smoogipoo
f4c96b2675
Only update playing user states when users are watched
2021-05-12 13:10:59 +09:00
smoogipoo
e0e8f5ab80
Fix ordering + threading issues
2021-05-12 13:06:28 +09:00
smoogipoo
ad11818868
Remove watched users on stop watching
2021-05-12 13:05:02 +09:00
smoogipoo
21fc0ba43b
Combine test spectator streaming client implementations
2021-05-12 13:05:02 +09:00
Dean Herbert
3428056113
Remove unnecessary usage of ChildrenEnumerable
for array assignment
2021-05-12 13:00:02 +09:00
Dean Herbert
bf44c09a91
Add name identifying container and rename index variable
2021-05-12 12:59:46 +09:00
Dean Herbert
7f015ee1d0
Merge branch 'master' into fix-mania-sample-crash
2021-05-12 12:56:53 +09:00
Dean Herbert
4aad7b96ea
Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation
2021-05-12 12:54:37 +09:00
Dean Herbert
184dbaf202
Improve safety of bindings in HealthDisplay
2021-05-12 12:53:30 +09:00
smoogipoo
9b09361cc9
Add testable spectator streaming client
2021-05-12 12:16:41 +09:00
Naxess
b7bc42e0d3
Rename "playableBeatmap" check arg to "beatmap"
...
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
Naxess
64d96b06a6
Add interpreted difficulty info to BeatmapVerifierContext
...
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc
Add InterpretationSection
and its bindable in IssueList
...
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
75adec57eb
Remove negligible default hidden TODO
2021-05-12 01:31:16 +02:00
Naxess
ad78aec1ef
Refresh IssueList
on changes in VisibilitySection
2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da
Add IssueList
filtering based on those bindables
2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1
Add VisibilitySection
and its bindables in IssueList
2021-05-12 01:27:21 +02:00
Naxess
01b8794757
Add abstract Section
class
...
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.
So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b
Separate IssueList
into own class
2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee
Take IssueList
in IssueSettings
constructor
...
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d
Factor out load
from settings into new Settings
class
2021-05-12 01:21:38 +02:00
Bartłomiej Dach
d706073e01
Trim empty remarks xmldoc tag
2021-05-11 23:08:50 +02:00
Bartłomiej Dach
f13ef09f1f
Merge pull request #12752 from peppy/health-display-composite
2021-05-11 22:18:25 +02:00
Dean Herbert
461b633148
Merge branch 'skin-instantiation-info' into skin-serialisation
2021-05-12 00:03:07 +09:00
Dean Herbert
5d45c8c1c7
Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation
2021-05-11 23:56:09 +09:00
Dean Herbert
7d2fdcc3fe
Merge branch 'health-display-composite' into skin-serialisation
2021-05-11 23:54:05 +09:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Dean Herbert
8e226319e2
Remove downwards dependency from HUDOverlay
to HealthDisplay
2021-05-11 23:18:23 +09:00
Dean Herbert
048677846b
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 23:10:30 +09:00
smoogipoo
f5bc389998
Fix flaky tests
2021-05-11 19:31:32 +09:00
smoogipoo
bc4213eea1
Add test for changing back to idle on deletion
2021-05-11 19:26:58 +09:00
smoogipoo
9ad1e5067e
Fix spectate being entered while not having the beatmap
2021-05-11 19:22:09 +09:00
smoogipoo
7fe8737d94
Add failing tests
2021-05-11 19:21:44 +09:00
smoogipoo
811282a975
Add failing test
2021-05-11 19:01:41 +09:00
Dean Herbert
1231c08a07
Rename mismatching file
2021-05-11 18:58:26 +09:00
Dean Herbert
4bb933e4b1
Add missing base lookup call to DefaultSkin
2021-05-11 18:55:45 +09:00
Dean Herbert
f55407f871
Show a message when attempting to customisse a screen which doesn't support it
2021-05-11 18:39:15 +09:00
Dean Herbert
6d587dc392
Adjust target size slightly to better align with the screen
2021-05-11 18:39:15 +09:00
Dean Herbert
1831f581aa
Add basic metadata display and remove outdated message about not saving
2021-05-11 18:39:15 +09:00
Dean Herbert
a4e0529617
Replace polling logic with direct bindable reactions
2021-05-11 18:39:15 +09:00
Dean Herbert
a88a8b7d8d
Use ISkinnableComponent
wherever possible (and expose as BindableList
)
2021-05-11 18:39:15 +09:00
Dean Herbert
61ea3f2e64
Remove unnecessary test step creating needless skins
2021-05-11 18:39:15 +09:00
Dean Herbert
a7e83aacfb
Ensure default skins are copied before modifying
2021-05-11 18:39:15 +09:00
Dean Herbert
a67cead0b3
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 18:39:15 +09:00
Dean Herbert
f6f4b90d2b
Add customisation support for LegacyHealthDisplay
2021-05-11 18:39:14 +09:00
Dean Herbert
0cf3efa16b
Remove customisation support for SongProgressDisplay
2021-05-11 18:39:14 +09:00
Dean Herbert
d5fe4f0f72
Remove unused skin resolution in LegacyScoreCounter
2021-05-11 18:39:14 +09:00
Dean Herbert
03d5f10744
Fix default health bar not being considered for top-right flow layout
2021-05-11 18:39:14 +09:00
Dean Herbert
944f09ec98
Move default skin cross-component dependencies out to default specifications
2021-05-11 18:39:14 +09:00