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Commit Graph

29570 Commits

Author SHA1 Message Date
smoogipoo
15d3648533 Merge branch 'master' into display-modes 2020-05-01 11:55:13 +09:00
Dean Herbert
96ed1b86d4
Merge pull request #8914 from smoogipoo/fix-overlapping-object-undoredo
Fix undo/redo behaving poorly with simultaneous objects
2020-05-01 11:19:14 +09:00
Dean Herbert
d470e092a3
Merge branch 'master' into fix-overlapping-object-undoredo 2020-05-01 10:45:29 +09:00
Bartłomiej Dach
d021e213b2 Reword comment 2020-05-01 00:29:03 +02:00
Bartłomiej Dach
05183c6e6f Final test touch-ups 2020-05-01 00:24:39 +02:00
Bartłomiej Dach
1e7b10320f Adjust mascot positioning in playfield layout 2020-05-01 00:19:12 +02:00
Bartłomiej Dach
f5526890cc Add comment about animation presence 2020-04-30 22:51:22 +02:00
Bartłomiej Dach
db4c8b2ba5 Fix transition out of clear state 2020-04-30 22:16:25 +02:00
Bartłomiej Dach
5cfc05e12a Ensure correct initial state 2020-04-30 22:03:39 +02:00
Bartłomiej Dach
22fde8d2a0 Implement partial clear transition logic 2020-04-30 21:58:05 +02:00
Bartłomiej Dach
99677ac171 Expand test coverage of state transitions 2020-04-30 21:41:57 +02:00
Dan Balasescu
5740563391
Merge pull request #8903 from peppy/carousel-loading-spinner
Show loading spinner when carousel is not ready to be displayed
2020-04-30 21:29:53 +09:00
Dean Herbert
53474c74ee
Merge pull request #8913 from smoogipoo/fix-mania-undo-redo-crash
Fix mania crashing on undo/redo
2020-04-30 21:03:38 +09:00
Dean Herbert
000c34dc26 Move recommender to field construction 2020-04-30 21:01:53 +09:00
Dan Balasescu
68efdd145d
Merge pull request #8909 from peppy/fix-legacy-explosion-rewind
Fix skinned taiko hit explosions not being removed on rewind
2020-04-30 21:00:41 +09:00
Dan Balasescu
273266abc1
Merge pull request #8910 from peppy/taiko-kiai-playfield
Add kiai support to osu!taiko skinned playfields
2020-04-30 21:00:08 +09:00
Dan Balasescu
f39b086dd6
Merge pull request #8905 from peppy/allow-quit-during-intro
Allow closing the game during intro
2020-04-30 20:56:48 +09:00
smoogipoo
c96bc5c51c Fix undo/redo behaving poorly with simultaneous objects 2020-04-30 20:39:41 +09:00
smoogipoo
9bec42bc7e Fix mania crashing on undo/redo 2020-04-30 20:03:46 +09:00
Dean Herbert
d0a8c0fa71 Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Dean Herbert
48af4d4eb4 Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
Dean Herbert
21c6ac8c43 Allow closing the game during intro 2020-04-30 12:12:28 +09:00
Dean Herbert
cf4e79cf38 Show loading spinner when carousel is not ready to be displayed 2020-04-30 11:51:06 +09:00
Dan Balasescu
1cb3f39f60
Merge pull request #8901 from peppy/remove-additive-specs
Move taiko additive blending locally to avoid applying to legacy skins
2020-04-30 10:56:05 +09:00
Dean Herbert
49a98fde73 Move to non-legacy class 2020-04-30 09:57:14 +09:00
Dean Herbert
783dc58ef0 Move taiko additive blending locally to avoid applying to legacy skins 2020-04-30 09:41:56 +09:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
0d917ca339 Ensure correct behaviour for clear animation 2020-04-29 21:52:09 +02:00
Bartłomiej Dach
47b040b7d8 Cover strong hit miss exemption in tests 2020-04-29 21:42:28 +02:00
Bartłomiej Dach
9d6720e7e6 Scope up parameter 2020-04-29 21:30:13 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00
Bartłomiej Dach
6e2ed0c4f3 Refactor mascot to only contain state transitions 2020-04-29 20:28:46 +02:00
Dean Herbert
c3ef1d3170
Merge pull request #8893 from peppy/reduce-initial-channel-load-overhead
Reduce initial channel load overhead by only loading history on active channel
2020-04-29 19:56:23 +09:00
Dan Balasescu
a8c3cdbd2e
Merge pull request #8895 from peppy/improve-beatmap-lookup-performance
Further improve beatmap carousel load performance by avoiding incorrect query construction
2020-04-29 19:35:26 +09:00
Dan Balasescu
219ee5746f
Merge pull request #8896 from peppy/taiko-explosion-legacy-animation
Change taiko hit explosion animation to match stable for skins
2020-04-29 19:34:32 +09:00
Dan Balasescu
f282d57aa7
Merge branch 'master' into reduce-initial-channel-load-overhead 2020-04-29 19:30:56 +09:00
Craftplacer
43e768240f Revert "Revert project config file change"
This reverts commit 4a101ca715.
2020-04-29 10:57:07 +02:00
Craftplacer
511f7aeb28 Remove rider plugin config 2020-04-29 10:55:39 +02:00
Dean Herbert
48733a7e2f Change taiko hit explosion animation to match stable for skins 2020-04-29 17:53:37 +09:00
Craftplacer
4a101ca715 Revert project config file change 2020-04-29 10:46:32 +02:00
Dean Herbert
0375bbfde1
Merge pull request #8886 from smoogipoo/fix-mania-selection
Fix mania selection blueprints not moving/moving incorrectly
2020-04-29 17:39:14 +09:00
Dean Herbert
064e5004ed
Merge branch 'master' into fix-mania-selection 2020-04-29 17:15:48 +09:00
Dean Herbert
d1ec99ffd9 Further improve beatmap carousel load performance by avoiding incorrect query construction 2020-04-29 16:51:22 +09:00
Dean Herbert
c73d45bc01 Reduce initial channel load overhead by only loading history on active channel 2020-04-29 15:23:28 +09:00
Dean Herbert
68fe3e12bc
Merge pull request #8887 from smoogipoo/mania-dt-speed
Fix speed adjustment mods affecting mania scroll speed
2020-04-29 14:52:51 +09:00
smoogipoo
4f332ace14 Use 0 length 2020-04-29 14:27:21 +09:00
smoogipoo
0c95d11fdb Remove unnecessary value change binding 2020-04-29 13:27:33 +09:00
Dan Balasescu
024f10a494
Use non-generic bindable
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-29 13:24:31 +09:00
Salman Ahmed
6fa9feb15c
Merge remote-tracking branch 'upstream/master' into add-interval-list 2020-04-29 05:14:40 +03:00
Salman Ahmed
6e76e5900a
Rename is-in-any check method to a more legible name 2020-04-29 05:11:44 +03:00