mirror of
https://github.com/ppy/osu.git
synced 2025-01-19 10:12:53 +08:00
Merge remote-tracking branch 'upstream/master' into net471
This commit is contained in:
commit
843385af0d
@ -1 +1 @@
|
||||
Subproject commit 4e66fca95e2801bee55c24abd77ccb59cdac8bb8
|
||||
Subproject commit 61e676094d25436bb9e8858946f65c43d15d8e01
|
@ -110,11 +110,13 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private void selectBeatmap(string name)
|
||||
{
|
||||
var infoBefore = infoWedge.Info;
|
||||
BeatmapInfoWedge.BufferedWedgeInfo infoBefore = null;
|
||||
|
||||
AddStep($"select {name} beatmap", () =>
|
||||
{
|
||||
beatmap.Value = new TestWorkingBeatmap(beatmaps.First(b => b.BeatmapInfo.Ruleset.ShortName == name));
|
||||
infoBefore = infoWedge.Info;
|
||||
WorkingBeatmap bm = new TestWorkingBeatmap(beatmaps.First(b => b.BeatmapInfo.Ruleset.ShortName == name));
|
||||
beatmap.Value = bm;
|
||||
infoWedge.UpdateBeatmap(beatmap);
|
||||
});
|
||||
|
||||
|
24
osu.Game.Tests/Visual/TestCasePlayerLoader.cs
Normal file
24
osu.Game.Tests/Visual/TestCasePlayerLoader.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCasePlayerLoader : OsuTestCase
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
|
||||
{
|
||||
InitialBeatmap = new DummyWorkingBeatmap(game),
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
})));
|
||||
}
|
||||
}
|
||||
}
|
@ -5,7 +5,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Profile;
|
||||
using osu.Game.Overlays.Profile.Header;
|
||||
@ -17,6 +19,7 @@ namespace osu.Game.Tests.Visual
|
||||
public class TestCaseUserProfile : OsuTestCase
|
||||
{
|
||||
private readonly TestUserProfileOverlay profile;
|
||||
private APIAccess api;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -32,6 +35,12 @@ namespace osu.Game.Tests.Visual
|
||||
Add(profile = new TestUserProfileOverlay());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -79,9 +88,10 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
IsSupporter = true,
|
||||
Country = new Country { FullName = @"Australia", FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
|
||||
}));
|
||||
}, api.IsLoggedIn));
|
||||
|
||||
checkSupporterTag(true);
|
||||
|
||||
@ -91,7 +101,7 @@ namespace osu.Game.Tests.Visual
|
||||
Id = 3103765,
|
||||
Country = new Country { FullName = @"Japan", FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}));
|
||||
}, api.IsLoggedIn));
|
||||
|
||||
AddStep("Hide", profile.Hide);
|
||||
AddStep("Show without reload", profile.Show);
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
return output;
|
||||
}
|
||||
|
||||
protected abstract void ParseStreamInto(StreamReader stream, TOutput beatmap);
|
||||
protected abstract void ParseStreamInto(StreamReader stream, TOutput output);
|
||||
}
|
||||
|
||||
public abstract class Decoder
|
||||
|
@ -13,15 +13,15 @@ namespace osu.Game.Beatmaps.Formats
|
||||
AddDecoder<Beatmap>("{", m => new JsonBeatmapDecoder());
|
||||
}
|
||||
|
||||
protected override void ParseStreamInto(StreamReader stream, Beatmap beatmap)
|
||||
protected override void ParseStreamInto(StreamReader stream, Beatmap output)
|
||||
{
|
||||
stream.BaseStream.Position = 0;
|
||||
stream.DiscardBufferedData();
|
||||
|
||||
stream.ReadToEnd().DeserializeInto(beatmap);
|
||||
stream.ReadToEnd().DeserializeInto(output);
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
|
||||
foreach (var hitObject in output.HitObjects)
|
||||
hitObject.ApplyDefaults(output.ControlPointInfo, output.BeatmapInfo.BaseDifficulty);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
FormatVersion = version;
|
||||
}
|
||||
|
||||
protected override void ParseStreamInto(StreamReader stream, T beatmap)
|
||||
protected override void ParseStreamInto(StreamReader stream, T output)
|
||||
{
|
||||
Section section = Section.None;
|
||||
|
||||
@ -33,14 +33,21 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||
{
|
||||
Logger.Log($"Unknown section \"{line}\" in {beatmap}");
|
||||
Logger.Log($"Unknown section \"{line}\" in {output}");
|
||||
section = Section.None;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
ParseLine(beatmap, section, line);
|
||||
try
|
||||
{
|
||||
ParseLine(output, section, line);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,14 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.IO.Stores;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
public abstract class ArchiveReader : IDisposable, IResourceStore<byte[]>
|
||||
public abstract class ArchiveReader : IResourceStore<byte[]>
|
||||
{
|
||||
/// <summary>
|
||||
/// Opens a stream for reading a specific file from this archive.
