Bartłomiej Dach
e5be8838e6
Fix yet another failure
2024-02-20 18:42:01 +01:00
Bartłomiej Dach
33a0dcaf20
NRT-annotate MedalAnimation
and fix possible nullref
2024-02-20 17:59:21 +01:00
Bartłomiej Dach
9b938f333d
Fix test failures
2024-02-20 17:25:11 +01:00
Bartłomiej Dach
1db5cd3aba
Move medal overlay to topmost container
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
611e3fe76b
Delay medal display when wanting to show results animation
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
96825915f7
Fix threading failure
...
Implicitly showing the medal overlay fires off some transforms, and the
websocket listener runs on a TPL thread. That's a recipe for disaster,
so schedule the show call.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
8abcc70b93
Add medal overlay to game
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
b334b78b63
Make medal overlay respect overlay disable via activation mode
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
e4971ae121
Add display queueing when multiple medals are granted in quick succession
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
2e5b61302a
Implement basic medal display flow
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4f321e242b
Enable NRT in OsuFocusedOverlayContainer
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4911f5208b
Demote medal "overlay" to animation
...
I need the actual overlay to be doing way more things (receiving the
actual websocket events, queueing the medals for display, handling
activation mode), so the pre-existing API design of the overlay just
will not fly.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
48bf9680e1
Add new structures for receiving new medal data
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4a314a8e31
Namespacify data structures used in websocket communications
2024-02-20 16:31:31 +01:00
Dean Herbert
ef413c08f1
Merge pull request #27249 from EVAST9919/editor-alloc
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Reduce osu editor allocations with many objects selected
2024-02-20 15:06:25 +08:00
Dean Herbert
3ea47e64f0
Merge pull request #27258 from Loreos7/storage-error-localisation
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Localise storage error popup dialog
2024-02-20 13:37:10 +08:00
Andrei Zavatski
3791ab30c4
Reduce allocations in HitCircleOverlapMarker
2024-02-19 20:55:43 +03:00
Andrei Zavatski
c758640311
Reduce allocations in ComposerDistanceSnapProvider
2024-02-19 20:49:56 +03:00
Andrei Zavatski
29900353d9
Reduce allocations in SliderSelectionBlueprint
2024-02-19 20:26:15 +03:00
Dean Herbert
fc34c5a505
Merge pull request #27243 from myQwil/beatmap_offset_virtual
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Change `userBeatmapOffsetClock` to a `FramedOffsetClock`
2024-02-20 01:06:01 +08:00
Mike Will
012d6b7fe1
Change userBeatmapOffsetClock
to a FramedOffsetClock
...
Assuming that the global audio offset is set perfectly, such that
any audio latency is fully accounted for, if a specific beatmap
still sounds out of sync, that would no longer be a latency issue.
Instead, it would indicate a misalignment between the beatmap's
track and time codes, the correction for which should be a
virtual-time offset, not a real-time offset.
2024-02-19 09:14:49 -05:00
Dean Herbert
c87bc8b597
Merge pull request #27180 from bdach/better-submission-failure-messaging
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Add better submission failure messaging
2024-02-19 21:38:23 +08:00
Bartłomiej Dach
ec26ab51d1
Use different wording
2024-02-19 13:56:21 +01:00
Bartłomiej Dach
d7b1e3ba50
Merge pull request #27226 from peppy/no-audio-filter-funny-business
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Ensure audio filters can't be attached before load (or post-disposal)
2024-02-19 13:01:34 +01:00
Dean Herbert
398eaee5d0
Merge pull request #27238 from bdach/disable-nested-managers-when-skin-editor-open
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Disable nested input managers on edited screen when skin editor is open
2024-02-19 19:27:26 +08:00
Bartłomiej Dach
f5666185ab
Merge pull request #27239 from peppy/fix-cached-beatmap
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Fix `WorkingBeatmapCache` caching beatmap in wrong state leading to crash
2024-02-19 12:06:45 +01:00
Bartłomiej Dach
1ca566c6b0
Disable nested input managers on edited screen when skin editor is open
2024-02-19 10:19:25 +01:00
Dean Herbert
7f82f10317
Fix beatmap potentially loading in a bad state
...
