Bartłomiej Dach
03f5460dd2
Mark OsuModTestScene as abstract
2020-12-01 21:57:16 +01:00
Bartłomiej Dach
94a8784e04
Allow editor change handler to be null
2020-12-01 20:08:31 +01:00
dependabot-preview[bot]
b236c75ac8
Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0
...
Bumps [Microsoft.Win32.Registry](https://github.com/dotnet/runtime ) from 4.7.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases )
- [Commits](https://github.com/dotnet/runtime/commits )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-01 17:32:24 +00:00
Dean Herbert
76035718bb
Merge pull request #11034 from peppy/update-framework
...
Update framework (with SDL2 default)
2020-12-01 18:32:10 +09:00
smoogipoo
2840405112
Volume should be 0 by default
2020-12-01 18:14:14 +09:00
smoogipoo
6b4a6c12c8
Fix bad equality comparer implementations
2020-12-01 18:13:53 +09:00
smoogipoo
c61f00525d
Ignore lookup types for JSON serialisation
2020-12-01 18:13:53 +09:00
Dan Balasescu
1cea39ed55
Merge pull request #11017 from peppy/fix-song-select-temporary-selection-loss
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Fix current beatmap temporarily becoming empty during ruleset change
2020-12-01 17:55:08 +09:00
Dean Herbert
285e62be9a
Bring code in line with SDL2 defaults
2020-12-01 17:47:07 +09:00
Dean Herbert
d5a60ed335
Update framework
2020-12-01 17:30:42 +09:00
smoogipoo
4900589af4
Remove unused method
2020-12-01 17:02:45 +09:00
Dean Herbert
190c6ef45e
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-01 16:16:26 +09:00
smoogipoo
199710b941
Implement equality comparers for HitSampleInfo
2020-12-01 16:04:08 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
dd05c56a08
Fix sliders playing hit animations when completely missed
2020-12-01 15:34:29 +09:00
Dean Herbert
f8ef822e73
Add short fade to better hide transition on default skin
2020-12-01 15:21:32 +09:00
Dean Herbert
6b79d96517
Merge pull request #11023 from ekrctb/pool-catch-hit-explosion
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Pool osu!catch hit explosion
2020-12-01 15:19:44 +09:00
Dean Herbert
d0852d7f4a
Hide slider body immediately on successful hit when snaking is enabled
2020-12-01 14:56:41 +09:00
Dean Herbert
8d101efb24
Remove unused proxy layer
2020-12-01 14:56:14 +09:00
ekrctb
e8842eed81
Use bigger initial capacity for catch hit object pool
2020-12-01 14:50:42 +09:00
ekrctb
a16b265090
Apply suggested styling changes
2020-12-01 14:46:04 +09:00
Dean Herbert
b256c54619
Scale slider control point display in line with circle size
2020-12-01 14:17:36 +09:00
Dean Herbert
a147b7186d
Remove unnecessary call to updateVisibility
2020-12-01 14:01:34 +09:00
Dean Herbert
63ff722963
Fix code formatting
2020-12-01 14:00:54 +09:00
Dean Herbert
c8c1848bb8
Fix slider control point dragging not correctly accounting for drag deadzone
2020-12-01 13:46:30 +09:00
smoogipoo
5945c088cb
A few code standard cleanups
2020-12-01 12:57:37 +09:00
Ryan Zmuda
8f6607ffec
Merge branch 'master' into master
2020-11-30 21:42:15 -05:00
Ryan Zmuda
e102f2e8fa
Moved enum to bottom, change defualt bind to Shift-Tab, Fixed Notification
2020-11-30 21:38:16 -05:00
ekrctb
08cb84b325
Pool osu!catch hit explosion
2020-12-01 11:32:20 +09:00
ekrctb
d1076778fd
Convert switch expression to switch statement
2020-12-01 09:50:52 +09:00
ekrctb
604619ba47
Generalize legacy skin player test.
2020-12-01 09:49:04 +09:00
ekrctb
4f17e3520e
Use Cached attribute
2020-12-01 09:38:19 +09:00
ekrctb
588a5c2aff
Remove empty comment
2020-12-01 09:35:28 +09:00
Bartłomiej Dach
76919a5772
Merge pull request #10974 from peppy/editor-beat-snap-always
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Fix editor not beat snapping when positional snap is unavailable
2020-11-30 19:13:06 +01:00
Bartłomiej Dach
5fbe1823a0
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:39:22 +01:00
Dean Herbert
07e14b1267
Disable unnecessary inspection
2020-12-01 01:37:53 +09:00
Bartłomiej Dach
ff8f030cf1
Merge pull request #11009 from peppy/settings-reduce-visual-clutter
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Attempt to reduce settings visual clutter with better paddings
2020-11-30 17:25:43 +01:00
Dean Herbert
b401259f84
Add test coverage
2020-12-01 01:19:39 +09:00
ekrctb
b5e43144a9
Add a Player test scene that uses a legacy skin
2020-11-30 19:56:50 +09:00
ekrctb
4cd234ea05
Fix null reference of LegacyFruitPiece
2020-11-30 19:56:12 +09:00
Dean Herbert
a852a27dfb
Fix current beatmap temporarily becoming empty during ruleset change
...
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
Dan Balasescu
c0a9d88a14
Merge branch 'master' into settings-reduce-visual-clutter
2020-11-30 19:30:39 +09:00
Dan Balasescu
6c6540addf
Merge pull request #11008 from peppy/settings-remove-transparency
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Remove semi-transparent backgrounds from settings and notifications overlays
2020-11-30 19:29:53 +09:00
ekrctb
70628235e3
Use hit object pooling for BananaShower
.
2020-11-30 19:22:40 +09:00
ekrctb
9611aaf09e
Use hit object pooling for JuiceStream
.
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- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
Dean Herbert
7f34e11467
Merge pull request #10962 from smoogipoo/improve-dho-time-offsets
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Fix judgement offsets in non-framestable contexts
2020-11-30 19:13:25 +09:00
ekrctb
b76ae525b2
Use hit object pooling for Fruit
and Banana
.
2020-11-30 19:07:50 +09:00
ekrctb
94fd607a7c
Use hit object pooling for Droplet
and TinyDroplet
.
2020-11-30 19:04:09 +09:00
ekrctb
05aaa377e7
Don't use CreateDrawableRepresentation in CatcherArea
2020-11-30 19:02:49 +09:00