Dean Herbert
2ed7785cfc
Merge remote-tracking branch 'upstream/master' into update-framework
2018-09-26 19:50:48 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Kyle Chang
2069467434
Use HitObject scale to determine judgement size
2018-09-24 21:18:55 -04:00
Kyle Chang
7a43677849
Make judgements scale with cs
2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
smoogipoo
26094ea325
Simplify + rename playfield layers in Osu/Catch
2018-09-21 15:01:58 +09:00
smoogipoo
a166d03ede
Remove duplicate implementation of the Osu playfield layer
2018-09-21 14:43:38 +09:00
smoogipoo
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7
Make Playfield not a ScalableContainer
2018-09-21 14:02:32 +09:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
WebFreak001
8a01fc1bff
Make random in blinds mod the same every replay
2018-09-17 20:31:50 +02:00
WebFreak001
2de3b33780
Readonly fixes
2018-09-16 16:57:43 +02:00
WebFreak001
c9ea5ce817
Made blinds open during breaks and start
2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee
Style & const fix
2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef
Make fruit catcher enter and leave what's behind the blinds
2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a
Don't wiggle repeat points independently
2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Paul Teng
1a8665864c
Remove redundant explicit array type info
2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform
2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle
2018-09-15 08:42:04 -04:00
Dean Herbert
14c2aec53e
Merge remote-tracking branch 'upstream/master' into ArrangeMod
2018-09-14 18:48:32 +09:00
Dean Herbert
ec6185cd31
Reduce random allocations
2018-09-14 18:21:12 +09:00
Dean Herbert
ef31698f56
Further code tidying
2018-09-14 18:21:12 +09:00
Dean Herbert
00daaef27a
Use a slightly more suiting icon
2018-09-14 18:21:12 +09:00
Dean Herbert
9d94aa4e62
Fix formatting and constants
2018-09-14 18:21:12 +09:00
MaxOhn
b1f6828a1a
Added OsuModWiggle class and adjusted OsuRuleset.cs
2018-09-14 18:21:11 +09:00
Dean Herbert
da8b838438
Merge branch 'master' into ArrangeMod
2018-09-14 17:20:04 +09:00
Dean Herbert
7cca990be4
Merge remote-tracking branch 'upstream/master' into framework-image-changes
2018-09-07 18:56:00 +09:00
Dean Herbert
a1780fddc9
DrawInfo -> DrawColourInfo
2018-09-06 18:02:04 +09:00
Dean Herbert
9f67119ba9
Fix potential nullref in IsPresent override
2018-09-06 18:01:32 +09:00
Dean Herbert
4ff66bf531
Update in line with framework Image changes
2018-09-06 13:28:44 +09:00
miterosan
4c42d40314
Correct the comment from explosion to object
2018-09-05 21:09:09 +02:00
Dean Herbert
34c42aed89
Merge branch 'master' into ArrangeMod
2018-09-05 02:33:00 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
miterosan
726a510189
remove not needed usings
2018-08-24 22:33:14 +02:00
miterosan
8b016f05e6
Remove unessesary nl
2018-08-24 22:24:57 +02:00
miterosan
8112a51d5f
Only apply the transformation once and make the distance and theta dynamic.
2018-08-24 22:23:27 +02:00
Dean Herbert
ffcad6e0f1
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
...
# Conflicts:
# osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
miterosan
0a48f8eadd
remove empty object ctar args
2018-08-22 21:39:59 +02:00
miterosan
6600f7b30e
correct the namings and styling
2018-08-22 21:27:20 +02:00
miterosan
957a026c08
Merge branch 'ArrangeMod' of https://github.com/miterosan/osu into ArrangeMod
2018-08-22 21:20:49 +02:00
miterosan
5c5191b9c3
Rename the mod class to transform.
2018-08-22 21:19:28 +02:00
miterosan
173d12c1ec
rename arrange to transform
2018-08-22 21:17:18 +02:00
miterosan
c374755cc8
only affect spinner, hitcircle and slider and nothing else.
2018-08-22 21:16:45 +02:00
miterosan
d070a3e2d8
Only affect hitcicles, slider and spinner
2018-08-22 20:46:03 +02:00
smoogipoo
d14dad64e8
Fix hitobject stacking being applied too early
2018-08-21 16:01:28 +09:00