David Zhao
fbd300e664
Move ruleset into ReplayPlayerLoader as well
2019-07-08 17:37:20 +09:00
David Zhao
e78e326f34
remove unused using
2019-07-08 17:02:42 +09:00
David Zhao
ef22ab9340
remove bindable
2019-07-08 16:32:11 +09:00
David Zhao
6a86f62d17
Get mods from score info
2019-07-08 16:13:03 +09:00
David Zhao
5853a877c2
create base dependencies before caching, create player in playerloader
2019-07-08 15:40:10 +09:00
David Zhao
2747d7692b
Create ReplayPlayerLoader for local mod caching
2019-07-08 14:55:05 +09:00
Dean Herbert
8f2ec73626
Move logic inside of HUDOverlay
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Add vertical offset adjust.
2019-07-07 05:30:53 +09:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
Dan Balasescu
3a9f16ccf2
Merge branch 'master' into idle-still-starts
2019-07-06 00:08:59 +09:30
Dean Herbert
b902457f8d
Allow PlayerLoader to proceed even if the mouse is hovering an overlay panel
2019-07-05 15:32:07 +09:00
iiSaLMaN
d624157c45
Remove unnecessary fading
2019-07-05 05:17:36 +03:00
Dean Herbert
db24ac28ec
Add tests
2019-07-04 16:53:08 +09:00
Dean Herbert
a20d5baa57
Fix skip button not being clickable after fade out
2019-07-04 16:21:01 +09:00
Dean Herbert
23acddcb56
Rename download buttons to avoid ambiguity
2019-07-03 12:02:35 +09:00
Salman Ahmed
8b4ef52c13
Revert unnecessary changes
2019-07-03 07:27:24 +03:00
naoey
eaa19d5a49
Remove unused/unnecessary fields
2019-07-02 16:13:47 +05:30
naoey
ee516d2515
Make direct panel download and replay buttons share UI
2019-07-02 15:55:30 +05:30
Dean Herbert
6539c6da17
Merge branch 'master' into watch-replays-4
2019-07-02 13:24:16 +09:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud
2019-07-02 05:24:56 +03:00
Salman Ahmed
6a79349f4a
Move health display out of the visibility container
2019-07-02 02:19:59 +03:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
naoey
bfcbb47b77
Clean up some more leftover code
2019-06-30 10:56:20 +05:30
welsar55
d6561531a3
Merge branch 'master' into combobreak
2019-06-29 11:55:10 -05:00
Welsar55
a22c166575
Make ComboEffects its own class
2019-06-29 11:28:40 -05:00
naoey
d8f6bbc90e
Disable replay button when replay is unavailable
2019-06-29 12:49:03 +05:30
naoey
7d9e215744
Code quality fixes
2019-06-29 12:29:12 +05:30
naoey
424711d24b
Fix replay button shake container
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- Add license headers
- Slightly reduce bottom margin of button in score screen
2019-06-29 12:26:37 +05:30
naoey
bc52f76556
Move replay button to score card
2019-06-29 10:55:30 +05:30
Welsar55
a57218e50e
Move to LocalSkinOverride
2019-06-28 20:45:11 -05:00
iiSaLMaN
d37cefbad8
Implement IApplicableToHUD
2019-06-29 04:23:59 +03:00
naoey
53d6d74537
Update to match upstream changes
2019-06-28 09:33:13 +05:30
naoey
ab0bb8b678
Implement replay downloading with ArchiveDownloadModelManager
2019-06-28 09:33:13 +05:30
Welsar55
826699a7e7
Remove unneeded bindable
2019-06-26 12:16:44 -05:00
Welsar55
7dd1479050
Add combobreak sound
2019-06-26 00:20:33 -05:00
Dean Herbert
40cf573368
Fix pause not correctly showing pause screen
2019-06-25 23:15:58 +09:00
Dean Herbert
f9dad0f640
Merge remote-tracking branch 'upstream/master' into gamewide-backbutton
2019-06-25 20:23:49 +09:00
smoogipoo
8c96e4c1fa
Move back button to OsuGame
2019-06-25 18:33:08 +09:00
Dean Herbert
7bc7df2249
Reduce background brightness at PlayerLoader
2019-06-25 17:22:10 +09:00
Dean Herbert
f91467eddc
Fix licence header
2019-06-24 18:34:23 +09:00
Dean Herbert
fad1ced1b5
Add correct conditionals to allow exit
2019-06-24 18:15:27 +09:00
Dean Herbert
d70248338d
Merge remote-tracking branch 'upstream/master' into quickEscape
2019-06-24 18:14:48 +09:00
Dean Herbert
26d5c2d85a
Remove local implementation of bindable in OsuCheckbox
2019-06-17 19:37:24 +09:00
Dean Herbert
021d0273f9
Split out user activity from user status ( #4619 )
...
Split out user activity from user status
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-06-12 20:14:03 +09:00
Dean Herbert
20b43c20c8
Rename variables to remove redundant "screen" terminology
2019-06-12 16:33:15 +09:00
Dean Herbert
a9c229b1ec
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-06-12 16:00:35 +09:00
Lucas A
15893bbb75
Drop UserActivity prefix for subclasses nested in UserActivity + Change status messages.
