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Merge branch 'master' into replace-catcher-construction-with-static-calculation-methods

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Dan Balasescu 2020-04-22 18:29:16 +09:00 committed by GitHub
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5 changed files with 163 additions and 51 deletions

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@ -1,14 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
@ -16,39 +25,91 @@ namespace osu.Game.Tests.Beatmaps.Formats
[TestFixture]
public class LegacyBeatmapEncoderTest
{
private const string normal = "Soleily - Renatus (Gamu) [Insane].osu";
private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
[TestCaseSource(nameof(allBeatmaps))]
public void TestDecodeEncodedBeatmap(string name)
public void TestBeatmap(string name)
{
var decoded = decode(normal, out var encoded);
var decoded = decode(name, out var encoded);
sort(decoded);
sort(encoded);
Assert.That(decoded.HitObjects.Count, Is.EqualTo(encoded.HitObjects.Count));
Assert.That(encoded.Serialize(), Is.EqualTo(decoded.Serialize()));
}
private Beatmap decode(string filename, out Beatmap encoded)
private void sort(IBeatmap beatmap)
{
using (var stream = TestResources.OpenResource(filename))
// Sort control points to ensure a sane ordering, as they may be parsed in different orders. This works because each group contains only uniquely-typed control points.
foreach (var g in beatmap.ControlPointInfo.Groups)
{
ArrayList.Adapter((IList)g.ControlPoints).Sort(
Comparer<ControlPoint>.Create((c1, c2) => string.Compare(c1.GetType().ToString(), c2.GetType().ToString(), StringComparison.Ordinal)));
}
}
private IBeatmap decode(string filename, out IBeatmap encoded)
{
using (var stream = TestResources.GetStore().GetStream(filename))
using (var sr = new LineBufferedReader(stream))
{
var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr);
var legacyDecoded = convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr));
using (var ms = new MemoryStream())
using (var sw = new StreamWriter(ms))
using (var sr2 = new LineBufferedReader(ms))
using (var sr2 = new LineBufferedReader(ms, true))
{
new LegacyBeatmapEncoder(legacyDecoded).Encode(sw);
sw.Flush();
sw.Flush();
ms.Position = 0;
encoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr2);
encoded = convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr2));
return legacyDecoded;
}
}
}
private IBeatmap convert(IBeatmap beatmap)
{
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;
break;
case 1:
beatmap.BeatmapInfo.Ruleset = new TaikoRuleset().RulesetInfo;
break;
case 2:
beatmap.BeatmapInfo.Ruleset = new CatchRuleset().RulesetInfo;
break;
case 3:
beatmap.BeatmapInfo.Ruleset = new ManiaRuleset().RulesetInfo;
break;
}
return new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset);
}
private class TestWorkingBeatmap : WorkingBeatmap
{
private readonly IBeatmap beatmap;
public TestWorkingBeatmap(IBeatmap beatmap)
: base(beatmap.BeatmapInfo, null)
{
this.beatmap = beatmap;
}
protected override IBeatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => throw new NotImplementedException();
protected override Track GetTrack() => throw new NotImplementedException();
}
}
}

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@ -5,27 +5,27 @@ osu file format v14
255,193,1000,49,0,0:0:0:0:
// Combo index = 4
// Slider with new combo followed by circle with no new combo
// Spinner with new combo followed by circle with no new combo
256,192,2000,12,0,2000,0:0:0:0:
255,193,3000,1,0,0:0:0:0:
// Combo index = 5
// Slider without new combo followed by circle with no new combo
// Spinner without new combo followed by circle with no new combo
256,192,4000,8,0,5000,0:0:0:0:
255,193,6000,1,0,0:0:0:0:
// Combo index = 5
// Slider without new combo followed by circle with new combo
// Spinner without new combo followed by circle with new combo
256,192,7000,8,0,8000,0:0:0:0:
255,193,9000,5,0,0:0:0:0:
// Combo index = 6
// Slider with new combo and offset (1) followed by circle with new combo and offset (3)
// Spinner with new combo and offset (1) followed by circle with new combo and offset (3)
256,192,10000,28,0,11000,0:0:0:0:
255,193,12000,53,0,0:0:0:0:
// Combo index = 11
// Slider with new combo and offset (2) followed by slider with no new combo followed by circle with no new combo
// Spinner with new combo and offset (2) followed by slider with no new combo followed by circle with no new combo
256,192,13000,44,0,14000,0:0:0:0:
256,192,15000,8,0,16000,0:0:0:0:
255,193,17000,1,0,0:0:0:0:

