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Commit Graph

678 Commits

Author SHA1 Message Date
smoogipoo
9536c324fa Rename aborted -> fired 2018-05-14 19:08:00 +09:00
Dean Herbert
f14948c022
Merge branch 'master' into exit-hold-confirmation 2018-05-14 18:13:40 +09:00
smoogipoo
6e1d651087 Merge remote-tracking branch 'origin/master' into convert-object-hitwindows 2018-05-14 11:17:39 +09:00
DrabWeb
518dec0c68 Merge https://github.com/ppy/osu into drawable-room-improvements 2018-05-11 13:41:50 -03:00
Dean Herbert
f1fd2ae7be
Merge branch 'master' into modmouseup 2018-05-11 21:41:14 +09:00
Dean Herbert
7cb0d328e6 Make mods screen dynamically testable 2018-05-11 21:40:48 +09:00
Dean Herbert
c19432dc6d
Merge branch 'master' into ruleset-beatmap-statistics 2018-05-11 17:37:50 +09:00
DrabWeb
fa403e4e2a Add test step to test pushing after a previous screen is made current. 2018-05-11 04:49:40 -03:00
smoogipoo
3e7fa45ad1 Fix tests 2018-05-11 16:13:00 +09:00
smoogipoo
73465c35fa Merge remote-tracking branch 'origin/master' into ruleset-beatmap-statistics
# Conflicts:
#	osu.Game/Beatmaps/Beatmap.cs
2018-05-11 14:05:40 +09:00
DrabWeb
ec53927d8e Add selection to DrawableRoom. 2018-05-10 22:48:07 -03:00
DrabWeb
6f7d0c19ef Remove redundant default value. 2018-05-10 22:02:27 -03:00
DrabWeb
a294f187ee Add steps and asserts to TestCaseScreenBreadcrumbs. 2018-05-10 21:52:26 -03:00
DrabWeb
b9adeeb063 Add ScreenBreadcrumbControl. 2018-05-10 21:35:26 -03:00
DrabWeb
a86843ccc9 Remove unused usings caused by multiplayer folder restructuring. 2018-05-10 20:49:42 -03:00
DrabWeb
2d206d258a Move multiplayer screen components to osu.Game/Screens/Multi/Components 2018-05-10 20:44:24 -03:00
DrabWeb
c35760fdef Rename osu.Game/Screens/Multiplayer to Multi. 2018-05-10 20:39:05 -03:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework 2018-05-10 19:10:07 +08:00
Dean Herbert
9e26bcd571 Merge remote-tracking branch 'upstream/master' into smoogipoo-i-beatmap 2018-05-10 19:51:52 +09:00
smoogipoo
c03ab9014f Improve TestCaseOnScreenDisplay
Now doesn't rely on framesync.
2018-05-10 18:48:48 +09:00
Dean Herbert
fadb1a5e0b Add tests and expand functionality to ensure single fire 2018-05-10 17:31:16 +09:00
smoogipoo
c7bc79bce3 Remove explicit clock in TestCaseBreakOverlay 2018-05-09 12:40:04 +09:00
smoogipoo
09c70a9362 Add info label tests to TestCaseBeatmapInfoWedge 2018-05-07 15:51:08 +09:00
smoogipoo
6a9f139d9b Instantiate convertible hitobjects for beatmap info wedge 2018-05-07 15:51:08 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
27c8591d48 Fix reference to old name 2018-05-07 10:07:50 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
smoogipoo
20509b1cc2 Fix non-IBeatmap usage 2018-05-07 09:59:45 +09:00
smoogipoo
1aefd71b65 Merge remote-tracking branch 'origin/master' into i-beatmap 2018-05-07 09:58:53 +09:00
Roman Kapustin
b0e556d83f Actualize QuitButton visual test 2018-05-04 00:01:00 +03:00
Roman Kapustin
39db1e8cbb Rename HoldToQuit to QuitButton 2018-05-03 23:50:30 +03:00
Roman Kapustin
f8630115d6 Do not expose HoldToQuit.HoldToQuitButton 2018-05-03 23:29:58 +03:00
TocoToucan
3b84ce7c9f Remove redundant test step 2018-05-01 03:56:01 +03:00
UselessToucan
d18a8ec9f5
Merge branch 'master' into exit_replay_button 2018-04-28 20:48:16 +03:00
TocoToucan
b3cf381c5d Add TestCaseHoldToQuit 2018-04-28 19:24:49 +03:00
Dean Herbert
57219ae9c6 Fix clashing variable name 2018-04-24 02:07:16 +09:00
Dean Herbert
f4c2d6b1a3 Fix wedge load test again
Initial load was not being waited on for long enough.