2019-06-11 19:41:48 +02:00
Dean Herbert
606be3d7ce
Merge branch 'master' into backgrounded-beatmap-status-lookups
2019-06-12 00:22:47 +09:00
Dean Herbert
00ee45fe46
Merge remote-tracking branch 'origin/update-visibility-container' into update-framework
2019-06-11 19:36:13 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Lucas A
141775d98c
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-06-10 21:41:00 +02:00
smoogipoo
f090e292c9
Move ArchiveModelManager import process to async flow
2019-06-10 13:42:22 +09:00
Dean Herbert
5c2ea0b1a7
Move dispose to end of file
2019-06-10 01:14:46 +09:00
Dean Herbert
d964f6ba9e
Tween track frequency on pause
2019-06-10 00:56:35 +09:00
Lucas A
a2bc5b538e
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-06-05 16:59:38 +02:00
Dean Herbert
9c214c3f0e
Add animation on failing
2019-06-04 16:13:16 +09:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
Lucas A
a819dd764f
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-25 11:02:19 +02:00
Dean Herbert
359e5b71a5
Fix race condition causing player to never restart
2019-05-16 17:13:03 +09:00
Lucas A
55663b3576
Nest all UserActivities into UserActivity
2019-05-12 17:38:02 +02:00
Lucas A
5ac6bd8204
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-12 11:53:30 +02:00
Dean Herbert
038e49701e
Move conditional to within BreakPeriod
2019-05-12 16:25:25 +09:00
Dean Herbert
1391aa342c
Merge branch 'master' into break-pause
2019-05-12 16:15:24 +09:00
smoogipoo
bde2d552b6
Merge remote-tracking branch 'origin/master' into fix-more-pause-cases
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# Conflicts:
# osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
2019-05-10 22:16:59 +09:00
smoogipoo
01eb1a34a9
Remove unused variable
2019-05-10 22:15:33 +09:00
smoogipoo
d2479acbf2
Fix incorrect value being clamped
2019-05-10 18:04:58 +09:00
Dean Herbert
fdf67aaa11
Clamp values
2019-05-10 17:18:39 +09:00
smoogipoo
6a957ad27f
Fix pause triggered when already paused
2019-05-10 15:51:12 +09:00
smoogipoo
7c105fd99f
Fix testcase players pausing on window unfocus
2019-05-10 15:39:25 +09:00
Dean Herbert
9248e6290c
Use FrameStabilityClock to denote current position on song progress
2019-05-09 18:09:26 +09:00
Dean Herbert
5942072128
Add a tween when clicking to seek
2019-05-09 18:07:38 +09:00
Dean Herbert
9457a6128e
Fix game pausing when made inactive while watching a replay
2019-05-09 10:57:55 +09:00
Dean Herbert
0693290ad4
Merge remote-tracking branch 'upstream/master' into refactor-select-footer
2019-05-08 18:43:21 +09:00
Dean Herbert
bace829629
Add ability to avoid expand animation in ModDisplay
2019-05-08 18:42:26 +09:00
Lucas A
a5f758b977
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-07 18:27:14 +02:00
Dan Balasescu
288b3deb94
Merge branch 'master' into fix-rank-display
2019-05-07 15:00:51 +09:00
Dean Herbert
8bc313fb33
Merge branch 'master' into fix-new-inspections
2019-05-07 14:14:40 +09:00
Dean Herbert
c878d814f6
Merge branch 'master' into pause-via-inactive
2019-05-07 13:35:23 +09:00
Dean Herbert
f7a570d67a
Fix double confirmation
2019-05-07 13:34:06 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dan Balasescu
8b9cfadd64
Merge branch 'master' into fix-retry-sound
2019-05-07 12:37:22 +09:00
Lucas A
d5d31282e5
Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes
2019-05-05 20:55:42 +02:00
Dean Herbert
7fdc79dd68
Improve skip boundary logic to be closer to expectations
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Supersedes #4693 .
Closes #4676 .
2019-05-05 20:20:41 +09:00
Dean Herbert
3e3f12f277
Use more local bindables
2019-05-04 17:53:17 +09:00
Dean Herbert
b9a39fb788
Fix instant pausing when game becomes inactive
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Resolves #4685 .
2019-05-04 14:54:29 +09:00
Lucas A
a4a2ce5ec0
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-02 21:36:28 +02:00
Lucas A
5d4aa5a12e
Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus
2019-05-02 20:51:19 +02:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2
2019-04-30 18:55:35 +03:00
Lucas A
7e42068a14
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-04-28 19:48:35 +02:00
Dean Herbert
5a9277ec0e
Merge branch 'master' into fix-retry-sound
2019-04-28 23:38:14 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues
2019-04-27 21:01:21 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
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Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
KingLuigi4932
4e0f21102b
Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2
2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa
Don't play screen "back" sample when retrying
2019-04-25 14:15:07 +09:00
David Zhao
8222923ab8
Only track logo if we're still the current screen
2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f
Call ProcessFrame on the userOffsetClock after a seek
...
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08
Fix (legacy) AudioLeadIn being used incorrectly.
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This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00