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Commit Graph

28572 Commits

Author SHA1 Message Date
Dean Herbert
dba737105e Update test scene for dynamic compilation 2020-04-24 08:57:01 +09:00
Dean Herbert
712331a2fe Add metric barline element 2020-04-23 15:26:20 +09:00
Dean Herbert
8f31846def Add playfield background to test scene to better understand bounds 2020-04-23 14:39:34 +09:00
Dean Herbert
12f156dcec Add taiko barline skinning support 2020-04-23 14:32:48 +09:00
Dean Herbert
2a1cc35541 Add test scene 2020-04-23 14:01:50 +09:00
Dean Herbert
158460f1b8 Merge branch 'master' into taiko-playfield-background-skinning 2020-04-23 13:48:19 +09:00
Dean Herbert
b4e1ad81d0 Fix alignment of right half of legacy input drum 2020-04-23 13:48:08 +09:00
Dean Herbert
f804be25d1 Remove incorrect area sizing (now using fillmode / relative instead) 2020-04-23 13:39:44 +09:00
Dean Herbert
559487b205 Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
Dean Herbert
4032d66959 Apply same legacy scale adjust logic to TaikoLegacyHitTarget 2020-04-23 13:17:46 +09:00
Dean Herbert
61d2580e1c Fix gap to left of InputDrum on legacy skins 2020-04-23 13:07:38 +09:00
Dean Herbert
2e022fbcb5 Add comment about padding update computation 2020-04-23 12:49:53 +09:00
Dean Herbert
49568a3d56 Adjust input drum to work with new playfield changes 2020-04-23 12:49:53 +09:00
Dean Herbert
37f7e0a734 Restructure TaikoPlayfield for better skin support 2020-04-23 12:49:53 +09:00
Dean Herbert
58bf288595 Remove DrawableHit's custom sizing logic
Turns out this was unnecessary and never actually being used.
2020-04-23 12:17:52 +09:00
Dean Herbert
ca56e6c0d2 Rename taiko HitTarget classes to avoid conflict with mania 2020-04-23 12:11:30 +09:00
Dean Herbert
97dcd546f1
Merge pull request #8833 from smoogipoo/remove-obsoletes
Remove obsolete nested hitobject methods
2020-04-22 22:40:06 +09:00
Dean Herbert
baeeafa941
Merge pull request #8832 from smoogipoo/editor-platform-bindings
Use platform bindings for editor actions
2020-04-22 22:39:38 +09:00
Dan Balasescu
e91018bce2
Merge pull request #8830 from iiSaLMaN/replace-catcher-construction-with-static-calculation-methods
Add static internal catcher calculation methods for CatchDifficultyCalculator
2020-04-22 19:15:31 +09:00
smoogipoo
93151f7612 Add back necessary events + addition to list 2020-04-22 18:32:59 +09:00
Dan Balasescu
402fba131b
Merge branch 'master' into replace-catcher-construction-with-static-calculation-methods 2020-04-22 18:29:16 +09:00
smoogipoo
e1142b424d Fix test failures 2020-04-22 18:14:21 +09:00
smoogipoo
8b0274fedd Remove obsolete methods 2020-04-22 17:55:50 +09:00
smoogipoo
9c22d2f1dd Use platform bindings for editor actions 2020-04-22 17:41:24 +09:00
Salman Ahmed
883788dd5a
Privatize externally-unused methods 2020-04-22 07:37:49 +03:00
Salman Ahmed
fccb30e031
Adjust documents
*whoops*
2020-04-22 07:36:59 +03:00
Salman Ahmed
f841eb7e06
Replace constructing a whole Catcher with static calculation methods 2020-04-22 07:27:15 +03:00
Dean Herbert
aaa0f908d5
Merge pull request #8818 from smoogipoo/fix-beatmap-encoder
Fix beatmap encoder by enabling untested test cases
2020-04-22 13:03:56 +09:00
Dean Herbert
e035a493c8
Merge pull request #8607 from Game4all/rulesetstore-ruleset-dir
Load user rulesets from the game data directory
2020-04-22 11:42:09 +09:00
smoogipoo
07a73ba83c Merge branch 'master' into rulesetstore-ruleset-dir 2020-04-22 10:23:04 +09:00
Dan Balasescu
8ebe50c779
Merge pull request #8828 from peppy/fix-empty-version-brackets-string
Fix beatmap string output having empty brackets when pieces are missing
2020-04-22 10:20:28 +09:00
Dean Herbert
360c9f8e38 Add test coverage and handle null creator 2020-04-22 09:19:34 +09:00
Dean Herbert
0c74f1aaa9 Fix now playing output showing empty brackets when no difficulty specified 2020-04-22 09:08:33 +09:00
smoogipoo
d27ca725f9 Use IEnumerable<T> instead 2020-04-22 09:04:44 +09:00
smoogipoo
516e6a4bb1 Fix overlapping control points not written correctly 2020-04-22 09:04:44 +09:00
smoogipoo
1421e876b1 Remove implicit new combo from spinners 2020-04-22 09:04:44 +09:00
smoogipoo
d8d85e5b08 Don't output certain properties if they don't exist 2020-04-22 09:04:44 +09:00
smoogipoo
3093c3e185 Fix custom sample set not being written correctly 2020-04-22 09:04:44 +09:00
smoogipoo
a702a521f8 Fix not being able to serialise converted beatmaps 2020-04-22 09:04:44 +09:00
smoogipoo
21949ac499 Add osu! test beatmap 2020-04-22 09:04:44 +09:00
smoogipoo
1e7e7417ed Fix testing relying on control point order 2020-04-22 09:04:44 +09:00
smoogipoo
8ea76244a2 Fix only single beatmap being tested 2020-04-22 09:04:44 +09:00
smoogipoo
9713d90388 Always apply beatmap converter/processor 2020-04-22 09:04:44 +09:00
smoogipoo
e9a2e92adf Fix incorrect beatmap comments 2020-04-22 09:04:44 +09:00
Dean Herbert
01a5e401d4
Merge pull request #8825 from peppy/update-framework
Update framework
2020-04-21 21:43:51 +09:00
Dean Herbert
6193b80589 Update framework 2020-04-21 21:20:57 +09:00
Dean Herbert
231a2b9f81
Merge pull request #8821 from peppy/replace-direct-overlay
Replace direct overlay with new beatmaplisting overlay
2020-04-21 21:19:33 +09:00
Dean Herbert
ed9663985b Rename panels 2020-04-21 20:55:33 +09:00
Dan Balasescu
5f60071541
Merge pull request #8820 from peppy/fix-beatmap-listing-focus
Fix BeatmapListingOverlay not taking focus
2020-04-21 20:27:28 +09:00
Dan Balasescu
813a4d6494
Merge pull request #8819 from peppy/fix-relax-replays
Fix relax replays playing back incorrectly
2020-04-21 20:20:14 +09:00