Adonais Romero González
|
55420d4356
|
Improvements in transformCount handling
|
2016-10-12 21:33:55 -05:00 |
|
Adonais Romero González
|
bf832ebe71
|
uint for ids
|
2016-10-12 21:03:41 -05:00 |
|
Adonais Romero González
|
71d7de5326
|
Leading zeroes now part of ScoreCounter ctor
|
2016-10-12 20:57:06 -05:00 |
|
Adonais Romero González
|
73e4359e9d
|
Adjusted StarCounter ctor
|
2016-10-12 20:51:50 -05:00 |
|
Adonais Romero González
|
e9a38f0c4d
|
Fixed some animations
|
2016-10-12 17:24:06 -05:00 |
|
Adonais Romero González
|
fa67ab86ed
|
Adjusted Combo Counter animation
|
2016-10-12 15:28:24 -05:00 |
|
Adonais Romero González
|
11e0429fd3
|
Children creation off-load to ctors
|
2016-10-12 14:38:48 -05:00 |
|
Adonais Romero González
|
798e7241d8
|
Make counters work again
|
2016-10-12 14:33:04 -05:00 |
|
Dean Herbert
|
61d5c7c56d
|
Make stuff compile again (but StarCounter hits assertions).
|
2016-10-12 16:11:40 +09:00 |
|
Dean Herbert
|
e800649633
|
Merge remote-tracking branch 'upstream/master' into limit-game-access
|
2016-10-12 16:03:03 +09:00 |
|
Dean Herbert
|
4052a665bf
|
Remove all non-load Game access.
|
2016-10-12 15:47:08 +09:00 |
|
Drew DeVault
|
5306141f5f
|
Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
|
2016-10-11 15:04:46 -04:00 |
|
Adonais Romero González
|
2954c19345
|
Misc. fixes
|
2016-10-09 15:19:35 -05:00 |
|
Adonais Romero González
|
4d0c8ed441
|
StarAnimationEasing
|
2016-10-09 14:55:50 -05:00 |
|
Adonais Romero González
|
fd1cbfd8fa
|
Hide VisibleCount from transformStar
|
2016-10-09 14:53:06 -05:00 |
|
Adonais Romero González
|
01da3ca474
|
More line wrapping
|
2016-10-09 14:48:24 -05:00 |
|
Adonais Romero González
|
841707b61f
|
Not animate stars over MaxStars
|
2016-10-09 14:09:07 -05:00 |
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Adonais Romero González
|
707effb591
|
Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
|
2016-10-09 14:02:44 -05:00 |
|
Thomas Müller
|
dd04b33232
|
Use AddInternal instead of AddTopLevel.
|
2016-10-09 20:06:23 +09:00 |
|
Adonais Romero González
|
67d3d772f6
|
Minor fix with StarCounter width
|
2016-10-08 22:15:25 -05:00 |
|
Adonais Romero González
|
37115c8c9f
|
Merge branch 'master' into counters
|
2016-10-08 22:02:43 -05:00 |
|
Adonais Romero González
|
accf365fd1
|
More styling.
|
2016-10-08 21:58:53 -05:00 |
|
Adonais Romero González
|
0d18680eeb
|
StarCounter styling using absolute positioning.
|
2016-10-08 21:45:01 -05:00 |
|
Adonais Romero González
|
5ebb2fc289
|
Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
|
2016-10-08 19:11:01 -05:00 |
|
Dean Herbert
|
5ff9d828eb
|
Add KeyCounter to Player for fun.
|
2016-10-08 15:53:59 +09:00 |
|
Adonais Romero González
|
a3b4a34a1a
|
TestCase buttons + minor fixes
|
2016-10-07 17:15:36 -05:00 |
|
Adonais Romero González
|
7277cf5af1
|
Reflection to simplify transforms + some refactoring
|
2016-10-07 16:59:52 -05:00 |
|
Adonais Romero González
|
965e542eaf
|
Line wrapping
|
2016-10-07 16:14:35 -05:00 |
|
Adonais Romero González
|
35325fab95
|
Licence added
|
2016-10-07 02:24:46 -05:00 |
|
Adonais Romero González
|
00cfc51004
|
Rolling counters (initial)
|
2016-10-07 02:05:02 -05:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
03aea04a00
|
Add BackgroundMode stack.
|
2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
|
2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
0178e23b73
|
Ensure we always remain fully visible on any aspect ratio (including very tall ones).
|
2016-09-30 18:46:34 +09:00 |
|
Dean Herbert
|
cc14aeb802
|
Add basic background display system.
|
2016-09-30 18:45:55 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
643ae0cefe
|
Merge remote-tracking branch 'upstream/master' into beatmap_framework
|
2016-09-30 00:13:08 +09:00 |
|
Dean Herbert
|
2db962dc33
|
Add basic tweening mouse cursor.
