Dean Herbert
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c0e68f9854
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Also support taiko drum
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2020-05-21 11:08:06 +09:00 |
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Dan Balasescu
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f761c5e119
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Merge branch 'master' into reposition-taiko-playfield
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2020-05-14 19:37:05 +09:00 |
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smoogipoo
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4bf5477252
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Merge branch 'master' into fix-taiko-scroller-time-control
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2020-05-14 17:04:09 +09:00 |
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Dean Herbert
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134a94e86d
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Rename enum members (no idea what a TaikoDon is)
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2020-05-14 10:02:47 +09:00 |
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Dean Herbert
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9ba1a8af88
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Fix mascot getting stuck in clear state on rewind
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2020-05-14 09:44:21 +09:00 |
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Bartłomiej Dach
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0933217389
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Simplify mascot scaling
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2020-05-13 18:53:47 +02:00 |
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Bartłomiej Dach
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942cc48e99
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Improve mascot scaling
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2020-05-12 20:26:11 +02:00 |
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Dean Herbert
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c04f2b0840
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Reposition taiko playfield to be closer to the top of the screen
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2020-05-12 15:51:59 +09:00 |
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Dean Herbert
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949e17cc0e
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Rework scroller to support backwards playback
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2020-05-12 15:23:47 +09:00 |
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Bartłomiej Dach
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e5821ff2b2
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Integrate GameplayBeatmap changes
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2020-05-11 22:53:05 +02:00 |
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Dan Balasescu
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d697de29a6
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Merge branch 'master' into taiko-don
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2020-05-11 13:24:27 +09:00 |
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Dean Herbert
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8243dc239a
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Merge branch 'master' into taiko-don
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2020-05-10 22:34:47 +09:00 |
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Dean Herbert
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afcb45f28b
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Move to playfield
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2020-05-01 19:48:31 +09:00 |
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Dean Herbert
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8955b98cbb
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Add basic taiko scroller implementation
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2020-05-01 17:56:09 +09:00 |
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Bartłomiej Dach
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d021e213b2
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Reword comment
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2020-05-01 00:29:03 +02:00 |
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Bartłomiej Dach
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1e7b10320f
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Adjust mascot positioning in playfield layout
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2020-05-01 00:19:12 +02:00 |
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Bartłomiej Dach
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f5526890cc
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Add comment about animation presence
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2020-04-30 22:51:22 +02:00 |
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Bartłomiej Dach
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db4c8b2ba5
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Fix transition out of clear state
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2020-04-30 22:16:25 +02:00 |
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Bartłomiej Dach
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5cfc05e12a
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Ensure correct initial state
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2020-04-30 22:03:39 +02:00 |
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Bartłomiej Dach
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22fde8d2a0
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Implement partial clear transition logic
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2020-04-30 21:58:05 +02:00 |
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Dean Herbert
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49a98fde73
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Move to non-legacy class
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2020-04-30 09:57:14 +09:00 |
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Dean Herbert
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783dc58ef0
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Move taiko additive blending locally to avoid applying to legacy skins
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2020-04-30 09:41:56 +09:00 |
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Bartłomiej Dach
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b0e97793b6
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Implement transitions into and from clear state
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2020-04-30 00:14:27 +02:00 |
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Bartłomiej Dach
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0d917ca339
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Ensure correct behaviour for clear animation
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2020-04-29 21:52:09 +02:00 |
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Bartłomiej Dach
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9d6720e7e6
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Scope up parameter
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2020-04-29 21:30:13 +02:00 |
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Bartłomiej Dach
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e81d33dcec
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Refactor mascot animations to split logic paths
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2020-04-29 21:27:02 +02:00 |
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Bartłomiej Dach
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6e2ed0c4f3
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Refactor mascot to only contain state transitions
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2020-04-29 20:28:46 +02:00 |
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Dean Herbert
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48733a7e2f
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Change taiko hit explosion animation to match stable for skins
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2020-04-29 17:53:37 +09:00 |
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Bartłomiej Dach
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5f0a4103c2
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Merge branch 'master' into taiko-don
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2020-04-28 23:46:42 +02:00 |
|
Dean Herbert
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84641765c5
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Adjust exceptions and fix capitalisation
|
2020-04-28 11:08:19 +09:00 |
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Craftplacer
|
6de6f068fd
|
Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don
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2020-04-27 23:19:22 +02:00 |
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Craftplacer
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74d36cad78
|
Change state variables
|
2020-04-27 23:19:18 +02:00 |
|
Craftplacer
|
96660b2cca
|
Flip frame count check
|
2020-04-27 23:18:40 +02:00 |
|
Craftplacer
|
834eeb6d98
|
Reduce duplicate texture retrieval code
|
2020-04-27 23:18:26 +02:00 |
|
Craftplacer
|
9b3c1e4126
|
Remove unused bindables
|
2020-04-27 23:17:52 +02:00 |
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Craftplacer
|
5caa4dedc2
|
Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-04-27 22:27:03 +02:00 |
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Craftplacer
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c049302650
|
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-04-27 22:23:04 +02:00 |
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Dean Herbert
|
be59ee945a
|
Add taiko hit explosion skinning support
|
2020-04-27 22:36:27 +09:00 |
|
Craftplacer
|
e8a0b77729
|
Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
|
52cf1e1859
|
Fix hit type not being provided and hit time offset not being considered
|
2020-04-27 16:48:27 +09:00 |
|
Dean Herbert
|
b9f28c8373
|
Combine hit types and remove old drumroll hits using a more efficient method
|
2020-04-27 16:13:28 +09:00 |
|
Dean Herbert
|
ff736a22dd
|
Fix typos in comment
|
2020-04-27 14:41:19 +09:00 |
|
smoogipoo
|
2630fc1405
|
Break instead of return for consistency
|
2020-04-27 12:27:43 +09:00 |
|
smoogipoo
|
7dc090cc24
|
Add support for hit explosions
|
2020-04-27 12:23:53 +09:00 |
|
smoogipoo
|
dd36b839b9
|
Refactor
|
2020-04-27 12:01:31 +09:00 |
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Craftplacer
|
e830c7d833
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 02:13:09 +02:00 |
|
Craftplacer
|
d46643ec52
|
Rework special case for strong hits
|
2020-04-27 02:10:12 +02:00 |
|
Craftplacer
|
dc6acf6ec9
|
Various code changes, fixes
|
2020-04-27 01:40:57 +02:00 |
|
Tim Oliver
|
c1c930c472
|
Fixed linting warnings
|
2020-04-25 13:47:20 +08:00 |
|
Tim Oliver
|
2a197db481
|
Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
|
2020-04-25 13:31:50 +08:00 |
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