# Conflicts: # osu.Game/Overlays/Music/PlaylistOverlay.cs # osu.Game/Screens/OsuScreen.cs
ShowOverlays -> AllowOverlays ShowOverlaysOnEnter -> HideOverlaysOnEnter
Makes editor not stutter on load, amongst other screens.
Resolves #2265.
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
Closes #1767
Also better handles delays before notifications are displayed.
Also sets better defaults.
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
was being a bit too eager previously
# Conflicts: # osu-framework
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.