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@ -0,0 +1,32 @@
osu file format v14
[General]
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
[Difficulty]
HPDrainRate:3
CircleSize:5
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:3.59999990463257
SliderTickRate:2
[TimingPoints]
24,352.941176470588,4,1,1,100,1,0
6376,-50,4,1,1,100,0,0
[HitObjects]
98,69,24,1,0,0:0:0:0:
419,72,200,1,2,0:0:0:0:
81,314,376,1,6,0:0:0:0:
423,321,553,1,12,0:0:0:0:
86,192,729,2,0,P|459:193|460:193,1,359.999990463257
86,192,1259,2,0,P|246:82|453:203,1,449.999988079071
86,192,1876,2,0,B|256:30|257:313|464:177,1,359.999990463257
86,55,2406,2,12,B|447:51|447:51|452:348|452:348|78:344,1,989.999973773957,14|2,0:0|0:0,0:0:0:0:
256,192,3553,12,0,4259,0:0:0:0:
67,57,4435,5,0,0:0:0:0:
440,52,4612,5,0,0:0:0:0:
86,181,4788,6,0,L|492:183,1,359.999990463257

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
@ -10,6 +11,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps.Formats
@ -48,7 +50,7 @@ namespace osu.Game.Beatmaps.Formats
handleEvents(writer);
writer.WriteLine();
handleTimingPoints(writer);
handleControlPoints(writer);
writer.WriteLine();
handleHitObjects(writer);
@ -58,7 +60,7 @@ namespace osu.Game.Beatmaps.Formats
{
writer.WriteLine("[General]");
writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}"));
if (beatmap.Metadata.AudioFile != null) writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}"));
writer.WriteLine(FormattableString.Invariant($"AudioLeadIn: {beatmap.BeatmapInfo.AudioLeadIn}"));
writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}"));
// Todo: Not all countdown types are supported by lazer yet
@ -103,15 +105,15 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine("[Metadata]");
writer.WriteLine(FormattableString.Invariant($"Title: {beatmap.Metadata.Title}"));
writer.WriteLine(FormattableString.Invariant($"TitleUnicode: {beatmap.Metadata.TitleUnicode}"));
if (beatmap.Metadata.TitleUnicode != null) writer.WriteLine(FormattableString.Invariant($"TitleUnicode: {beatmap.Metadata.TitleUnicode}"));
writer.WriteLine(FormattableString.Invariant($"Artist: {beatmap.Metadata.Artist}"));
writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}"));
if (beatmap.Metadata.ArtistUnicode != null) writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}"));
writer.WriteLine(FormattableString.Invariant($"Creator: {beatmap.Metadata.AuthorString}"));
writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.Version}"));
writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}"));
writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}"));
writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID ?? 0}"));
writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID ?? -1}"));
if (beatmap.Metadata.Source != null) writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}"));
if (beatmap.Metadata.Tags != null) writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}"));
if (beatmap.BeatmapInfo.OnlineBeatmapID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID}"));
if (beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID}"));
}
private void handleDifficulty(TextWriter writer)
@ -137,7 +139,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Break},{b.StartTime},{b.EndTime}"));
}
private void handleTimingPoints(TextWriter writer)
private void handleControlPoints(TextWriter writer)
{
if (beatmap.ControlPointInfo.Groups.Count == 0)
return;
@ -146,20 +148,30 @@ namespace osu.Game.Beatmaps.Formats
foreach (var group in beatmap.ControlPointInfo.Groups)
{
var timingPoint = group.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
var difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(group.Time);
var samplePoint = beatmap.ControlPointInfo.SamplePointAt(group.Time);
var effectPoint = beatmap.ControlPointInfo.EffectPointAt(group.Time);
var groupTimingPoint = group.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
// Convert beat length the legacy format
double beatLength;
if (timingPoint != null)
beatLength = timingPoint.BeatLength;
else
beatLength = -100 / difficultyPoint.SpeedMultiplier;
// If the group contains a timing control point, it needs to be output separately.
if (groupTimingPoint != null)
{
writer.Write(FormattableString.Invariant($"{groupTimingPoint.Time},"));
writer.Write(FormattableString.Invariant($"{groupTimingPoint.BeatLength},"));
outputControlPointEffectsAt(groupTimingPoint.Time, true);
}
// Output any remaining effects as secondary non-timing control point.
var difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(group.Time);
writer.Write(FormattableString.Invariant($"{group.Time},"));
writer.Write(FormattableString.Invariant($"{-100 / difficultyPoint.SpeedMultiplier},"));
outputControlPointEffectsAt(group.Time, false);
}
void outputControlPointEffectsAt(double time, bool isTimingPoint)
{
var samplePoint = beatmap.ControlPointInfo.SamplePointAt(time);
var effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
// Apply the control point to a hit sample to uncover legacy properties (e.g. suffix)
HitSampleInfo tempHitSample = samplePoint.ApplyTo(new HitSampleInfo());
HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo());
// Convert effect flags to the legacy format
LegacyEffectFlags effectFlags = LegacyEffectFlags.None;
@ -168,13 +180,11 @@ namespace osu.Game.Beatmaps.Formats
if (effectPoint.OmitFirstBarLine)
effectFlags |= LegacyEffectFlags.OmitFirstBarLine;
writer.Write(FormattableString.Invariant($"{group.Time},"));
writer.Write(FormattableString.Invariant($"{beatLength},"));
writer.Write(FormattableString.Invariant($"{(int)beatmap.ControlPointInfo.TimingPointAt(group.Time).TimeSignature},"));
writer.Write(FormattableString.Invariant($"{(int)beatmap.ControlPointInfo.TimingPointAt(time).TimeSignature},"));
writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},"));
writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample.Suffix)},"));
writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample)},"));
writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},"));
writer.Write(FormattableString.Invariant($"{(timingPoint != null ? '1' : '0')},"));
writer.Write(FormattableString.Invariant($"{(isTimingPoint ? '1' : '0')},"));
writer.Write(FormattableString.Invariant($"{(int)effectFlags}"));
writer.WriteLine();
}
@ -240,7 +250,7 @@ namespace osu.Game.Beatmaps.Formats
break;
case IHasEndTime _:
type |= LegacyHitObjectType.Spinner | LegacyHitObjectType.NewCombo;
type |= LegacyHitObjectType.Spinner;
break;
default:
@ -326,7 +336,7 @@ namespace osu.Game.Beatmaps.Formats
if (!banksOnly)
{
string customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name))?.Suffix);
string customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name)));
string sampleFilename = samples.FirstOrDefault(s => string.IsNullOrEmpty(s.Name))?.LookupNames.First() ?? string.Empty;
int volume = samples.FirstOrDefault()?.Volume ?? 100;
@ -382,6 +392,15 @@ namespace osu.Game.Beatmaps.Formats
}
}
private string toLegacyCustomSampleBank(string sampleSuffix) => string.IsNullOrEmpty(sampleSuffix) ? "0" : sampleSuffix;
private string toLegacyCustomSampleBank(HitSampleInfo hitSampleInfo)
{
if (hitSampleInfo == null)
return "0";
if (hitSampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy)
return legacy.CustomSampleBank.ToString(CultureInfo.InvariantCulture);
return "0";
}
}
}