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Online.API.Requests
|
||||
public class GetMessagesRequest : APIRequest<List<Message>>
|
||||
{
|
||||
private readonly List<Channel> channels;
|
||||
private long? since;
|
||||
private readonly long? since;
|
||||
|
||||
public GetMessagesRequest(List<Channel> channels, long? sinceId)
|
||||
{
|
||||
|
@ -7,7 +7,7 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserRequest : APIRequest<User>
|
||||
{
|
||||
private long? userId;
|
||||
private readonly long? userId;
|
||||
|
||||
public GetUserRequest(long? userId = null)
|
||||
{
|
||||
|
@ -188,6 +188,20 @@ namespace osu.Game
|
||||
FileStore.Cleanup();
|
||||
|
||||
AddInternal(api);
|
||||
|
||||
GlobalActionContainer globalBinding;
|
||||
|
||||
CursorOverrideContainer = new CursorOverrideContainer { RelativeSizeAxes = Axes.Both };
|
||||
CursorOverrideContainer.Child = globalBinding = new GlobalActionContainer(this)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = content = new OsuTooltipContainer(CursorOverrideContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = CursorOverrideContainer });
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
}
|
||||
|
||||
private void runMigrations()
|
||||
@ -217,20 +231,6 @@ namespace osu.Game
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
GlobalActionContainer globalBinding;
|
||||
|
||||
CursorOverrideContainer = new CursorOverrideContainer { RelativeSizeAxes = Axes.Both };
|
||||
CursorOverrideContainer.Child = globalBinding = new GlobalActionContainer(this)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = content = new OsuTooltipContainer(CursorOverrideContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = CursorOverrideContainer });
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
|
||||
// TODO: This is temporary until we reimplement the local FPS display.
|
||||
// It's just to allow end-users to access the framework FPS display without knowing the shortcut key.
|
||||
fpsDisplayVisible = LocalConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay);
|
||||
|
@ -92,22 +92,18 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
|
||||
public void ShowBadges(Badge[] badges)
|
||||
{
|
||||
switch (badges.Length)
|
||||
if (badges == null || badges.Length == 0)
|
||||
{
|
||||
case 0:
|
||||
Hide();
|
||||
return;
|
||||
case 1:
|
||||
badgeCountText.Hide();
|
||||
break;
|
||||
default:
|
||||
badgeCountText.Show();
|
||||
badgeCountText.Text = $"{badges.Length} badges";
|
||||
break;
|
||||
Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
Show();
|
||||
badgeCount = badges.Length;
|
||||
|
||||
badgeCountText.FadeTo(badgeCount > 1 ? 1 : 0);
|
||||
badgeCountText.Text = $"{badges.Length} badges";
|
||||
|
||||
Show();
|
||||
visibleBadge = 0;
|
||||
|
||||
badgeFlowContainer.Clear();
|
||||
|
@ -26,14 +26,14 @@ namespace osu.Game.Screens
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool Push(Screen screen)
|
||||
public override void Push(Screen screen)
|
||||
{
|
||||
// When trying to push a non-loaded screen, load it asynchronously and re-invoke Push
|
||||
// once it's done.
|
||||
if (screen.LoadState == LoadState.NotLoaded)
|
||||
{
|
||||
LoadComponentAsync(screen, d => Push((BackgroundScreen)d));
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure the in-progress loading is complete before pushing the screen.
