Dean Herbert
195534a1d2
Only output "successful" messages when copy actually occurred
2022-01-19 10:31:13 +09:00
Dean Herbert
e1a35714be
Add notification for debug builds when database migration occurs
2022-01-19 10:31:10 +09:00
Dean Herbert
04e9ffa966
Freshen some comments
2022-01-19 10:20:56 +09:00
Dean Herbert
64a023665e
Avoid taking more than one backup per migration run
2022-01-19 10:20:56 +09:00
Dean Herbert
3bc091fe6d
Add ignore rules on more helper properties
2022-01-19 09:46:45 +09:00
Dean Herbert
761e161eec
Add comment explaining ignore rule
2022-01-19 09:44:21 +09:00
Dean Herbert
60b80c88b6
Avoid file retrieval overhead when detaching BeatmapSetInfo
...
It seems that no usages of `BeatmapSetInfo` detaches require files - a
`WorkingBeatmap` is always obtained before doing further lookups.
Therefore we can omit this include unless the detaching object is a
`BeatmapInfo`. A refetch is performed when retrieving a
`WorkingBeatmap` to complete the equation.
2022-01-19 00:49:18 +09:00
Dean Herbert
f2b151023e
Create separate automapper configurations to reduce cyclic detach overhead
...
This optimises the `BeatmapSetInfo` detach operation by avoiding
detaching `BeatmapSetInfo.Beatmaps[].BeatmapSetInfo` a second time over.
2022-01-19 00:03:24 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
3596c6ed5d
Add some missing IgnoredAttributes
to reduce automapper overhead
2022-01-18 23:25:30 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
6b0bf38c93
Use a single EF context to avoid scores getting cascade deleted along the way
2022-01-18 20:47:53 +09:00
Dean Herbert
6ddd2d59d3
Remove EF helper methods
2022-01-18 20:44:26 +09:00
Dean Herbert
bb5b9458e8
Remove all EF migrations
2022-01-18 20:42:48 +09:00
Dean Herbert
f5b8653491
Add spaces to query string
2022-01-18 19:28:09 +09:00
Dean Herbert
519f7e6ad2
Don't bother with removing from EF as the file is going to be deleted anyway
2022-01-18 19:17:47 +09:00
Dean Herbert
3b0977903b
Use IQueryable
directly to avoid insane overheads
2022-01-18 19:17:47 +09:00
Dean Herbert
27ea37c690
Rewrite TopLocalRank
to use realm subscriptions
...
This addresses the number one performance concern with realm (when
entering song select). Previous logic was causing instantiation and
property reads of every score in the database due to the `AsEnumerable`
specfication.
2022-01-18 18:17:53 +09:00
Dean Herbert
02baad30d7
Merge branch 'master' into global-bindable-thread-safety
2022-01-18 18:12:00 +09:00
Dean Herbert
d10d657073
Merge pull request #16421 from Susko3/textbox-AllowIme-false
...
Add `AllowIme => false` to text boxes where applicable
2022-01-18 18:02:47 +09:00
Dean Herbert
49fcff190a
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-18 18:02:23 +09:00
Dean Herbert
7baada2fa6
Merge branch 'master' into realm-integration/safer-migration
2022-01-18 18:01:46 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 17:31:37 +09:00
Dean Herbert
39c9c4985b
Merge branch 'master' into textbox-AllowIme-false
2022-01-18 17:03:51 +09:00
Dean Herbert
488f044924
Remove one more outdated comment
2022-01-18 16:46:14 +09:00
Dean Herbert
8b8940439e
Fix starting game with non-default ruleset failing
2022-01-18 16:22:15 +09:00
Dean Herbert
246a4a4bfe
Add support for starting with a fresh realm database if the existing one is not usable
...
The most common scenario is switching between schema versions when
testing. This should alleviate the manual overhead of that for the
majority of cases.
For users, this will show a notification on startup if their database
was purged, similar to what we had with EF.
2022-01-18 16:05:13 +09:00
Dan Balasescu
b4fdd8a986
Merge pull request #16489 from peppy/aggregate-score-tests
...
Add test coverage of aggregate scores displaying correctly at multiplayer/playlists screens
2022-01-18 16:03:06 +09:00
Dean Herbert
a5862ca00d
Improve reliability of mod deserialisation
2022-01-18 15:46:27 +09:00
Dean Herbert
9a43ed742b
Update automapper spec in line with v11
...
See https://docs.automapper.org/en/latest/11.0-Upgrade-Guide.html for
more details.