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@ -43,13 +43,13 @@ namespace osu.Game.IO.Serialization.Converters
var list = new List<T>();
var obj = JObject.Load(reader);
var lookupTable = serializer.Deserialize<List<string>>(obj["lookup_table"].CreateReader());
var lookupTable = serializer.Deserialize<List<string>>(obj["$lookup_table"].CreateReader());
foreach (var tok in obj["items"])
foreach (var tok in obj["$items"])
{
var itemReader = tok.CreateReader();
var typeName = lookupTable[(int)tok["type"]];
var typeName = lookupTable[(int)tok["$type"]];
var instance = (T)Activator.CreateInstance(Type.GetType(typeName));
serializer.Populate(itemReader, instance);
@ -61,7 +61,7 @@ namespace osu.Game.IO.Serialization.Converters
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var list = (List<T>)value;
var list = (IEnumerable<T>)value;
var lookupTable = new List<string>();
var objects = new List<JObject>();
@ -84,16 +84,16 @@ namespace osu.Game.IO.Serialization.Converters
}
var itemObject = JObject.FromObject(item, serializer);
itemObject.AddFirst(new JProperty("type", typeId));
itemObject.AddFirst(new JProperty("$type", typeId));
objects.Add(itemObject);
}
writer.WriteStartObject();
writer.WritePropertyName("lookup_table");
writer.WritePropertyName("$lookup_table");
serializer.Serialize(writer, lookupTable);
writer.WritePropertyName("items");
writer.WritePropertyName("$items");
serializer.Serialize(writer, objects);
writer.WriteEndObject();