|
||||
@ -41,8 +41,6 @@ namespace osu.Game.Screens
|
||||
Thread.Sleep(1);
|
||||
|
||||
base.Push(screen);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -178,7 +178,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
|
||||
currentScreen.Beatmap.BindTo(Beatmap);
|
||||
screenContainer.Add(currentScreen);
|
||||
LoadComponentAsync(currentScreen, screenContainer.Add);
|
||||
}
|
||||
|
||||
protected override bool OnWheel(InputState state)
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
@ -43,6 +44,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
||||
|
||||
public override void Add(HitObjectMask drawable)
|
||||
{
|
||||
if (drawable == null) throw new ArgumentNullException(nameof(drawable));
|
||||
|
||||
base.Add(drawable);
|
||||
|
||||
drawable.Selected += onMaskSelected;
|
||||
@ -51,8 +54,10 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
||||
drawable.DragRequested += onDragRequested;
|
||||
}
|
||||
|
||||
public override bool Remove(HitObjectMask drawable)
|
||||
public override bool Remove([NotNull] HitObjectMask drawable)
|
||||
{
|
||||
if (drawable == null) throw new ArgumentNullException(nameof(drawable));
|
||||
|
||||
var result = base.Remove(drawable);
|
||||
|
||||
if (result)
|
||||
|
@ -39,6 +39,7 @@ namespace osu.Game.Screens.Menu
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
@ -69,9 +70,8 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
|
||||
track = Beatmap.Value.Track;
|
||||
beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
track = beatmap.Track;
|
||||
|
||||
welcome = audio.Sample.Get(@"welcome");
|
||||
seeya = audio.Sample.Get(@"seeya");
|
||||
@ -81,6 +81,8 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
Game.Beatmap.Value = beatmap;
|
||||
|
||||
if (menuVoice)
|
||||
welcome.Play();
|
||||
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Play
|
||||
private DrawableStoryboard storyboard;
|
||||
private Container storyboardContainer;
|
||||
|
||||
private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
|
||||
public bool LoadedBeatmapSuccessfully => RulesetContainer?.Objects.Any() == true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
|
||||
@ -86,10 +86,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
WorkingBeatmap working = Beatmap.Value;
|
||||
if (working is DummyWorkingBeatmap)
|
||||
{
|
||||
Exit();
|
||||
return;
|
||||
}
|
||||
|
||||
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||
|
||||
@ -122,14 +119,15 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
if (!RulesetContainer.Objects.Any())
|
||||
throw new InvalidOperationException("Beatmap contains no hit objects!");
|
||||
{
|
||||
Logger.Error(new InvalidOperationException("Beatmap contains no hit objects!"), "Beatmap contains no hit objects!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Could not load beatmap sucessfully!");
|
||||
|
||||
//couldn't load, hard abort!
|
||||
Exit();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -293,7 +291,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
if (!loadedSuccessfully)
|
||||
if (!LoadedBeatmapSuccessfully)
|
||||
return;
|
||||
|
||||
Content.Alpha = 0;
|
||||
@ -343,7 +341,7 @@ namespace osu.Game.Screens.Play
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
if (loadedSuccessfully)
|
||||
if (LoadedBeatmapSuccessfully)
|
||||
pauseContainer?.Pause();
|
||||
|
||||
return true;
|
||||
|
@ -159,14 +159,14 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
loadTask = null;
|
||||
|
||||
if (!Push(player))
|
||||
Exit();
|
||||
//By default, we want to load the player and never be returned to.
|
||||
//Note that this may change if the player we load requested a re-run.
|
||||
ValidForResume = false;
|
||||
|
||||
if (player.LoadedBeatmapSuccessfully)
|
||||
Push(player);
|
||||
else
|
||||
{
|
||||
//By default, we want to load the player and never be returned to.
|
||||
//Note that this may change if the player we load requested a re-run.
|
||||
ValidForResume = false;
|
||||
}
|
||||
Exit();
|
||||
});
|
||||
}, 500);
|
||||
}
|
||||
|
@ -223,11 +223,11 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private class DateTimeDisplay : Container
|
||||
{
|
||||
private DateTime datetime;
|
||||
private readonly DateTime date;
|
||||
|
||||
public DateTimeDisplay(DateTime datetime)
|
||||
public DateTimeDisplay(DateTime date)
|
||||
{
|
||||
this.datetime = datetime;
|
||||
this.date = date;
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
@ -251,7 +251,7 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = datetime.ToShortDateString(),
|
||||
Text = date.ToShortDateString(),
|
||||
Padding = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Colour = Color4.White,
|
||||
},
|
||||
@ -259,7 +259,7 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Text = datetime.ToShortTimeString(),
|
||||
Text = date.ToShortTimeString(),
|
||||
Padding = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Colour = Color4.White,
|
||||
}
|
||||
|
@ -16,6 +16,12 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
|
||||
protected List<CarouselItem> InternalChildren = new List<CarouselItem>();
|
||||
|
||||
/// <summary>
|
||||
/// Used to assign a monotonically increasing ID to children as they are added. This member is
|
||||
/// incremented whenever a child is added.
