1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 08:37:24 +08:00
Commit Graph

108 Commits

Author SHA1 Message Date
Bartłomiej Dach
026fc2023b Add visual tests for strong hit explosions 2020-09-20 19:40:30 +02:00
Bartłomiej Dach
f7a330becd Fix tests failing due to not checking state early enough 2020-07-25 13:32:06 +02:00
Dean Herbert
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Dean Herbert
be3a0a3c1d Merge branch 'master' into remove-requiredtypes 2020-05-16 18:28:14 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
smoogipoo
4bf5477252 Merge branch 'master' into fix-taiko-scroller-time-control 2020-05-14 17:04:09 +09:00
Dean Herbert
134a94e86d Rename enum members (no idea what a TaikoDon is) 2020-05-14 10:02:47 +09:00
Dean Herbert
e28e89213f Fix incorrect spawning when scale adjustments are applied to child sprites 2020-05-12 16:58:47 +09:00
Dean Herbert
949e17cc0e Rework scroller to support backwards playback 2020-05-12 15:23:47 +09:00
Bartłomiej Dach
e5821ff2b2 Integrate GameplayBeatmap changes 2020-05-11 22:53:05 +02:00
Dan Balasescu
d697de29a6
Merge branch 'master' into taiko-don 2020-05-11 13:24:27 +09:00
Dean Herbert
8243dc239a
Merge branch 'master' into taiko-don 2020-05-10 22:34:47 +09:00
Dean Herbert
cea6be5e52 Expose as JudgementResult instead of "passing" state 2020-05-03 23:55:44 +09:00
Dean Herbert
ff1d63060d Add and consume passing state in GameplayBeatmap 2020-05-01 20:08:18 +09:00
Dean Herbert
3033ab80ce Add passing/failing test 2020-05-01 19:49:30 +09:00
Dean Herbert
8955b98cbb Add basic taiko scroller implementation 2020-05-01 17:56:09 +09:00
Bartłomiej Dach
05183c6e6f Final test touch-ups 2020-05-01 00:24:39 +02:00
Bartłomiej Dach
db4c8b2ba5 Fix transition out of clear state 2020-04-30 22:16:25 +02:00
Bartłomiej Dach
5cfc05e12a Ensure correct initial state 2020-04-30 22:03:39 +02:00
Bartłomiej Dach
22fde8d2a0 Implement partial clear transition logic 2020-04-30 21:58:05 +02:00
Bartłomiej Dach
99677ac171 Expand test coverage of state transitions 2020-04-30 21:41:57 +02:00
Dean Herbert
d0a8c0fa71 Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
47b040b7d8 Cover strong hit miss exemption in tests 2020-04-29 21:42:28 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00
Bartłomiej Dach
6e2ed0c4f3 Refactor mascot to only contain state transitions 2020-04-29 20:28:46 +02:00
Craftplacer
c61584bc2f Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don 2020-04-28 23:51:34 +02:00
Bartłomiej Dach
d7b072dd6e Fix post-merge test regression 2020-04-29 00:00:01 +02:00
Bartłomiej Dach
5f0a4103c2 Merge branch 'master' into taiko-don 2020-04-28 23:46:42 +02:00
Bartłomiej Dach
e7e529ab99 Remove unnecessary null checks 2020-04-28 23:26:10 +02:00
Bartłomiej Dach
15bbedca87 Remove unnecessary beatmap field 2020-04-28 23:24:21 +02:00
Bartłomiej Dach
24216b6600 Remove unnecessary lists 2020-04-28 23:22:50 +02:00
Craftplacer
902326e7ac Slight refactoring 2020-04-28 22:24:19 +02:00
Dean Herbert
f387fe310f Fix regressing hits test 2020-04-28 11:07:31 +09:00
Craftplacer
c8ee941952 Fix formatting 2020-04-27 23:17:33 +02:00
Craftplacer
0972442b3a Use test scene beatmap bindable 2020-04-27 23:17:19 +02:00
Dean Herbert
df55439f8b Remove undetected usings 2020-04-27 23:24:12 +09:00
Dean Herbert
be59ee945a Add taiko hit explosion skinning support 2020-04-27 22:36:27 +09:00
Craftplacer
ece6e2db5c Change removed class 2020-04-27 13:12:31 +02:00
Craftplacer
e8a0b77729 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-27 12:43:51 +02:00
Dean Herbert
b9f28c8373 Combine hit types and remove old drumroll hits using a more efficient method 2020-04-27 16:13:28 +09:00
Craftplacer
e830c7d833 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-27 02:13:09 +02:00
Craftplacer
dc6acf6ec9 Various code changes, fixes 2020-04-27 01:40:57 +02:00
Dean Herbert
75c588c59d Remove stray space 2020-04-27 08:36:48 +09:00
Dean Herbert
743b4f05b3 Rename out of place variable 2020-04-27 08:36:36 +09:00
Craftplacer
dbf39be607 Decide on the name "Mascot", add testing, bug fixed, etc. 2020-04-24 06:59:05 +02:00
Dean Herbert
dba737105e Update test scene for dynamic compilation 2020-04-24 08:57:01 +09:00
Dean Herbert
8f31846def Add playfield background to test scene to better understand bounds 2020-04-23 14:39:34 +09:00
Dean Herbert
2a1cc35541 Add test scene 2020-04-23 14:01:50 +09:00
Dean Herbert
559487b205 Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
Dean Herbert
37f7e0a734 Restructure TaikoPlayfield for better skin support 2020-04-23 12:49:53 +09:00
Dean Herbert
ca56e6c0d2 Rename taiko HitTarget classes to avoid conflict with mania 2020-04-23 12:11:30 +09:00
Dean Herbert
bfc17bf4c0 Add taiko hit target skinning 2020-04-21 19:06:43 +09:00
Dean Herbert
e74f902483 Add playfield test scene 2020-04-21 18:40:18 +09:00
Dean Herbert
3137417994 Add drumroll skinning 2020-04-15 18:03:23 +09:00
Dean Herbert
45d88b70f8 Split out base logic from LegacyHit into LegacyCirclePiece 2020-04-15 18:03:23 +09:00
Dean Herbert
18c28390ef Setup drumroll testing 2020-04-15 16:29:39 +09:00
Dean Herbert
019e777d7d Move taiko skinning tests to own namespace 2020-04-15 16:01:49 +09:00