2022-01-18 15:23:28 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dean Herbert
3429fd8768
Fix transaction scope and add even more logging
2022-01-18 14:47:00 +09:00
Dean Herbert
bf50a9b8f8
Also backup the realm database before migration
2022-01-18 14:30:41 +09:00
Dean Herbert
2b1c15b6cc
Allow BlockAllOperations
to be called from a non-update thread if update has never run
2022-01-18 14:30:32 +09:00
Dean Herbert
cf30d48721
Add more logging during migration process
2022-01-18 14:21:33 +09:00
Dean Herbert
798482c941
Create backups before deleting scores and beatmaps from EF database
2022-01-18 14:21:33 +09:00
Dean Herbert
b1a75ce480
Permanently delete client.db
after migration completes
2022-01-18 14:17:43 +09:00
Dean Herbert
a714941f93
Rename EF variable to make reading code easier
2022-01-18 14:06:22 +09:00
Dean Herbert
d26f4d50bd
Add test coverage of aggregate room scores displaying correctly
2022-01-18 14:00:12 +09:00
Dean Herbert
da9a60a695
Update broken test scenes to match new OsuTestScene
logic
2022-01-18 13:41:50 +09:00
Dean Herbert
b9aae5569f
Fix OsuTestScene
potentially mutating global bindables
2022-01-18 13:29:24 +09:00
Dean Herbert
b9ec860cf2
Ensure global beatmap/ruleset are always mutated from the update thread
...
This came up while testing the new realm thread, where `MusicController`
would fall over when `OsuTestScene` changes the global beatmap from an
async load thread (causing a cross-thread realm access).
We don't want to have to schedule every usage of these bindables, so
this seems like a good constraint to put in place.
2022-01-18 13:29:24 +09:00
Dean Herbert
ebc9d3a613
Fix playlist aggregate scores not displaying (again)
2022-01-18 11:57:38 +09:00
Dean Herbert
a7db793d8c
Specify realm pipe path location
...
I can't confirm this works yet, since I'm not sure what the
preconditions are for the `.note` file to be created. What I can confirm
is that a `.note` file hasn't appeared in my game data directory yet.
2022-01-18 11:43:23 +09:00
Dean Herbert
f9c5000774
Remove obsoleted sentry disposal call and fix incorrectly unbound logger event
2022-01-18 11:27:28 +09:00
Dean Herbert
911a837f62
Update framework
2022-01-18 11:09:35 +09:00
Dean Herbert
125439d177
Update all (non-NET6) nuget packages
2022-01-18 11:09:26 +09:00
Dan Balasescu
e9c96908d5
Merge pull request #16481 from peppy/fix-scores-container-tests
...
Rewrite `TestSceneScoresContainer` to work again
2022-01-17 20:39:14 +09:00
Dean Herbert
12fd279b7d
Add test to check full flow of rebinding gameplay key bindings
...
Addresses a regression found in realm PR that was not covered by tests.
2022-01-17 16:00:17 +09:00
Dean Herbert
51ade3251d
Improve ScoresContainer
loading overlay logic to work better with tests
2022-01-17 15:15:39 +09:00
Dean Herbert
381174e482
Give the placeholder ruleset better defaults to allow tests to work again
2022-01-17 14:40:00 +09:00
Dean Herbert
a0e2106468
Guard against null values getting inserted into database during score/beatmap imports
2022-01-17 14:05:08 +09:00
Dean Herbert
744084b418
Initialise all parameters is paramaterless constructor for now for added safety
2022-01-17 13:51:30 +09:00
Dean Herbert
11ca1b6e7b
Remove one more usage of IsManaged
which could potentially go wrong
2022-01-17 13:40:27 +09:00
Dean Herbert
d27ee2c9fb
Remove incorrect IsManaged
check in ScoreManager
2022-01-17 13:37:42 +09:00
Dean Herbert
a3806f44a5
Add back null
beatmap allowance to GetTotalScore
flow to fix playlist aggregate scores
2022-01-17 13:11:43 +09:00
Dean Herbert
88bf406c22
Fix null reference in equality comparison causing beatmap set overlay to crash
2022-01-17 13:05:55 +09:00
Dean Herbert
5601f6f1fe
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-17 12:29:02 +09:00
Dean Herbert
4ac8830d42
Merge pull request #16474 from Susko3/move-version-overlay
...
Move `VersionManager` from `osu.Desktop` to `osu.Game`
2022-01-17 11:53:17 +09:00
Bartłomiej Dach
cbaa3de548
Strip @2x
scale modifiers when looking up legacy skin textures
2022-01-16 19:46:15 +01:00
Susko3
084b1fb470
Load the VersionManager earlier
2022-01-16 15:25:21 +01:00
Dean Herbert
566d341b1e
Split conditions out for readability
2022-01-16 22:04:29 +09:00
Susko3
6e4214de4d
Move VersionManager
from osu.Desktop
to osu.Game
2022-01-15 19:42:38 +01:00
Dean Herbert
565611ee00
Fix typo in inline comment
2022-01-15 23:57:20 +09:00
Dean Herbert
236fa6da7e
Rename ControlPointVisualisation
interface type to be less specific
2022-01-15 23:56:00 +09:00
Dean Herbert
c5cae4e3ee
Rename methods and add xmldoc
2022-01-15 23:55:11 +09:00
Dean Herbert
4ca2822d40
Merge pull request #16447 from nekodex/mp-host-changed-sfx
...