|
||||
/// </summary>
|
||||
private ulong currentChildID;
|
||||
|
||||
public override List<DrawableCarouselItem> Drawables
|
||||
{
|
||||
get
|
||||
@ -39,6 +45,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
public virtual void AddChild(CarouselItem i)
|
||||
{
|
||||
i.State.ValueChanged += v => ChildItemStateChanged(i, v);
|
||||
i.ChildID = ++currentChildID;
|
||||
InternalChildren.Add(i);
|
||||
}
|
||||
|
||||
|
@ -31,6 +31,8 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
}
|
||||
}
|
||||
|
||||
private int creationOrder;
|
||||
|
||||
protected CarouselItem()
|
||||
{
|
||||
drawableRepresentation = new Lazy<DrawableCarouselItem>(CreateDrawableRepresentation);
|
||||
@ -44,13 +46,18 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
|
||||
private readonly Lazy<DrawableCarouselItem> drawableRepresentation;
|
||||
|
||||
/// <summary>
|
||||
/// Used as a default sort method for <see cref="CarouselItem"/>s of differing types.
|
||||
/// </summary>
|
||||
internal ulong ChildID;
|
||||
|
||||
protected abstract DrawableCarouselItem CreateDrawableRepresentation();
|
||||
|
||||
public virtual void Filter(FilterCriteria criteria)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual int CompareTo(FilterCriteria criteria, CarouselItem other) => GetHashCode().CompareTo(other.GetHashCode());
|
||||
public virtual int CompareTo(FilterCriteria criteria, CarouselItem other) => ChildID.CompareTo(other.ChildID);
|
||||
}
|
||||
|
||||
public enum CarouselItemState
|
||||
|
@ -113,6 +113,31 @@ namespace osu.Game.Skinning
|
||||
string path = getPathForFile(name);
|
||||
return path == null ? null : underlyingStore.Get(path);
|
||||
}
|
||||
|
||||
#region IDisposable Support
|
||||
|
||||
private bool isDisposed;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!isDisposed)
|
||||
{
|
||||
isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
~LegacySkinResourceStore()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
}
|
||||
|
||||
protected override void ParseLine(SkinConfiguration output, Section section, string line)
|
||||
protected override void ParseLine(SkinConfiguration skin, Section section, string line)
|
||||
{
|
||||
switch (section)
|
||||
{
|
||||
@ -22,17 +22,17 @@ namespace osu.Game.Skinning
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"Name":
|
||||
output.SkinInfo.Name = pair.Value;
|
||||
skin.SkinInfo.Name = pair.Value;
|
||||
break;
|
||||
case @"Author":
|
||||
output.SkinInfo.Creator = pair.Value;
|
||||
skin.SkinInfo.Creator = pair.Value;
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
base.ParseLine(output, section, line);
|
||||
base.ParseLine(skin, section, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,18 +15,14 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
protected override string MainResourceFile => File.Exists(base.MainResourceFile) ? base.MainResourceFile : Assembly.GetExecutingAssembly().Location;
|
||||
|
||||
private readonly TestCaseTestRunner.TestRunner runner;
|
||||
private TestCaseTestRunner.TestRunner runner;
|
||||
|
||||
public OsuTestCaseTestRunner()
|
||||
protected override void LoadAsyncComplete()
|
||||
{
|
||||
runner = new TestCaseTestRunner.TestRunner();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(runner);
|
||||
// this has to be run here rather than LoadComplete because
|
||||
// TestCase.cs is checking the IsLoaded state (on another thread) and expects
|
||||
// the runner to be loaded at that point.
|
||||
Add(runner = new TestCaseTestRunner.TestRunner());
|
||||
}
|
||||
|
||||
public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test);
|
||||
|
Loading…
Reference in New Issue
Block a user