2018-04-24 00:51:33 +09:00
Dean Herbert
843385af0d Merge remote-tracking branch 'upstream/master' into net471 2018-04-23 22:00:11 +09:00
Dean Herbert
9551b6914b Fix UserProfile test failing when not logged in 2018-04-23 21:41:51 +09:00
Dean Herbert
7d09a39262 Fix remaining broken test 2018-04-23 20:50:16 +09:00
Dean Herbert
8bf25542cb Add PlayerLoader TestCase and fix dummy beatmap load procedure 2018-04-20 17:30:27 +09:00
Dean Herbert
de424648d2 Update to .NET 4.7.1
Resolves #2368.
2018-04-20 14:46:52 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Dean Herbert
77af8ce556 Add back online load test for BeatmapScoresContainer 2018-04-19 21:11:16 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
1be2571d33 Make BeatmapSetOverlay accept nulls everywhere 2018-04-18 16:08:45 +09:00
jorolf
de9f15f620 add new test case and fix rotation not working 2018-04-16 19:22:11 +02:00
jorolf
2a18b4c3f8 add a DRAWABLE_BADGE_SIZE const and center badges 2018-04-16 18:51:35 +02:00
jorolf
6ca714d93b add badges to ProfileHeader 2018-04-15 23:49:45 +02:00
Dean Herbert
ae77c010e2 Merge remote-tracking branch 'upstream/master' into wave-container 2018-04-15 21:03:18 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Endrik Tombak
d9f587edff Merge remote-tracking branch 'upstream/master' into alt-eagerselect 2018-04-13 11:55:35 +03:00
Dean Herbert
1e6244afe1
Merge branch 'master' into remove-gamefield-test 2018-04-12 21:37:04 +09:00
smoogipoo
a2484fbf56 Move back to DI-ing adjustable clock into SummaryTimeline 2018-04-12 13:37:02 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
DrabWeb
0bede52381 Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places. 2018-04-11 16:22:27 -03:00
smoogipoo
7e78b2e54e Remove TestCaseGamefield
Unused. Unneeded. We already have TestCaseAllPlayers and individual tests in all rulesets. Eventually we probably also want osu.Game.Tests to not reference ruleset projects anyway.
2018-04-09 11:37:03 +09:00
Dean Herbert
6bc319caae
Merge branch 'master' into manual-input-test-case 2018-04-06 20:07:07 +09:00
Dean Herbert
ae2dce254a Rename TestCase 2018-04-06 19:53:34 +09:00
Endrik
8ef5855e84
Fix typo 2018-04-06 12:38:17 +03:00
Endrik
c7440201fb
Merge branch 'master' into alt-eagerselect 2018-04-06 12:37:16 +03:00
smoogipoo
fdb3227fd7 Fix + cleanup testcases 2018-04-06 18:12:44 +09:00
smoogipoo
c7abd56fc4 Give editor a custom clock to handle seeking 2018-04-06 18:11:37 +09:00
Dean Herbert
768a5e5383 Create ManualInputManagerTestCase
A base class for running more input-driven tests.
