Joe Yuan
e795b1ea31
Failing effect displays vertically
2020-07-28 00:42:48 -07:00
Dean Herbert
ee05d5cb14
Remove no-longer-necessary play trigger on skin change
2020-07-23 09:06:15 +09:00
Dean Herbert
a39c4236c7
Fix multiple issues and standardise transforms
2020-07-17 19:08:50 +09:00
Dean Herbert
aa992f2e34
Merge branch 'master' into Issue#9170
2020-07-17 18:29:40 +09:00
Joehu
ecbd8067e9
Add ability to seek replays/auto with arrow keys
2020-07-14 20:18:47 -07:00
Dan Balasescu
c49ce65326
Merge pull request #9540 from peppy/gameplay-pause-via-middle-mouse
...
Allow pausing gameplay via middle mouse button
2020-07-14 21:13:31 +09:00
Dean Herbert
2626ab41c3
Add implicit braces for clarity
2020-07-14 20:15:31 +09:00
Dean Herbert
c7d3b025ad
Rename variable and change default to true
2020-07-14 20:11:54 +09:00
Dean Herbert
690f2fd482
Merge branch 'master' into always-combo-break
2020-07-14 20:11:02 +09:00
Dean Herbert
f442df75a9
Add missing released conditional
2020-07-13 09:00:10 +09:00
Dean Herbert
c1aafe83fa
Add note about future behaviour
2020-07-12 23:05:47 +09:00
Dean Herbert
08696b9bca
Allow pausing gameplay via middle mouse button
2020-07-12 23:03:03 +09:00
BananeVolante
f03303573e
formating
2020-07-08 13:54:22 +02:00
BananeVolante
e8f23e35a5
WIP : replaced TransformBindableTo by VolumeTo
...
Currently, the VolumeTO calls taht use a fading does not do anything.
calling VolumeTo calls pauseLoop.samplesContainer.TransformBindableTo(....), while i used to call pauseLoop.TransformBindableTo(....)
2020-07-03 14:33:42 +02:00
BananeVolante
ab1eb469af
removed unneeded null checks
2020-07-01 13:30:23 +02:00
BananeVolante
ab134c0ed7
removed unneeded information in a comment
2020-07-01 13:27:33 +02:00
BananeVolante
946fcf75ac
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
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update local code
2020-07-01 13:06:44 +02:00
Dan Balasescu
0e80d6629b
Merge branch 'master' into red-tint
2020-06-30 15:44:22 +09:00
Bartłomiej Dach
678767918e
Centralise logic further
2020-06-28 23:32:04 +02:00
Bartłomiej Dach
3637bf2f9b
Clean up member order & access modifiers
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
02f590309d
Add xmldoc for public property
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
a63b6a3ddf
Simplify binding
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
415e1c05ff
Simplify implementation
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
3783fe8d6a
Rename fields for clarity
2020-06-26 19:39:53 +02:00
Power Maker
798e8e7a8d
Fix CI fail
2020-06-26 15:12:01 +02:00
Power Maker
efeaa1cc10
Make some changes, fix and add tests
2020-06-26 14:58:42 +02:00
Power Maker
97a212a7f6
Hide red tint based on "Show health display even when you can't fail" setting
2020-06-26 14:32:01 +02:00
BananeVolante
a4bb238c45
fixed bug preventing the pause loop from playing during the first pause after changing a skin
2020-06-26 14:07:27 +02:00
BananeVolante
7d2d6a52c9
now uses SkinnableSample instead of Drawable sample
...
Still does not support switching skins after Pause overlay loading,
there will be no sound for the first pause (works fine the the nexts)
Also, the pause loop seems to play for approximately 1 second when exiting the
screens via restart or quit
finally, since SkinnableSound does not play a sound if its aggregate
volume is at 0, i had turn up the volume a bit before playing the loop
2020-06-25 18:58:04 +02:00
BananeVolante
9e5cc1b7a2
added skin support for the pause loop
2020-06-25 13:26:42 +02:00
BananeVolante
2e8f30461f
play/stops music when entering the pause overlay, instead of letting it play silently in the background
2020-06-24 14:22:12 +02:00
BananeVolante
53107973a3
merged 2 lines
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Co-authored-by: Salman Ahmed <email@iisalman.me>
2020-06-24 14:01:13 +02:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Bartłomiej Dach
43be75d481
Merge branch 'master' into Issue#9170
2020-06-23 20:49:13 +02:00
BananeVolante
624ad65806
formating
2020-06-23 13:09:24 +02:00
Dean Herbert
a6c6e391ca
Fix player not exiting immediately on Alt-F4
2020-06-23 17:38:30 +09:00
BananeVolante
579d7cedcc
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
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updated local source
2020-06-22 15:29:05 +02:00
BananeVolante
836386d03b
removed duplicate lines
2020-06-22 15:22:13 +02:00
BananeVolante
9dea96e5fd
added pause sound with fading
2020-06-22 14:02:21 +02:00
BananeVolante
a4eb6c81c5
undid changes to the file
2020-06-22 13:40:31 +02:00
smoogipoo
261adfc4e6
Create a local playable beatmap instead
2020-06-22 18:38:41 +09:00
smoogipoo
33fdd7466c
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-22 15:38:48 +09:00
smoogipoo
49bdd89775
Cleanup ReplayPlayer adjustments
2020-06-19 21:54:09 +09:00
Dean Herbert
290ae37346
Add assertion of only usage game-wide
2020-06-18 23:54:20 +09:00
Dean Herbert
7da56ec7fd
Add null check and xmldoc
2020-06-18 23:52:35 +09:00
Dean Herbert
add1265d53
Block screen suspend while gameplay is active
2020-06-18 23:48:00 +09:00
smoogipoo
9442fc00ac
Temporary hack to make replay player populate scores
2020-06-16 17:48:59 +09:00
Dean Herbert
17a70bf6ee
Add test coverage
2020-06-15 20:32:27 +09:00
BananeVolante
4e7d60b6ff
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
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updated local source
2020-06-15 12:58:47 +02:00
Dean Herbert
0d53d0ffc8
Fix back-to-front math
2020-06-15 00:46:20 +09:00