# Conflicts:
# osu-framework
|
2016-09-29 23:46:33 +09:00 |
|
Dean Herbert
|
ae6fb0553d
|
Add contains override to allow correct rendering by CursorContainer on window bounds.
|
2016-09-29 23:46:30 +09:00 |
|
Dean Herbert
|
7dcf2c6269
|
Add TestCase for main menu ButtonSystem.
|
2016-09-29 23:46:24 +09:00 |
|
Dean Herbert
|
eaab1b718e
|
Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-09-28 16:09:26 +09:00 |
|
Huo Yaoyuan
|
25fecfca06
|
Relative size and position for text layer.
|
2016-09-26 16:56:39 +08:00 |
|
Huo Yaoyuan
|
bb13da2b32
|
Add ResetCount method for Counter.
|
2016-09-26 14:23:22 +08:00 |
|
Huo Yaoyuan
|
b4bb3d6317
|
Update private methods implementation.
|
2016-09-26 14:21:40 +08:00 |
|
Huo Yaoyuan
|
756e7a6a67
|
Add missing lincense header, remove unnecessary comment and field.
|
2016-09-26 14:21:25 +08:00 |
|
Dean Herbert
|
58ed5c00e4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
|
2016-09-25 13:40:06 +09:00 |
|
Huo Yaoyuan
|
63535df6dc
|
Fix typo and missnaming.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ec2bc4720d
|
Comma seperator in numbers.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ed4fae53cb
|
Add FadeTime and allow setting custom styles directly from container.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
f4ac1f630d
|
Adjust visual tree of counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
0da0d4f35e
|
Avoid accessing container in each counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
c70bf53486
|
Rename counter classes to avoid confusing.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
16f1dff849
|
Make counter public.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
d8666deaa0
|
IsLit Adjustment.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ba19fe1b97
|
Move IsCounting to KeyCounter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
409bb0d068
|
Counter animation.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
81f269ee69
|
MouseCount and KeyBoardCount, input handling.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
e5ef3e1d02
|
Adjust children position of Counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
55a1a3827a
|
Implement KeyCounter and base Count class.
|
2016-09-24 19:46:10 +08:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
f936618156
|
Add back TextAwesome and osu!font.
|
2016-09-24 00:05:09 +09:00 |
|
Dean Herbert
|
e0c06a4f19
|
Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
|
2016-09-20 16:36:42 +09:00 |
|
Remie Richards
|
f2fa9f611a
|
Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs
|
2016-09-17 22:11:27 +01:00 |
|
Remie Richards
|
4754c0e2d1
|
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
|
2016-09-17 21:54:52 +01:00 |
|
Remie Richards
|
1a5c2b5221
|
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
|
2016-09-17 21:33:46 +01:00 |
|
Dean Herbert
|
375406bc97
|
Bring framework up-to-date.
|
2016-09-11 17:23:43 +09:00 |
|
Dean Herbert
|
4a85d8627d
|
Update to latest framework version.
|
2016-09-11 03:04:47 +09:00 |
|
Dean Herbert
|
b6bbea392b
|
Merge branch 'general-fixes' into beatmap_framework
Conflicts:
osu-framework
|
2016-09-11 02:24:15 +09:00 |
|
Dean Herbert
|
842fb1892f
|
Update to latest framework version.
|
2016-09-11 02:23:26 +09:00 |
|
Dean Herbert
|
3098204dda
|
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
23111821f5
|
Update naming conventions.
|
2016-09-04 18:31:58 +09:00 |
|
smoogipooo
|
dde748b8c1
|
Fix loaded not being set on textbox Load.
|
2016-09-03 21:18:07 +09:30 |
|
Dean Herbert
|
7d9cb85289
|
Hook up new TextInputSource to TextBox.
|
2016-09-02 14:41:42 +09:00 |
|
Dean Herbert
|
49a4d64fad
|
Fix TextBox always taking keyboard focus.
|
2016-09-01 22:55:02 +09:00 |
|
Dean Herbert
|
600223a65c
|
Add proper keyboard sound effects back.
|
2016-09-01 22:51:45 +09:00 |
|
Dean Herbert
|
923fc228e9
|
Fix cursor horizontal position.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
a2fc339a45
|
Update Transforms to new style.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
41c03ab255
|
Move ctor content to Load(). Schedule some prop updates.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
7f0212f93f
|
TextSize -> SpaceWidth (temporary).
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
b3e2339175
|
Make TextBox rendering work again.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
81f9ce657f
|
License -> Licence.
|
2016-08-26 17:27:49 +09:00 |
|
Dean Herbert
|
6cbbeaaac0
|
Initial commit.
|
2016-08-26 14:41:47 +09:00 |
|