Dean Herbert
1fe273cbc0
Move GameplayCursor to osu! ruleset and make work with OsuActions
2017-08-10 18:37:41 +09:00
Dean Herbert
e9a11ebc9f
Use new population methods and implement osu! ruleset actions
2017-08-10 18:31:12 +09:00
Dean Herbert
b6bb07c0b5
Add ConcurrentActionModes to support osu! gameplay more easily
2017-08-10 18:28:22 +09:00
Dean Herbert
c82db54fb5
Rename OsuAction to GlobalAction
2017-08-10 17:22:08 +09:00
Dean Herbert
6ba5bdf1e6
Add description attributes to all actions
2017-08-10 17:14:30 +09:00
Dean Herbert
da50101c25
Don't match on partial key chords when concurrent is disallowed
2017-08-10 16:45:33 +09:00
Dean Herbert
d9e36237c7
Move all OsuGame events to OsuAction
2017-08-10 16:45:10 +09:00
Dean Herbert
30bd1d70b5
ActionMapping doesn't support concurrent actions by default
...
But can when required. Also supports key combination bindings now.
2017-08-10 16:08:43 +09:00
MillhioreF
e42c279229
More generic catching for broken hitobject strings
2017-08-10 01:50:20 -05:00
MillhioreF
2e5a7374a8
Actually use mapName whoops
2017-08-10 01:49:34 -05:00
MillhioreF
f819ffce2b
Make the legacy decoder more resilient against leading linebreaks
2017-08-10 00:08:39 -05:00
MillhioreF
c16dbc05aa
Add new error for malformed (too many variables) hit objects during import
2017-08-09 23:41:22 -05:00
MillhioreF
64d92c1557
Fix infinite loop when importing maps that have storyboard elements with '$' in the filename
2017-08-09 23:31:18 -05:00
MillhioreF
a8cf7ff93a
Add a better error message for corrupt maps with no .osu files
2017-08-09 23:27:13 -05:00
MillhioreF
10321497ca
Add decoder entries for v3/4
2017-08-09 21:21:43 -05:00
Dean Herbert
720bd38d8e
Fix CI issues
2017-08-09 17:30:37 +09:00
Dean Herbert
34b12fbfa4
Add global actions; improve default assignment
2017-08-09 17:10:32 +09:00
Dean Herbert
3b48a6c668
Fix CI issues
2017-08-09 15:15:41 +09:00
Dean Herbert
976cff9af6
Merge remote-tracking branch 'upstream/master' into catch
...
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
2715324a76
Fix possible incorrect reversing behavior for horizontal playfields.
2017-08-09 14:50:52 +09:00
Dean Herbert
c70f96a9cd
Add basic documentation and split out classes.
2017-08-09 14:50:10 +09:00
smoogipooo
f70c00423a
Missed one.
2017-08-09 14:25:49 +09:00
smoogipooo
346aebebc0
Fix origins not being set correctly when reverting from reversed playfield.
2017-08-09 14:24:48 +09:00
smoogipooo
a20753abc6
Applied suggested changes.
2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4
Remove unused using.
2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
f21b370f4e
Add variant for rulesets with more than one possible key layout
2017-08-09 13:23:23 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
...
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068
Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
...
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
Dean Herbert
eee6404986
Store bindings to database
2017-08-09 12:37:47 +09:00
smoogipooo
dfb47b571a
Make HitRenderer's Playfield public so it can be used in testing.
2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45
Add custom actions for Catch
...
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
smoogipooo
cae21869d0
Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍 .
2017-08-08 17:37:11 +09:00
smoogipooo
25202b522d
Fix not setting Origin + Anchors properly when reversing.
2017-08-08 14:10:26 +09:00
smoogipooo
e54abe8d0a
Fix not removing queued hit objects.
2017-08-08 13:23:46 +09:00
Dean Herbert
a95aa90adc
Allow DrawableHitObjects to be removed from a Playfield
...
(cherry picked from commit 3926238be9
)
2017-08-08 13:02:51 +09:00
Dean Herbert
ee7bb1b4f5
Don't set RelativePositionAxes when setting ScrollingAxes
...
(cherry picked from commit debe13629f
)
2017-08-08 13:02:23 +09:00
smoogipooo
c5ce86b9f3
Add reversing capability to ScrollingPlayfield.
2017-08-08 12:59:50 +09:00
smoogipooo
bd2ef4dc6b
Line endings + license headers.
2017-08-07 18:03:44 +09:00
smoogipooo
62ee613da3
Merge remote-tracking branch 'origin/master' into timingchange-improvements
2017-08-07 17:35:53 +09:00
smoogipooo
f3c05fe232
CI fixes.
2017-08-07 17:34:57 +09:00
smoogipooo
9c0a0b1e2c
Rewrite/add comments.
2017-08-07 17:27:50 +09:00
smoogipooo
933740664c
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
2017-08-07 16:43:54 +09:00
smoogipooo
fc252f8888
Remove exception (this is set in SpeedAdjustmentContainer).
2017-08-07 16:24:51 +09:00
smoogipooo
a3efca9c35
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00
smoogipooo
068dfcb19a
Default CreateSpeedAdjustmentContainer implementation.
2017-08-07 15:22:31 +09:00
smoogipooo
c6447e40f9
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
Dean Herbert
2ce30474ca
Merge branch 'master' into spriteicon-invalidation-fix
2017-08-07 14:49:09 +09:00
smoogipooo
376f99c1e3
Make VisibleTimeRange transform work again.
2017-08-07 14:32:55 +09:00
smoogipooo
d0906d8232
Adjust xmldocs to conform to TransformableExtensions.
