Andrei Zavatski
53c5483eba
Reduce allocation in Playfield
2024-02-02 04:53:48 +03:00
Andrei Zavatski
87f853fcd2
Reduce overhead in ScrollingHitObjectContainer
2024-01-30 00:59:31 +03:00
Dean Herbert
760368709a
Mark some delegates as static because we can
2024-01-29 16:16:28 +09:00
Bartłomiej Dach
77ef12ebb0
Merge branch 'master' into frame-stable-catchup-zoom
2024-01-22 10:37:06 +01:00
Dean Herbert
e73910571f
Allow FrameStabilityContainer
to continue updating while paused during replay playback
2024-01-18 20:13:28 +09:00
Dean Herbert
2afa4c7e1c
Remove redundant RequiresChildrenUpdate
usage
...
We are already manually calling `base.UpdateSubTree` when we need to.
Changing this flag is doing nothing and just adds to the complexity of
the implementation.
2024-01-18 20:13:28 +09:00
Dean Herbert
c362a93a36
Change frame stable catch-up method to allow for much faster sync
2024-01-18 14:01:37 +09:00
Dean Herbert
45e52854ca
Change key overlay to use the ordering provided by rulesets
...
osu!mania already goes out of its way to order things correctly.
Arguably, osu!taiko just did it wrong.
2024-01-17 17:37:38 +09:00
Dean Herbert
6b844ed8b6
Split out judgement pooling concepts from OsuPlayfield
for reuse
2024-01-15 20:50:09 +09:00
Dean Herbert
c00a1d948a
Merge branch 'master' into better-touch-settings
2023-11-07 23:21:59 +09:00
Susko3
05d9418718
Rename setting to TouchDisableGameplayTaps
for better visibility when searching
2023-11-07 00:13:46 +01:00
Susko3
ea357bafdd
Fix tests by using the correct setting for touch input
2023-11-06 20:53:22 +01:00
Bartłomiej Dach
a136f272cf
Just use yellow for system mods
2023-11-06 16:40:57 +01:00
Bartłomiej Dach
4bc36a6c90
Fix unused variable
2023-11-06 12:18:02 +01:00
Bartłomiej Dach
6deac9a5a4
Use better colours for system mods
2023-11-06 11:41:23 +01:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5%
2023-10-20 15:50:13 +02:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid
2023-10-19 23:53:01 +09:00
Bartłomiej Dach
e927267c4d
Merge pull request #25155 from peppy/fix-new-inspections
...
Fix various new rider EAP inspections
2023-10-17 17:04:39 +02:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo
at a HitObjectComposer
level automatically
2023-10-17 16:42:22 +09:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
639c96e60c
Prevent ruleset input managers from reading duplicate bindings
2023-10-16 21:02:24 +02:00
Joseph Madamba
764f641bc9
Add extended info support to tiny mod switches
2023-10-11 12:47:12 -07:00
Dean Herbert
f340bb99e8
Nudge text right 1 pixel
2023-09-28 22:23:45 +09:00
Dean Herbert
e4fd3b65f4
Avoid recreating ModSettingChangeTracker
unless required
2023-09-28 22:18:28 +09:00
Dean Herbert
b1f6803371
Remove unused commented code
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:11:03 +09:00
Dean Herbert
d4cf6e100f
Update other usages of OsuIcon.ModBg
and remove
2023-09-28 19:03:34 +09:00
Dean Herbert
2ff376daa4
Adjust to include shadow, and use new main background sprite which includes shadow
2023-09-28 19:03:34 +09:00
Dean Herbert
b8953e8ce1
Code quality pass
2023-09-28 19:03:34 +09:00
Dean Herbert
2800920ed9
Adjust font size slightly for better display when small
2023-09-28 19:03:34 +09:00
Dean Herbert
1246f15186
Don't show extended information where it duplicates already visible information
2023-09-27 19:29:03 +09:00
Dean Herbert
6e602929a4
Add support for tracking settings changes
2023-09-27 19:29:03 +09:00
Dean Herbert
192eb541c0
Adjust sizing to work better with expansion (no more centre anchoring)
2023-09-27 19:29:03 +09:00
Dean Herbert
16e752e07d
Add basic structure and test coverage for extended info on mod icon
2023-09-27 19:29:03 +09:00
Salman Ahmed
9e4a56d64e
Merge branch 'master' into update-framework
2023-09-21 19:49:20 +03:00
Dean Herbert
bf984388b3
Update clocks in line with framework changes
2023-09-20 21:17:08 +09:00
Dean Herbert
c6cc858967
Change implementation of "show speed changes" to require explicit ruleset support
2023-09-20 15:27:30 +09:00
Dean Herbert
6ce251fbb5
Expose base VisualisationMethod
so we don't need to new
it locally per ruleset
2023-09-01 19:17:53 +09:00
Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Dean Herbert
06fe5583cb
Expose a new SSDQ from playfield for skinnable area bounds
2023-07-28 15:47:57 +09:00
Dean Herbert
de74c9eb8b
Fix GameplaySampleTriggerSource
not handling rewinds correctly
2023-07-06 14:16:31 +09:00
Dean Herbert
af3f9086e5
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Dean Herbert
8f61f5e4c6
Cache Playfield
for the sake of tests
...
I'm open to an alternative. Name it.
2023-07-05 18:44:27 +09:00
Dean Herbert
561fff801a
Consume nested object states in HitObjectLifetimeEntry
2023-07-05 18:44:27 +09:00
Dean Herbert
beed390031
Add balance adjust to base implementation of DrumSampleTriggerSource
2023-07-05 18:44:27 +09:00
Dean Herbert
6d4fa6569f
Add back required pieces to GameplaySampleTriggerSource
from old PR
2023-07-05 18:44:27 +09:00
Dean Herbert
8bd6f7a46a
Rename ClicksPerSecondCalculator
to ClicksPerSecondController
2023-06-27 16:38:46 +09:00
Dean Herbert
e21583ff1b
Refactor InputCountController
to not require being added to foreign body via Attach
...
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Bartłomiej Dach
40ceb4dfac
Fix incorrect indent size
2023-06-26 22:40:25 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00