Dean Herbert
e84daedbea
Reduce length of fade-out when hiding beatmap panels
2024-06-26 12:01:38 +09:00
Dean Herbert
5d4509150b
Adjust beatmap carousel's spacing to remove dead-space
...
As discussed in https://github.com/ppy/osu/discussions/28599 .
I think this feels better overall, and would like to apply the change
before other design changes to the carousel.
2024-06-26 11:56:58 +09:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager()
2024-06-18 07:41:19 +02:00
Bartłomiej Dach
8a4ae5d23d
Null-propagate all calls to GetContainingFocusManager()
2024-06-18 07:30:46 +02:00
Salman Ahmed
6201220994
Merge branch 'master' into footer-v2-become-global
2024-06-08 14:13:05 +03:00
Dean Herbert
dd3f4bcdab
Fix code quality and null handling
2024-06-07 00:01:50 +08:00
Xesquim
860afb8123
Creating method in ModUtils to calculate the rate for the song
2024-06-06 10:06:07 -03:00
Bartłomiej Dach
c800bb5339
Merge branch 'master' into lazer-speedkeys
2024-05-24 13:19:26 +02:00
Bartłomiej Dach
b1b207960a
Actually use return value
2024-05-24 13:09:44 +02:00
Bartłomiej Dach
63406b6feb
Rewrite implementation
2024-05-24 13:03:42 +02:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes
2024-05-22 21:32:49 +08:00
Fabian van Oeffelt
0df634574f
Improve readability
2024-05-22 13:59:33 +02:00
Dean Herbert
1fdebe94ac
Merge branch 'master' into lazer-speedkeys
2024-05-22 12:05:04 +08:00
Dean Herbert
02a388cba6
Fix enum not being at end (and adjust naming)
2024-05-22 12:03:48 +08:00
Dean Herbert
99d99cede0
Basic cleanup
...
Before I gave up on attempting to fix the method.
2024-05-22 11:59:34 +08:00
Fabian van Oeffelt
3403789c6f
Toast now only shows when speed is actually changed
2024-05-21 16:11:20 +02:00
Fabian van Oeffelt
148afd1201
Change Speedchange behaviour to keep changing while holding key, Add Toast to nofity user what just happend
2024-05-21 14:47:34 +02:00
Fabian van Oeffelt
3fdbd735ce
change to single Function,
...
Nightcore now switches into Daycore, keep Adjustpitch after change
2024-05-18 18:40:51 +02:00
Salman Ahmed
03220598b8
Move screen footer to OsuGame
2024-05-16 07:48:58 +03:00
Salman Ahmed
21f5d891bb
Rename and move footer classes to appropriate places
2024-05-16 04:41:16 +03:00
Dean Herbert
5a362be190
Merge branch 'master' into glow
2024-05-12 12:58:57 +08:00
Salman Ahmed
fa6ccc854d
Revert behavioural changes on options button
2024-05-12 05:24:45 +03:00
Thomas Mok
5e8f6df799
Add glow to footerV2 buttons
2024-05-12 01:55:18 +01:00
Dean Herbert
69d699a218
Merge branch 'master' into footer-v2-button-animation
2024-05-11 21:41:50 +08:00
Dean Herbert
a988bbd3cb
Tidy up UnrankedBadge
implementation
2024-05-11 20:58:51 +08:00
Dean Herbert
ac7598cb68
Move localisation to existing file to avoid silly new class
2024-05-11 20:25:47 +08:00
Salman Ahmed
da096376af
Fix DI error in mod tooltip
2024-05-11 09:31:36 +03:00
Salman Ahmed
f64cf5c037
Fix button extending beyond unranked indicator width
2024-05-11 09:29:09 +03:00
Salman Ahmed
09c52f03d8
Fix "options" button behaving weirdly when clicking on it while open
2024-05-10 08:25:16 +03:00
Salman Ahmed
b6d6a8940b
Improve animation of new song select footer buttons
2024-05-10 08:24:39 +03:00
Salman Ahmed
0392f7b04c
Add tooltip to unranked indicator
2024-05-10 07:37:08 +03:00
Salman Ahmed
f5ab9a7ff8
Make unranked indicator orange to match mod select overlay
2024-05-10 07:12:28 +03:00
Salman Ahmed
e5b2023155
Remove unappealing fade transition between mod display and count text
...
