 14:02:49 +09:00
Dean Herbert
1954eaca4c Populate an initial beatmap 2019-03-12 14:01:27 +09:00
Dean Herbert
cc41618760 Reorganise class 2019-03-12 12:56:01 +09:00
Dean Herbert
5ba8388e54 Add load check to avoid double-loading 2019-03-12 12:55:54 +09:00
Dean Herbert
cdeaa80fea Call ResetSpeedAdjustments before adjusting clock 2019-03-12 11:35:25 +09:00
Dean Herbert
13b3036ec6 Fix "wind" mods adjusting rate twice
This is a hotfix for incorrect framework behaviour.

Closes #4442
2019-03-12 02:45:45 +09:00
Dean Herbert
1be4c7b813 Fix excess newline 2019-03-12 02:23:23 +09:00
Dean Herbert
38e75421ab Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
2019-03-12 02:21:34 +09:00
Dean Herbert
e9ab329e93 Fix backgrounds not correctly handling initial async load 2019-03-12 00:05:05 +09:00
Dean Herbert
81d9e391f4 Preload main menu background 2019-03-12 00:04:19 +09:00
David Zhao
63b9fa58ef Cleanup 2019-03-11 19:52:28 +09:00
David Zhao
6a1e600099 Create new OsuScreenStack for use in Multiplayer 2019-03-11 19:48:07 +09:00
David Zhao
aeae6143c1 Remove unnecessary variable 2019-03-11 17:47:03 +09:00
David Zhao
0b64af5e02 Put multiplayer background inside a parallax container 2019-03-11 16:51:43 +09:00
David Zhao
0d95511222
Merge branch 'master' into multi-background-stack 2019-03-11 11:19:08 +09:00
David Zhao
2df57c3a29 Give Multiplayer its own background stack 2019-03-11 11:08:04 +09:00
Joehu
0fc6fa7245 Fix file naming on ParticipantCountDisplay 2019-03-09 20:29:56 -08:00
Dean Herbert
9df27f3a5f
Merge branch 'master' into prevent-null-lookup 2019-03-09 11:14:54 +09:00
Jamie Taylor
8e5816805c
Fix showing outdated data for non-online beatmaps 2019-03-08 18:44:35 +09:00
smoogipoo
d055b248ac Remove blank line 2019-03-08 15:56:36 +09:00
smoogipoo
7c5ca67691 Merge remote-tracking branch 'origin/master' into gameplay-clock-container
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-03-08 15:54:15 +09:00
Dean Herbert
ed8c9bc88a Merge remote-tracking branch 'upstream/master' into gameplay-clock-container 2019-03-08 15:07:55 +09:00
Dean Herbert
42efea1e06 Apply review 2019-03-08 15:05:45 +09:00
Dean Herbert
3ccc76e18f Merge remote-tracking branch 'upstream/master' into cursor-in-playfield 2019-03-08 14:50:46 +09:00
Dan Balasescu
969d5bcbd0
Merge branch 'master' into fix-roomstate-on-cancel 2019-03-08 14:10:24 +09:00
Dan Balasescu
d1c18c52ab
Merge branch 'master' into fix-cursor-in-scale-container 2019-03-08 12:43:57 +09:00
Jamie Taylor
08fc42f8e9
Merge branch 'master' into fix-roomstate-on-cancel 2019-03-08 12:39:29 +09:00
Dean Herbert
75e94eba35
Merge branch 'master' into gameplay-clock-container 2019-03-08 12:32:48 +09:00
smoogipoo
04d756524d Adjust with shader changes 2019-03-07 18:30:18 +09:00
smoogipoo
e430b8a640 Merge remote-tracking branch 'nekodex/master' into drawnode-changes 2019-03-07 18:15:12 +09:00
Jamie Taylor
c34e110a2c
Merge remote-tracking branch 'upstream/master' into fix-roomstate-on-cancel 2019-03-07 17:01:24 +09:00
Jamie Taylor
054db48089
Move online id null check to only bypass metrics lookup 2019-03-07 16:59:43 +09:00
Jamie Taylor
50c1b3a576
Move room resetting logic from MatchSubScreen to LoungeSubScreen 2019-03-07 16:49:48 +09:00
Jamie Taylor
e5e454ddcd
Don't perform lookup of beatmap stats unless an online id is present 2019-03-07 16:17:12 +09:00
Dean Herbert
64b6eaa844 Simplify inward bindings 2019-03-07 16:04:11 +09:00
Dean Herbert
58ef397f4f Move all clock related gameplay logic inside GameplayClockContainer 2019-03-07 16:02:24 +09:00
Dan Balasescu
7783c33398
Merge branch 'master' into fix-mp-chat-in-own-room 2019-03-07 15:59:53 +09:00
Jamie Taylor
ee076bbbe3
Fix chat channel ids not being updated on room creation 2019-03-07 15:35:57 +09:00
Jamie Taylor
e13516c2ba
Only attempt to restore CurrentItem state if present 2019-03-07 14:09:28 +09:00
Jamie Taylor
6e5ea78ca2
Fix some nullref crashes when escaping out of new room creation 2019-03-06 20:03:37 +09:00
Jamie Taylor
5de6e29294
Reset currentRoom state when cancelling room creation 2019-03-06 20:03:37 +09:00
Dean Herbert
ffe53411f6 Add back cursor proxying 2019-03-06 17:44:58 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-06 17:14:08 +09:00
Dean Herbert
b94d080b1c
Merge branch 'master' into LobbyList 2019-03-06 12:34:36 +09:00
Dean Herbert
6b042eae94
Merge branch 'master' into fix-cursor-in-scale-container 2019-03-05 22:22:56 +09:00
Dean Herbert
8a6fa0915e
Merge branch 'master' into simplify-gameplay-clock 2019-03-05 20:22:46 +09:00
Dean Herbert
76ce3954a0 Rename PauseContainer 2019-03-05 19:30:55 +09:00
David Zhao
89987210c3 Merge remote-tracking branch 'upstream/master' into LobbyList 2019-03-05 18:59:38 +09:00
David Zhao
34b2553b95 Remove redundant boolean 2019-03-05 18:59:25 +09:00
Dan Balasescu
fafc80818c
Fix typo
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-05 18:50:46 +09:00
Dean Herbert
fc0b297232 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-05 18:06:24 +09:00
smoogipoo
c06dac5b1a Remove null check (beatmap cannot be null) 2019-03-05 17:58:30 +09:00
smoogipoo
2fee7276ae Combine creation + assignment 2019-03-05 17:58:05 +09:00
Dan Balasescu
bb6c83ab25
Merge branch 'master' into show-mods-on-loader 2019-03-05 17:46:35 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
David Zhao
166a8c8bbb Add back fallback behavior for match creation 2019-03-05 16:41:59 +09:00
Dean Herbert
93c79023dc Merge remote-tracking branch 'upstream/master' into simplify-gameplay-clock 2019-03-05 16:41:01 +09:00
David Zhao
11e353c152 Use local class instead of having a separate file 2019-03-05 15:55:37 +09:00
Dean Herbert
4e33a98dbc Move gameplay clock to own class 2019-03-05 13:53:47 +09:00
Dean Herbert
c5cd9972c4 Make restart private 2019-03-05 13:37:51 +09:00
Dean Herbert
01f1018d02 Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
Dean Herbert
5bb0511f0a Fix SquareGraph not correctly filling columns when loaded with a non-zero time 2019-03-05 13:37:28 +09:00
David Zhao
aecbc31ffa Use BeatmapSetCoverType.List for lobby listing 2019-03-05 12:08:14 +09:00