# Conflicts: # osu.Game/Graphics/Containers/ReverseDepthFillFlowContainer.cs
Load initial channel content asynchronously
Mod Suggestion: Daycore
update osu to use the framework's TooltipContainer
Also includes commenting improvements/fixes.
Quite often, the first time loading a chat channel will be loading font characters (textures) that were previously never displayed. This stops the game from stuttering in such a scenario.
Add alternative for random beatmap selection
Increase timeout in TestImportOverIPC
"Never repeat" will not repeat until all songs have been seen by repeatedly pressing F2/Random button