2018-04-06 15:23:30 +09:00
Dean Herbert
714326b606 Fix TestCase not working with dynamic compilation 2018-04-06 13:16:27 +09:00
Dean Herbert
4d71f2084c Move individual mask selection logic out of MaskSelection 2018-04-04 18:29:53 +09:00
Dean Herbert
788bfde002
Merge branch 'master' into selectionlayer-rewrite 2018-04-04 15:38:27 +09:00
Dan Balasescu
6dfca4b2fa
Merge branch 'master' into osu-tab-strip 2018-04-04 14:20:06 +09:00
Joseph Madamba
ee7db92e6b Simplify negative equality expression 2018-04-03 21:01:02 -07:00
Dean Herbert
d40ccbd70a
Merge branch 'master' into selectionlayer-rewrite 2018-04-03 12:03:11 +09:00
Dean Herbert
57b4cdaf85
Merge branch 'master' into selectionlayer-rewrite 2018-04-03 03:05:42 +09:00
Endrik Tombak
75f7d43d9d Testcases for CarouselRoot 2018-04-02 11:56:35 +03:00
smoogipoo
551ba6ac4b Fix ScalableContainer irrepairably altering content size 2018-04-02 13:06:06 +09:00
Joseph Madamba
1bebda61f8 Use "==" instead of "equals" 2018-03-31 10:51:44 -07:00
Joseph Madamba
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits 2018-03-31 10:43:58 -07:00
Dean Herbert
cf3cafd9a9
Merge branch 'master' into beatmap-set-status 2018-03-30 20:55:36 +09:00
DrabWeb
e3218250d5 Fix tab strip in BreadcrumbControl, allow strip height to be overriden. 2018-03-29 15:41:27 -03:00
smoogipoo
6d4f94756e Rewrite the way drag + click selections happen
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).

I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.

1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
smoogipoo
4bdfc9dca9 Fix testcase 2018-03-29 17:19:14 +09:00
Joseph Madamba
af9e3a849f
Merge branch 'master' into score-multiplier-edits 2018-03-28 20:42:35 -07:00
Joseph Madamba
5457f17e79 Clean up code from reviews 2018-03-28 19:53:15 -07:00
Dean Herbert
59df02da00 Update test projects to actually load in visual studio 2018-03-28 16:12:25 +09:00
Dean Herbert
0026b94cd3 Consolidate and move ruleset test projects 2018-03-28 14:41:25 +09:00
Dean Herbert
4907f14dbe Add back resources 2018-03-28 13:00:18 +09:00
Dean Herbert
94b1d3e4af Make VisualTests/nUnit work again 2018-03-28 12:33:01 +09:00
DrabWeb
19bc6b9168 Merge https://github.com/ppy/osu into beatmap-set-status 2018-03-27 18:13:58 -03:00
Dean Herbert
d76bc1a8ad Revert "Move NoWarns"
This reverts commit 75a413a40e.
2018-03-27 21:13:06 +09:00
Dean Herbert
75a413a40e Move NoWarns 2018-03-27 19:19:09 +09:00
Dean Herbert
1a8aa87469 Make everything better 2018-03-27 18:56:54 +09:00
Dean Herbert
b290d2d039 Move NUnit includes to individual projects 2018-03-27 15:07:09 +09:00
DrabWeb
eb374c5774 Add beatmap set online status and display it in direct panels and the beatmap set overlay. 2018-03-26 21:04:45 -03:00
smoogipoo
dd5bbbbd9f Define testable projects 2018-03-26 19:11:23 +09:00
smoogipoo
5159127bce Fix SQLite failing to initialize on test projects 2018-03-26 18:07:09 +09:00
smoogipoo
35ef9d99c6 Only compile with net461 in visual studio 2018-03-26 15:44:55 +09:00
smoogipoo
96901b6498 Add msbuild/dotnet build + launch targets 2018-03-26 10:52:54 +09:00
Joseph Madamba
90d763fda5 Apply review changes and suggestions 2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd Score multiplier edits 2018-03-24 16:00:18 -07:00
smoogipoo
4dc317d4df Fix msbuild warnings 2018-03-25 03:38:52 +09:00
smoogipoo
c21e820a45 One more level of nesting (we can do this better in the future) 2018-03-25 02:43:45 +09:00