smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
e903241c7b
|
Implement sample + addition sample reading from hit objects.
|
2017-04-06 09:43:47 +09:00 |
|
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
|
2017-04-05 21:59:07 +09:00 |
|
smoogipooo
|
8d720e39c6
|
Going forward, explicit ToLower should not be needed.
|
2017-04-05 21:39:09 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
smoogipooo
|
49575c3447
|
Special case not needed.
|
2017-03-31 11:54:12 +09:00 |
|
smoogipooo
|
3050039972
|
Implement partial judgements + make Result non-nullable.
|
2017-03-29 18:35:28 +09:00 |
|
Dean Herbert
|
2cb801317d
|
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
|
2017-03-23 19:00:18 +09:00 |
|
Dan Balasescu
|
02dc6fb213
|
Merge branch 'master' into taiko_hitobject_drawable
|
2017-03-23 08:50:57 +09:00 |
|
smoogipooo
|
aa8780797e
|
Abstract class + move AccentColour to base.
|
2017-03-22 15:22:02 +09:00 |
|
Dean Herbert
|
4f3ab879de
|
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
|
2017-03-22 09:43:44 +09:00 |
|
smoogipooo
|
cce1ae055f
|
Make DrawableHitObject expires explicit.
|
2017-03-17 15:30:19 +09:00 |
|
smoogipooo
|
42da0f1a72
|
Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
|
2017-03-15 21:36:43 +09:00 |
|
smoogipooo
|
3a8d1d3619
|
Add license headers.
|
2017-03-15 21:32:47 +09:00 |
|
smoogipooo
|
e0e0a2726d
|
Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo.
|
2017-03-15 19:23:42 +09:00 |
|
smoogipooo
|
36e8618370
|
Make DrawableHitObjects have generic JudgementInfos.
|
2017-03-15 18:55:38 +09:00 |
|
smoogipooo
|
1c87d998a6
|
Rename HitObjectType -> TObject.
|
2017-03-15 16:29:14 +09:00 |
|
smoogipooo
|
bf66b84ff8
|
Move a few classes/enums into separate files.
|
2017-03-15 16:07:40 +09:00 |
|
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
|
Dean Herbert
|
d7497330b2
|
Reduce warning/suggestion count to zero.
|
2017-03-09 15:52:40 +09:00 |
|
Dean Herbert
|
3eece390cb
|
Abstract constructors -> protected.
|
2017-03-09 14:01:08 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
|
2017-03-06 13:59:11 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
32ce8cf723
|
Audio class renames in line with framework changes.
|
2017-02-18 17:35:04 +09:00 |
|
Dean Herbert
|
8bf3902cbd
|
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
|
2017-02-16 17:02:36 +09:00 |
|
Dean Herbert
|
2640c2ac43
|
Add tick sample.
|
2017-02-16 13:39:01 +09:00 |
|
Dean Herbert
|
8e9a5e9faa
|
Add the ability to make DrawableHitObjects non-interactive (for use in other contexts).
|
2017-02-15 01:23:20 +09:00 |
|
Dean Herbert
|
fc192906ea
|
Handle proxied approach layer better and add slider's approach circle (previously missing).
|
2017-02-15 01:23:19 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
a2501cc81d
|
Fix TestCaseHitObjects not working at all due to state being set before load is complete.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
162e183b36
|
Fix some nullrefs when running visualtests with no maps loaded.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
cf8283582b
|
Don't update LifetimeStart on HitObject state change.
|
2016-12-15 22:58:23 +09:00 |
|
Dean Herbert
|
d8e40d4fb1
|
Add naive lifetime calculation for drawable HitObjects.
|
2016-12-15 22:58:22 +09:00 |
|
Dean Herbert
|
f8395c4d3f
|
Fix slider ball not tracking when mouse hasn't been moved since slider appeared.
|
2016-12-08 21:07:20 +09:00 |
|
Dean Herbert
|
c53743ca7d
|
Fix unit test regression.
|
2016-12-08 20:00:24 +09:00 |
|
Dean Herbert
|
391767e01d
|
Add very basic hitsound support.
|
2016-12-08 19:54:22 +09:00 |
|
Dean Herbert
|
87ad44b901
|
Fix HitObject test case not displaying properly.
|
2016-12-07 18:46:47 +09:00 |
|
Dean Herbert
|
421dd19aaf
|
Move initial state updates to DrawableHitObject.
|
2016-12-06 18:35:08 +09:00 |
|
Thomas Müller
|
773d64cd5e
|
Update judgement after children have been updated.
|
2016-12-03 14:40:15 +01:00 |
|
Dean Herbert
|
1e037b3eaa
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth
|
2016-11-30 12:21:12 +09:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Dean Herbert
|
18d331f869
|
Add combo info to JudgementInfo.
|
2016-11-29 21:46:30 +09:00 |
|
Dean Herbert
|
f8c1f4dd58
|
Add basic slider judgement handling.
|
2016-11-29 21:40:24 +09:00 |
|
Dean Herbert
|
2947121e48
|
Hook up ScoreProcessor to Scoreoverlay etc.
|
2016-11-29 21:28:43 +09:00 |
|
Dean Herbert
|
396ca9fe91
|
Remove HitJudgementResolver; reimplement in DrawableHitObject.
|
2016-11-26 16:51:51 +09:00 |
|
Dean Herbert
|
f9f72f25a2
|
Add basic flow for hitobject judgement.
|
2016-11-25 16:26:50 +09:00 |
|
Dean Herbert
|
3ac89216bd
|
Standardise some naming and make hitcircles feel better.
|
2016-11-19 19:07:57 +09:00 |
|
Dean Herbert
|
4db2a1e693
|
Split ApproachCircle out into its own class.
|
2016-11-18 17:47:47 +09:00 |
|