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Commit Graph

49 Commits

Author SHA1 Message Date
Bartłomiej Dach
359ae31204
Fix catch distance snap grid not moving
Regressed in https://github.com/ppy/osu/pull/25154.
Specifically, in 013b5fa916
and 74b86349d5.

A simple case of too-much-code-deleted-itis.
2023-10-26 15:42:50 +02:00
Dean Herbert
74b86349d5
Tidy up CatchHitObjectComposer 2023-10-19 23:57:36 +09:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer 2023-10-19 23:54:34 +09:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid 2023-10-19 23:53:01 +09:00
Bartłomiej Dach
0c4e74c82d
Inherit ScrollingHitObjectComposer in catch 2023-10-19 11:58:25 +02:00
Bartłomiej Dach
31849192c3
Remove DistancedHitObjectComposer inheritance from catch composer 2023-10-19 11:46:30 +02:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets 2023-10-17 17:09:42 +09:00
Bartłomiej Dach
f2791d4f3e
Move comment a bit to fix formatting
Would otherwise trigger IDE0055, but that isn't resolveable without
an inspection cycle with resharper, so just move in a more sane place.
2023-09-20 12:22:05 +02:00
Dean Herbert
41a8239e49 Remvoe null default for mods which can't be null 2023-09-20 15:27:50 +09:00
Dean Herbert
37c2b330a2 Move toggle implementation to work on all scrolling rulesets automatically 2023-09-01 19:53:10 +09:00
Dean Herbert
c1f23ef211 Add beat snap grid for osu!catch editor
As discussed in https://github.com/ppy/osu/discussions/23462.
2023-06-06 17:52:29 +09:00
Dean Herbert
3c69956b55 Fix incorrect catch grid specification 2023-05-26 10:41:29 +09:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
f9ebdadfe8 Move right-side editor toolbox to base HitObjectComposer
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
ekrctb
a75fc5108a Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
Dylan Nantz
6028abff39 Code Quality 2023-01-13 10:16:52 -05:00
Dylan Nantz
e38075c4ef Use PlacementState to check juice stream placement 2023-01-13 09:37:23 -05:00
Dylan Nantz
4ab7ef9af9 Show distance snap for first juice stream object. Fixes #18469 2022-12-05 15:12:50 -05:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
f8a4af5e0e Add osu!catch read-distance-spacing implementation 2022-10-26 13:45:06 +09:00
Dean Herbert
7d59bc6e2f Merge branch 'grid-momentary-shortcuts' into read-current-distance-snap 2022-10-26 13:28:04 +09:00
Dean Herbert
54ae16badc Move distance snap toggle button implementation to DistancedHitObjectComposer 2022-10-26 13:27:23 +09:00
Dean Herbert
2f0283e4d4 Simplify logic with new multi-grid snap support 2022-10-25 14:22:30 +09:00
Dean Herbert
645a84b1d6 Display current distance snap and add button to update to use it 2022-10-21 22:58:36 +09:00
Dean Herbert
1e09a21279 Remove unused using statement 2022-10-21 19:55:58 +09:00
Dean Herbert
16f5c2a7c6 Apply same fix to osu!catch composer 2022-10-21 17:15:36 +09:00
Dean Herbert
830b92d3ae Add momentary shortcuts to toggle grid/distance snap
Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.

Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
Dean Herbert
1778120f3e Add inline comment mentioning binding issues 2022-10-18 12:10:30 +09:00
ekrctb
9247ff3e0a Allow changing scrolling speed in catch editor
Scroll speed is not saved and doesn't affect gameplay.
It is purely a feature for a better visualization.
It is currently bind to scroll speed increase/decrease.
Default F3/F4 crashes with editor shortcuts so it has to be changed.
2022-10-06 18:06:16 +09:00
ekrctb
e8cd9a5d11 Allow arbitrary height catch editor
Useful because can see more notes at once.
2022-10-06 17:26:03 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Salman Ahmed
b6d2ca7709 Clarify TODO comment 2022-04-28 10:57:14 +03:00
Salman Ahmed
bfc6bfc91b Let CatchHitObjectComposer inherit from DistancedHitObjectComposer and hide control 2022-04-28 06:44:50 +03:00
Salman Ahmed
8ed39009fd Encapsulate distance spacing control handling to a "distance toolbox composite"
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
19ee05c232 Add "distance spacing" multiplier for osu! ruleset
While osu!catch also implements a distance snap grid, it doesn't rely on
`GetBeatSnapDistanceAt` (unlike osu!), therefore it can't have the
"distance spacing" multiplier yet.
2022-02-15 02:21:53 +03:00
ekrctb
e5050b90a5 Don't assume catcher dash speed is 2x the walk speed 2021-10-26 20:09:48 +09:00
ekrctb
c5d765029c Don't compute source object for distance snap grid when it is not enabled 2021-10-26 11:17:04 +09:00
ekrctb
b7a719de71 Rename method 2021-10-26 11:14:12 +09:00
ekrctb
6d1cd0a3a1 Add distance snapping to catch editor 2021-10-25 16:37:44 +09:00
ekrctb
2beef89c23 Add empty juice stream placement blueprint (no implementation) 2021-07-22 15:47:23 +09:00
ekrctb
115376c538 Add playfield border to catch editor 2021-07-07 16:14:45 +09:00
ekrctb
21331d3a13 Disable caught object stacking in editor 2021-06-22 17:20:13 +09:00
ekrctb
e8907b53a8 Add basic banana shower placement tool 2021-06-22 17:20:13 +09:00
ekrctb
4d7a877795 Add basic fruit placement tool 2021-06-22 17:20:13 +09:00
ekrctb
b8ccfe6ea7 Add basic selection blueprint movement logic 2021-06-22 17:20:13 +09:00
ekrctb
fbe44dac34 Add empty catch hit object composer 2021-06-22 17:20:13 +09:00