2017-08-07 14:20:56 +09:00
smoogipooo
2221797273
Add transform sequence support to IHasAccentColour.
2017-08-07 14:12:05 +09:00
smoogipooo
e1dfe364b2
Fix lifetime performance regression.
2017-08-07 14:07:49 +09:00
smoogipooo
ce7d391f06
These method calls are impure.
2017-08-07 13:37:07 +09:00
smoogipooo
953cf5af58
Fix SpriteIcon invalidation causing game breakness.
2017-08-07 13:26:54 +09:00
Dean Herbert
eb190d83bd
Adjust CS multiplier to match stable
2017-08-07 10:43:33 +09:00
Dean Herbert
8941c8658c
Use nested containers for shadow
2017-08-07 09:50:04 +09:00
Dean Herbert
de3b65e1fa
Fix StoredBookmarks not being serialized
2017-08-07 09:45:44 +09:00
Dean Herbert
6f93aa6131
Fix incomplete comment
2017-08-07 09:01:47 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
224de9cc1e
Implement NoFail mod
2017-08-07 08:54:54 +09:00
Dean Herbert
3416925233
Fix alignment of icons on mod buttons
2017-08-07 08:54:53 +09:00
Dean Herbert
d7fede96ef
Fix shadow on SpriteIcon being a bit off
2017-08-07 08:54:53 +09:00
Huo Yaoyuan
8843d97895
Remove depth setting in SectionsContainer and profile.
2017-08-05 18:01:10 +08:00
smoogipooo
b1d25ed388
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
...
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
54503eef71
Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
smoogipooo
4a9f3aa70d
Merge remote-tracking branch 'origin/master' into timingchange-improvements
2017-08-04 20:11:24 +09:30
smoogipooo
0f901c99a0
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
2017-08-04 20:11:18 +09:30
Dean Herbert
083248872b
Revert all changes on OsuGame
2017-08-04 17:36:31 +09:00
Dean Herbert
e8021c2b92
Move line inside if
2017-08-04 17:20:05 +09:00
Huo Yaoyuan
74facb32b4
Use removeAutoModOnResume as a field.
2017-08-04 15:34:11 +08:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e
Provide Autoplay mod in Ruleset.
2017-08-04 00:25:24 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
248486f8f9
Merge branch 'master' into osulegacydecoder-parser
2017-08-03 16:30:37 +09:00
Dean Herbert
a5a5c1a315
Remove debug code
2017-08-03 15:50:59 +09:00
Dean Herbert
91f3d8deb4
Improve class xmldoc
2017-08-03 15:48:06 +09:00
Dean Herbert
bb032508bd
Add comment explaining why we use scale
2017-08-03 15:47:26 +09:00
Dean Herbert
c7f5b83e9e
Derive from CompositeDrawable instead
...
We need to expose EdgeEffect as it's used in places.
2017-08-03 15:45:59 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
MrTheMake
be3c7ec5f8
Added missing space
2017-08-02 16:17:33 +02:00
MrTheMake
79724e8018
Fix OsuLegacyDecoder's parser being NULL if no ruleset was specified
2017-08-02 16:05:09 +02:00
Dan Balasescu
1f205d87f8
Merge branch 'master' into import-from-stable-part-two
2017-08-02 17:05:46 +09:30
Dean Herbert
7cb87c7145
Run each import in a single transaction
...
Improves performance substantially.
2017-08-02 14:18:35 +09:00
Dean Herbert
256daeaf68
Rename variable
2017-08-02 11:56:29 +09:00
MrTheMake
4d8e5898fd
Updates according to the framework and formatting
2017-08-01 17:28:18 +02:00
Dean Herbert
6eb960010f
Speed up startup cleanup operations.
2017-08-01 17:58:21 +09:00
Dean Herbert
3b1166d1e6
Optimise file lookups and other database operations
...
FirstOrDefault when called on a TableQuery with a predicate doesn't use table indices
2017-08-01 17:37:21 +09:00
Dean Herbert
941f3f0934
Tidy up osu-stable import process
...
Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
Dean Herbert
209d024caa
Merge branch 'master' into musiccontroller-canbeatmapchange
2017-08-01 11:54:05 +09:00
Dean Herbert
fc7f9cbae2
Merge branch 'master' into master
2017-08-01 11:34:59 +09:00
Alex Park (박상희)
bb3a8a29ea
Hide Notification when playing osu
...
Hide Notification Overlay when playing osu
2017-08-01 11:31:11 +09:00
Dean Herbert
024a34a9b3
Merge branch 'master' into scroll_to_selected
2017-08-01 11:17:16 +09:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
Dean Herbert
b4acdd5f90
Merge remote-tracking branch 'upstream/master' into fix-file-references
2017-08-01 11:05:38 +09:00
Dean Herbert
9d630e446e
Use new storage methods to reset FileStore
...
Guarantees that backing files are cleaned up correctly. Also handles lingering "beatmaps" directory from older builds.
2017-08-01 10:57:46 +09:00
Dean Herbert
821f65c381
Actually delete files
2017-08-01 10:24:12 +09:00
Dean Herbert
c73e139954
Add "migration"
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Also simplify initial migration for BeatmapStore by just nuking everything.
2017-08-01 10:24:04 +09:00
Dean Herbert
c060d32765
Separate out startup tasks to ensure they run after migrations
2017-08-01 10:24:00 +09:00
Dean Herbert
ed3e78452e
Lock beatmaps for good measure
2017-08-01 09:38:43 +09:00
Dean Herbert
6af0629cc0
Remove unnecessary newline
2017-08-01 09:37:33 +09:00