Dean Herbert
6a7c4d0bf7
Remove NRT
disables in new classes
2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1
Add basic xmldoc to KeyCounter
classes
2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius
values
2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
tsrk
3a240aaa5f
style: use 64 radius
2023-03-06 10:27:59 +00:00
tsrk
07bde4990d
feat: implement PlayerAvatar
2023-03-05 23:17:39 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius
2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar
to PlayerAvatar
2023-03-05 23:09:02 +00:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius
2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface
2023-03-03 19:35:45 +00:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing
2023-03-03 20:03:56 +01:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
...
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
...
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
tsrk
42a5a06b9d
style(KeyCounter): fields and methods visiblity
2023-02-21 19:10:37 +00:00
tsrk
5bec2d7c52
style(KeyCounter): forwardPlayback
2023-02-21 19:02:56 +00:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
Dean Herbert
a01c3090e4
Fix tests which rely on HUDOverlay
's DrawableRuleset
being nullable
2023-02-17 19:27:09 +09:00
Dean Herbert
209d41ee9d
Use RulesetInfo
instead of Ruleset
in skin components lookup
2023-02-17 18:24:05 +09:00
tsrk
8830e06588
fix: compilation
2023-02-17 09:17:11 +00:00
tsrk
c94e647e21
style(KeyCounterDisplay): remove type check
2023-02-17 09:09:56 +00:00
Dean Herbert
4cc6664dc7
Add optional ruleset identifier to SkinComponentsContainerLookup
2023-02-17 14:19:19 +09:00
tsrk
d0e8d65766
style(KeyCounter): rename IsLit
to IsActive
2023-02-17 00:56:17 +00:00
tsrk
e3ca751027
refactor: make FillFlowContainer
read-only
2023-02-16 23:17:47 +00:00
tsrk
c61fac578c
style(KeyCounter): rename methods and arguments
...
As for the second suggestion in
https://github.com/ppy/osu/pull/22654#discussion_r1109047998 ,
I went with the first one as only one Trigger actually uses this
argument for rewinding.
2023-02-16 23:15:03 +00:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
...
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
tsrk
6340730427
refactor(KeyCounter): remove circularity
2023-02-16 21:59:39 +00:00
Bartłomiej Dach
ad5132ed41
Remove redundant conditional access qualifier
...
It is impossible for the callback passed to `ApplyToBackground()` to
receive a null reference. See `OsuScreen.ApplyToBackground()` - if the
background to call the callback on were `null`, then an
`InvalidOperationException` would be thrown instead.
2023-02-16 20:47:51 +01:00
Dean Herbert
394d368f16
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter
2023-02-15 22:18:02 +00:00
tsrk
e9dcc257b4
reafactor: simplify type checking
2023-02-15 22:06:35 +00:00
tsrk
b0a2e69f95
style: nullable pass on KeyCounterDisplay
2023-02-15 22:06:10 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
a644fae364
style(KeyCounter): rename (Un)lit
methods to (Un)light
2023-02-15 21:41:41 +00:00
tsrk
df0633858c
fix(KeyCounter): don't override Handle
...
This caused the Keyboard inputs to register twice, which is not what we
want.
2023-02-15 21:41:41 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
7aaaf7fca2
Combine and attempt to simplify the score import / preparation process further
2023-02-14 16:55:35 +09:00
Dean Herbert
8a206234f7
Merge branch 'master' into replay-length-extension
2023-02-14 16:42:26 +09:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
Andrei Zavatski
2dee783401
Remove not needed containers
2023-02-13 15:14:25 +03:00
tsrk
aa2e0028ab
refactor: hide trigger presence from content
2023-02-13 10:59:10 +00:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
tsrk
74a58fb674
refactor: separate things in KeyCounter
...
To implement different different sources of input for KeyCounter, it
is now possible to create a Trigger class (to inherit) instead of
inheriting KeyCounter. This eases the creation of more input sources
(like for tests) while allowing to implement different UI variants.
That way, if another variant of the key counter needs to implemented
(for whathever reason), this can be done by only inheriting KeyCounter
and changing how things are arranged visually.
2023-02-13 01:24:27 +00:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00