..
Break
Partial everything
2022-11-27 00:00:27 +09:00
HUD
Fixed timeLeft counter in SongProgressInfo being out of bounds after rotation
2023-02-10 17:58:48 +01:00
PlayerSettings
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
BeatmapMetadataDisplay.cs
Partial everything
2022-11-27 00:00:27 +09:00
BreakOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
BreakTracker.cs
Partial everything
2022-11-27 00:00:27 +09:00
ComboEffects.cs
Partial everything
2022-11-27 00:00:27 +09:00
DefaultKeyCounter.cs
refactor: separate things in KeyCounter
2023-02-13 01:24:27 +00:00
DimmableStoryboard.cs
Partial everything
2022-11-27 00:00:27 +09:00
EpilepsyWarning.cs
Partial everything
2022-11-27 00:00:27 +09:00
FailAnimation.cs
Rename Stop{SampleAndRemoveFilters -> }()
2023-01-22 09:29:22 +01:00
FailOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
GameplayClockContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
GameplayClockExtensions.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs
Simplify TriggerClick
s in gameplay menu overlays
2023-01-17 00:34:52 -08:00
GameplayState.cs
Fix TestSceneReplayRecorder
not using score provided by gameplay state
2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
HotkeyRetryOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
HUDOverlay.cs
Merge branch 'master' into JudgementCounter
2023-01-17 09:55:45 +01:00
IGameplayClock.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
KeyCounter.cs
refactor: separate things in KeyCounter
2023-02-13 01:24:27 +00:00
KeyCounterAction.cs
refactor: separate things in KeyCounter
2023-02-13 01:24:27 +00:00
KeyCounterDisplay.cs
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
KeyCounterKeyboard.cs
refactor: separate things in KeyCounter
2023-02-13 01:24:27 +00:00
KeyCounterMouse.cs
refactor: separate things in KeyCounter
2023-02-13 01:24:27 +00:00
MasterGameplayClockContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
OffsetCorrectionClock.cs
Split OffsetCorrectionClock
out of MasterGameplayClockContainer
2022-08-18 18:54:10 +09:00
PauseOverlay.cs
Ensure pause sample loop is stopped on exiting player
2023-02-06 18:24:31 +09:00
Player.cs
Fix potential nullref in tests
2023-02-06 19:31:45 +09:00
PlayerConfiguration.cs
Ensure gameplay leaderboard hides with rest of HUD when it should
2022-09-13 18:45:11 +09:00
PlayerLoader.cs
Adjust naming
2023-01-14 02:30:10 +03:00
ReplayPlayer.cs
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
ReplayPlayerLoader.cs
Partial everything
2022-11-27 00:00:27 +09:00
ResumeOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
RoomSubmittingPlayer.cs
Partial everything
2022-11-27 00:00:27 +09:00
SaveFailedScoreButton.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScreenSuspensionHandler.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScreenWithBeatmapBackground.cs
Partial everything
2022-11-27 00:00:27 +09:00
SkipOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
SoloPlayer.cs
Partial everything
2022-11-27 00:00:27 +09:00
SoloSpectator.cs
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
SoloSpectatorPlayer.cs
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
SpectatorPlayer.cs
Partial everything
2022-11-27 00:00:27 +09:00
SpectatorPlayerLoader.cs
Partial everything
2022-11-27 00:00:27 +09:00
SpectatorResultsScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00
SquareGraph.cs
Partial everything
2022-11-27 00:00:27 +09:00
SubmittingPlayer.cs
Ensure score submission attempt completion before notifying spectator server when exiting play early
2022-12-21 22:23:26 +01:00