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Fix remaining broken test
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@ -110,11 +110,13 @@ namespace osu.Game.Tests.Visual
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private void selectBeatmap(string name)
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{
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var infoBefore = infoWedge.Info;
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BeatmapInfoWedge.BufferedWedgeInfo infoBefore = null;
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AddStep($"select {name} beatmap", () =>
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{
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beatmap.Value = new TestWorkingBeatmap(beatmaps.First(b => b.BeatmapInfo.Ruleset.ShortName == name));
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infoBefore = infoWedge.Info;
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WorkingBeatmap bm = new TestWorkingBeatmap(beatmaps.First(b => b.BeatmapInfo.Ruleset.ShortName == name));
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beatmap.Value = bm;
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infoWedge.UpdateBeatmap(beatmap);
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});
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