smoogipoo
|
e7a5816d27
|
Use GetAsync for all samples
|
2018-08-27 17:30:16 +09:00 |
|
smoogipoo
|
2fb62827e2
|
Soft-handle errors when beatmap contains no objects
|
2018-08-22 16:01:58 +09:00 |
|
Dean Herbert
|
7097ecb740
|
Fix discrepancies in how elements of play mode fade when restarting/exiting
|
2018-08-02 19:08:23 +09:00 |
|
Dean Herbert
|
8c3583ac54
|
Remove newline
|
2018-07-30 14:55:03 +09:00 |
|
phosphene47
|
d32a3ff052
|
Esc at the end of play should push to result screen
Closes #3060
|
2018-07-28 08:34:51 +10:00 |
|
Dean Herbert
|
44a2ae5f9a
|
Fix incorrect variable usage
|
2018-07-23 08:33:47 +02:00 |
|
Dean Herbert
|
3c59ccadd0
|
Fix gameplay always skipping to first hitobject time
Regresssed with previous build
|
2018-07-22 22:19:58 +02:00 |
|
Dean Herbert
|
0f37758314
|
Update framework
|
2018-07-21 16:21:53 +09:00 |
|
Dean Herbert
|
241437c819
|
Remove unnecessary counting change logic
|
2018-07-20 17:08:25 +09:00 |
|
Dean Herbert
|
82ddbb3f5d
|
Delay key count stop
|
2018-07-19 01:18:07 +09:00 |
|
Dean Herbert
|
8414fe9d05
|
Add key counter exceptions for paused state
|
2018-07-18 22:19:32 +09:00 |
|
Dean Herbert
|
a01361f833
|
Set restart count
|
2018-07-18 22:05:24 +09:00 |
|
Dean Herbert
|
c2cdf12986
|
Better pause logic
|
2018-07-18 19:59:04 +09:00 |
|
Dean Herbert
|
b967fe714b
|
Fix lead-in time now being long enough in many cases
|
2018-07-17 14:29:22 +09:00 |
|
Dean Herbert
|
da300baff1
|
Update hide logic
|
2018-07-17 00:06:51 +09:00 |
|
Dean Herbert
|
ca7b61367f
|
Merge branch 'master' into correctQuickFade
|
2018-07-17 00:02:15 +09:00 |
|
HoutarouOreki
|
453d58bcbd
|
Hide Content instead of particular overlays
|
2018-07-15 01:10:05 +02:00 |
|
Berkan Diler
|
c8697e1743
|
Fix KeyCounter counting clicks when game is paused
|
2018-07-14 03:08:28 +02:00 |
|
HoutarouOreki
|
1e48582dc2
|
Instantly hide pause menu for quick retry
|
2018-07-11 13:49:37 +02:00 |
|
Dean Herbert
|
8cf1553fd5
|
Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
|
2018-06-29 20:30:42 +09:00 |
|
Dean Herbert
|
750f5a86c3
|
Fix catch test failing due to disabled bindable
|
2018-06-29 16:49:11 +09:00 |
|
Dean Herbert
|
d7ce4ab6fd
|
Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
|
2018-06-27 12:36:10 +09:00 |
|
Dean Herbert
|
d9e7a324c0
|
Revert HudOverlay to private field
|
2018-06-13 11:30:22 +09:00 |
|
smoogipoo
|
67aa52fb1d
|
Use bindable binding
|
2018-06-12 19:34:49 +09:00 |
|
smoogipoo
|
c70c7a476b
|
Always display the key counter during replay/autoplay
|
2018-06-12 17:59:59 +09:00 |
|
smoogipoo
|
b9391b3c6b
|
Fix bindable not working under non-debug due to weak references
|
2018-06-11 18:18:24 +09:00 |
|
Aergwyn
|
792d3b8215
|
allow "go back" keybind in play
|
2018-06-09 09:14:58 +02:00 |
|
Dean Herbert
|
0b4f5af52e
|
Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
|
2018-06-08 03:17:12 +09:00 |
|
Dean Herbert
|
f3c9049660
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-07 15:34:19 +09:00 |
|
smoogipoo
|
d516a0a05c
|
Store platform offset clock in variable for visibility
|
2018-06-07 13:42:31 +09:00 |
|
smoogipoo
|
3745f9000b
|
Merge remote-tracking branch 'origin/master' into remove-decoder-offset
|
2018-06-07 13:37:19 +09:00 |
|
Dan Balasescu
|
c30861186b
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-06 20:26:17 +09:00 |
|
smoogipoo
|
4086ff7313
|
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
|
2018-06-06 18:26:51 +09:00 |
|
Dean Herbert
|
55921efffb
|
Rewrite much state logic
|
2018-06-06 16:17:51 +09:00 |
|
Dean Herbert
|
86be1bef6b
|
Use UserTriggered in Player
|
2018-06-06 15:10:15 +09:00 |
|
Dean Herbert
|
64eda27547
|
Update framework
|
2018-06-03 03:05:53 +09:00 |
|
smoogipoo
|
a3470f9ec3
|
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
|
2018-05-28 18:01:15 +09:00 |
|
smoogipoo
|
8ae2a3696f
|
Apply platform universal offset at player level
|
2018-05-28 03:31:46 +09:00 |
|
Dean Herbert
|
975ce82177
|
Ensure autoplay tests actually increase score above zero
|
2018-05-26 14:46:05 +09:00 |
|
smoogipoo
|
8004b8af4d
|
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
|
2018-05-23 17:38:02 +09:00 |
|
Dean Herbert
|
156d7fb25a
|
Change depth of HUD
Yes, this is intentional.
|
2018-05-22 02:08:21 +09:00 |
|
Dean Herbert
|
ebda287e81
|
Share code with HoldToConfirm implementations elsewhere
|
2018-05-22 01:44:06 +09:00 |
|
Dean Herbert
|
841336a181
|
Merge branch 'master' into exit_replay_button
|
2018-05-21 23:45:06 +09:00 |
|
Aergwyn
|
b7e3ea348b
|
expose two Bindables with split logic instead of one with mixed logic
|
2018-05-21 15:53:55 +02:00 |
|
Aergwyn
|
1482bca147
|
Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
|
2018-05-21 09:42:29 +02:00 |
|
Dean Herbert
|
e2389ad7a4
|
Allow using back button on PlayerLoader and Replay
|
2018-05-18 13:32:05 +09:00 |
|
Dean Herbert
|
0234bbc37f
|
Move definition inline
|
2018-05-14 19:14:17 +09:00 |
|
smoogipoo
|
115c2dc239
|
Move hud below the skip button
|
2018-05-14 18:02:18 +09:00 |
|
smoogipoo
|
64fba5f6d1
|
Proxy the ruleset cursor above the break overlay
|
2018-05-14 15:36:56 +09:00 |
|
smoogipoo
|
43409127b7
|
Place break overlay underneath the hud
|
2018-05-14 15:36:42 +09:00 |
|