Add audio feedback for host change in multiplayer rooms
2022-01-15 23:43:35 +09:00
Bartłomiej Dach
e75d21507c
Fix GetDisplayTitleRomanisable()
relying on ToString()
implementation
2022-01-15 15:26:41 +01:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Dean Herbert
671a3d47b8
Move bindable binding to LoadComplete
and remove unnecessary unbind
2022-01-15 21:20:27 +09:00
Dean Herbert
ea8e49c543
Reorder private/protected methods
2022-01-15 21:19:02 +09:00
Dean Herbert
c4976e9db8
Update resources
2022-01-15 20:08:08 +09:00
Dean Herbert
64c499d9d6
Revert unintended temporary commenting (was used during benchmarking)
2022-01-15 15:24:30 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
2984f2f6c4
Fix custom keybindings not working due to incorrect use of IsManaged
flag
2022-01-15 01:22:48 +09:00
Dean Herbert
2f2c498477
Fix importer not considering that some EF beatmaps have no local metadata
2022-01-14 23:31:42 +09:00
Dean Herbert
e558fd69d2
Remove unnecessary null check and associated comment
2022-01-14 23:26:29 +09:00
Dean Herbert
3a95425a9e
Remove left-over methods in MusicController
2022-01-14 19:55:49 +09:00
Dean Herbert
7acd1b545f
Remove unnecessary Live
conversion in IntroScreen
(handled by GetWorkingBeatmap
)
2022-01-14 19:55:09 +09:00
Dean Herbert
34dbde6023
Only copy across Hash
and ID
so statistics aren't lost
2022-01-14 18:22:52 +09:00
Jamie Taylor
7e9b5dd150
Add audio feedback for host change in multiplayer
2022-01-14 18:11:00 +09:00
Dean Herbert
916b591b1b
Fix watch replay button not working immediately after playing
2022-01-14 18:03:06 +09:00
Dean Herbert
c64a919a9d
Reduce number of redundant control points displayed on summary timeline
...
As pointed out in https://github.com/ppy/osu/discussions/16435 , beatmaps
with too many control points (usually added via external automation
apps) could cause the lazer editor to grind to a halt.
The overheads here are mostly from the GL side. An eventual goal would
be to render this in a smarter way, rather than using thousands of
drawables. Until that, this optimisation should help reduce the overhead
by omitting control points in close proximity that are redundant for
display purposes.
I've tried to contain this in the display logic directly, with the goal
that it can be ripped out as fast as it was added. Certainly required
more changes than I hoped for, but I don't think it's too ugly.
2022-01-14 17:13:26 +09:00
Dan Balasescu
70f56cd0c9
Merge pull request #16442 from peppy/fix-multiplayer-chat-polling
...
Fix chat poll rate being too low in multiplayer lobby and gameplay
2022-01-14 13:52:37 +09:00
Dean Herbert
dea2e1fac0
Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:20:51 +09:00
Dean Herbert
8424d86e9a
Remove unused cancellationToken
parameter in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:19:00 +09:00
Dean Herbert
9b33fbbee5
Ensure detached when performing model Clone
operations on BeatmapInfo
/ScoreInfo
2022-01-14 13:08:20 +09:00
Dean Herbert
9936cdbd65
Merge pull request #16443 from nekodex/fail-volume-dip
...
Add volume dip to track during fail sequence
2022-01-14 12:31:22 +09:00
Dean Herbert
55b027228f
Update resources
2022-01-14 11:54:50 +09:00
Dean Herbert
eb5f15a77e
Merge pull request #16420 from bdach/slider-paste-parsing-failures-2
...
Fix pasted sliders having sample points with time at infinity
2022-01-13 23:28:49 +09:00
Dean Herbert
54804ebfbd
Fix delete/clear scores buttons not working
2022-01-13 18:38:38 +09:00
Dean Herbert
c33fe7bcc6
Remove one more unnecessary Detach
operation
2022-01-13 18:32:59 +09:00
Jamie Taylor
c6ae255326
Add volume dip to track during fail sequence
2022-01-13 18:31:32 +09:00
Dean Herbert
2840a71dda
Uncomment EF deletion lines in migrations
2022-01-13 18:28:00 +09:00
Dean Herbert
4f8d29c1c0
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-13 18:25:09 +09:00
Dean Herbert
b610d2db12
Add EF to realm beatmap migration
2022-01-13 18:23:18 +09:00
Dean Herbert
45a23e5a43
Add EF to realm score migration
2022-01-13 18:23:18 +09:00
Dean Herbert
ded1d87739
Move RulesetStore
construction earlier in process so rulesets are available for EF migration
2022-01-13 18:23:18 +09:00
Dean Herbert
069d6d2954
Remove pointless compatibility parameter BeatmapSetInfoID
2022-01-13 18:02:10 +09:00
Dean Herbert
4012ef7e7b
Reduce polling rate when idle even if HighPollRate
is requested
2022-01-13 17:33:55 +09:00