Fading out the mod display looks quite ugly, since alpha is applied per mod sprite, introducing bad visual on the intersection between mods.
2024-05-10 07:05:36 +03:00
Salman Ahmed
6ddf8f8498
Few cleanups
2024-05-10 06:55:02 +03:00
Salman Ahmed
c1ea9d2c9f
Adjust unranked badge height
2024-05-10 06:48:18 +03:00
Salman Ahmed
bff34a1c04
Add localisation and tooltip for mods count text
2024-05-10 06:48:18 +03:00
Salman Ahmed
6b91b4abf4
Add simple implementation for extended mods display in new footer design
2024-05-10 02:20:48 +03:00
Fabian van Oeffelt
4b5ea6bd0b
Fix Code Inspection
2024-05-02 19:41:00 +02:00
Fabian van Oeffelt
fa0b6311b0
Merge branch 'master' into osu-lazer-speedkeys
2024-05-02 19:17:15 +02:00
Fabian van Oeffelt
7527ddbc68
Comment, make code more readable, functions are now private
2024-05-02 19:05:43 +02:00
Fabian van Oeffelt
f534c4aada
Initial implementation
2024-05-02 18:42:35 +02:00
Dean Herbert
387fcb8781
Add a brief inline comment to make sure we don't undo the fix
2024-04-25 21:31:36 +08:00
Bartłomiej Dach
c1107d2797
Fully refetch working beatmap when entering editor
...
Closes https://github.com/ppy/osu/issues/21794 .
I'm not actually super sure as to what the exact mode of failure is
here, but it's 99% to do with working beatmap cache invalidation. Likely
this can be even considered as another case of
https://github.com/ppy/osu/issues/21357 , but because this is a one-liner
"fix," I'm PRing it anyways.
The issue is confusing to understand when working with the swap scenario
given in the issue, but it's a little easier to understand when
performing the following:
1. Have a beatmap set with 2 difficulties. Let's call them "A" and "B".
2. From song select, without ever exiting to main menu, edit "A". Change
the difficulty name to "AA". Save and exit back to song select; do
not exit out to main menu.
3. From song select, edit "B". Change the difficulty name to "BB". Save
and exit back to song select.
4. The difficulty names will be "A" and "BB".
Basically what I *think* is causing this, is the fact that even though
editor invalidates the working beatmap by refetching it afresh on exit,
song select is blissfully unaware of this, and continues working with
its own `BeatmapInfo` instances which have backlinks to
`BeatmapSetInfo`.
When editing the first of the two difficulties and then the second,
the editing of the first one only invalidates the first one rather than
the entire set, and the second difficulty continues to have a stale
reference to the first one via the beatmap set, and as such ends up
overwriting the changes from the first save when passed into the editor
and modified again.
2024-04-25 14:31:13 +02:00
Dan Balasescu
343b3ba0e6
Don't re-filter unless mods may change the filter
2024-04-15 21:07:36 +09:00
Dan Balasescu
d12a2e7df7
Replace schedule with SequenceEqual()
2024-04-01 17:02:02 +09:00
Dan Balasescu
6e746a0fa0
Fix carousel reoder on initial enter
2024-03-28 23:56:46 +09:00
Dan Balasescu
9fd6449fd8
Add mods to FilterCriteria, pass to ruleset method
2024-03-28 23:03:26 +09:00
Dan Balasescu
10edb54614
Add ability to query key count with mods
2024-03-28 22:51:12 +09:00
Bartłomiej Dach
56dc6bb192
Merge branch 'master' into feat/support-filtering-for-multiple-types
2024-03-26 12:39:51 +01:00
Bartłomiej Dach
e52d51cd0a
Update OptionalSet
implementation to intersect across multiple filters rather than union
2024-03-26 12:32:03 +01:00