Over-caching could mean that a beatmap could load and cause a late
crash. Let's catch it early to avoid such a crash occurring.
2024-02-19 17:18:07 +08:00
Bartłomiej Dach
444ac5ed4d
Add failing test coverage
2024-02-19 09:59:25 +01:00
Salman Ahmed
bdf91209b6
Merge pull request #27224 from peppy/fix-logo-tracking-single-thread
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Fix logo tracking container being behind by one frame
2024-02-19 01:20:53 +03:00
Dean Herbert
998d820666
Ensure audio filters can't be attached before load (or post-disposal)
...
Will probably fix https://github.com/ppy/osu/issues/27225 ?
2024-02-19 00:25:01 +08:00
Dean Herbert
6b6a6aea54
Apply NRT to LogoTrackingContainer
2024-02-18 23:35:26 +08:00
Dean Herbert
882f11bf79
Fix logo tracking container being off by one frame
...
This was especially visible at the main menu when running in single thread mode.
2024-02-18 23:19:57 +08:00
Dean Herbert
415a65bf59
Add failing tests for beatmap inconsistencies
2024-02-18 19:32:21 +08:00
Dean Herbert
4d4d69521f
Merge pull request #27114 from EVAST9919/judgements-rework
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Cache created judgement in `HitObject`
2024-02-18 18:07:58 +08:00
Dean Herbert
9655e8c48a
Adjust xmldoc slightly
2024-02-18 17:54:29 +08:00
Dean Herbert
715236765a
Merge pull request #27206 from EVAST9919/selection-enumerators
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Reduce allocations during beatmap selection
2024-02-18 10:02:35 +08:00
Andrei Zavatski
572f693eec
Fix failing tests related to slider ticks
2024-02-17 23:28:35 +03:00
Dean Herbert
6960f87509
Merge pull request #26895 from vmfunc/ordinal-sorting
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Consider case sensitivity when sorting beatmaps in song select
2024-02-18 04:05:22 +08:00
Dean Herbert
71afb8881a
Merge pull request #27199 from EVAST9919/link-compiler-alloc
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Fix `DrawableLinkCompiler` allocations
2024-02-18 04:04:34 +08:00
Dean Herbert
520576a0fd
Merge pull request #27193 from bdach/fix-not-working-metadata-hub-cleanup
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Fix a few issues in metadata hub's disconnection requested flow
2024-02-18 03:46:02 +08:00
Andrei Zavatski
dd82de473a
Revert BeatmapCarousel changes
2024-02-17 22:42:47 +03:00
Dean Herbert
0df6e8f595
Remove list allocations in UpdateNestedSamples
2024-02-18 03:23:34 +08:00
Dean Herbert
0714a4fc1e
Revert sample lookup logic that was not allocating anything
2024-02-18 03:18:50 +08:00
Dean Herbert
62a7e315bf
Update framework
2024-02-18 03:11:29 +08:00
Andrei Zavatski
22f5a66c02
Reduce allocations during beatmap selection
2024-02-17 15:46:38 +03:00
Dean Herbert
2adc8b15e7
Merge pull request #27205 from Joehuu/fix-star-counter-animation-above-10
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Fix star counter decrease animation being delayed when current is over displayed star count
2024-02-17 18:16:48 +08:00
Joseph Madamba
7a74eaa2de
Fix star counter decrease animation being delayed when current is over displayed star count
2024-02-16 22:47:38 -08:00
Joseph Madamba
6e8d8b977e
Move ternary inside Math.Max()
2024-02-16 22:47:38 -08:00
Joseph Madamba
8169d1ac80
Add twenty star counter in visual test
2024-02-16 22:47:38 -08:00