smoogipoo
|
4bf5477252
|
Merge branch 'master' into fix-taiko-scroller-time-control
|
2020-05-14 17:04:09 +09:00 |
|
Dean Herbert
|
134a94e86d
|
Rename enum members (no idea what a TaikoDon is)
|
2020-05-14 10:02:47 +09:00 |
|
Dean Herbert
|
e28e89213f
|
Fix incorrect spawning when scale adjustments are applied to child sprites
|
2020-05-12 16:58:47 +09:00 |
|
Dean Herbert
|
949e17cc0e
|
Rework scroller to support backwards playback
|
2020-05-12 15:23:47 +09:00 |
|
Bartłomiej Dach
|
e5821ff2b2
|
Integrate GameplayBeatmap changes
|
2020-05-11 22:53:05 +02:00 |
|
Dan Balasescu
|
d697de29a6
|
Merge branch 'master' into taiko-don
|
2020-05-11 13:24:27 +09:00 |
|
Dean Herbert
|
8243dc239a
|
Merge branch 'master' into taiko-don
|
2020-05-10 22:34:47 +09:00 |
|
Dean Herbert
|
cea6be5e52
|
Expose as JudgementResult instead of "passing" state
|
2020-05-03 23:55:44 +09:00 |
|
Dean Herbert
|
ff1d63060d
|
Add and consume passing state in GameplayBeatmap
|
2020-05-01 20:08:18 +09:00 |
|
Dean Herbert
|
3033ab80ce
|
Add passing/failing test
|
2020-05-01 19:49:30 +09:00 |
|
Dean Herbert
|
8955b98cbb
|
Add basic taiko scroller implementation
|
2020-05-01 17:56:09 +09:00 |
|
Bartłomiej Dach
|
05183c6e6f
|
Final test touch-ups
|
2020-05-01 00:24:39 +02:00 |
|
Bartłomiej Dach
|
db4c8b2ba5
|
Fix transition out of clear state
|
2020-04-30 22:16:25 +02:00 |
|
Bartłomiej Dach
|
5cfc05e12a
|
Ensure correct initial state
|
2020-04-30 22:03:39 +02:00 |
|
Bartłomiej Dach
|
22fde8d2a0
|
Implement partial clear transition logic
|
2020-04-30 21:58:05 +02:00 |
|
Bartłomiej Dach
|
99677ac171
|
Expand test coverage of state transitions
|
2020-04-30 21:41:57 +02:00 |
|
Dean Herbert
|
d0a8c0fa71
|
Add kiai support to osu!taiko skinned playfields
|
2020-04-30 16:43:00 +09:00 |
|
Bartłomiej Dach
|
b0e97793b6
|
Implement transitions into and from clear state
|
2020-04-30 00:14:27 +02:00 |
|
Bartłomiej Dach
|
47b040b7d8
|
Cover strong hit miss exemption in tests
|
2020-04-29 21:42:28 +02:00 |
|
Bartłomiej Dach
|
e81d33dcec
|
Refactor mascot animations to split logic paths
|
2020-04-29 21:27:02 +02:00 |
|
Bartłomiej Dach
|
6e2ed0c4f3
|
Refactor mascot to only contain state transitions
|
2020-04-29 20:28:46 +02:00 |
|
Craftplacer
|
c61584bc2f
|
Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don
|
2020-04-28 23:51:34 +02:00 |
|
Bartłomiej Dach
|
d7b072dd6e
|
Fix post-merge test regression
|
2020-04-29 00:00:01 +02:00 |
|
Bartłomiej Dach
|
5f0a4103c2
|
Merge branch 'master' into taiko-don
|
2020-04-28 23:46:42 +02:00 |
|
Bartłomiej Dach
|
e7e529ab99
|
Remove unnecessary null checks
|
2020-04-28 23:26:10 +02:00 |
|
Bartłomiej Dach
|
15bbedca87
|
Remove unnecessary beatmap field
|
2020-04-28 23:24:21 +02:00 |
|
Bartłomiej Dach
|
24216b6600
|
Remove unnecessary lists
|
2020-04-28 23:22:50 +02:00 |
|
Craftplacer
|
902326e7ac
|
Slight refactoring
|
2020-04-28 22:24:19 +02:00 |
|
Dean Herbert
|
f387fe310f
|
Fix regressing hits test
|
2020-04-28 11:07:31 +09:00 |
|
Craftplacer
|
c8ee941952
|
Fix formatting
|
2020-04-27 23:17:33 +02:00 |
|
Craftplacer
|
0972442b3a
|
Use test scene beatmap bindable
|
2020-04-27 23:17:19 +02:00 |
|
Dean Herbert
|
df55439f8b
|
Remove undetected usings
|
2020-04-27 23:24:12 +09:00 |
|
Dean Herbert
|
be59ee945a
|
Add taiko hit explosion skinning support
|
2020-04-27 22:36:27 +09:00 |
|
Craftplacer
|
ece6e2db5c
|
Change removed class
|
2020-04-27 13:12:31 +02:00 |
|
Craftplacer
|
e8a0b77729
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
|
b9f28c8373
|
Combine hit types and remove old drumroll hits using a more efficient method
|
2020-04-27 16:13:28 +09:00 |
|
Craftplacer
|
e830c7d833
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-27 02:13:09 +02:00 |
|
Craftplacer
|
dc6acf6ec9
|
Various code changes, fixes
|
2020-04-27 01:40:57 +02:00 |
|
Dean Herbert
|
75c588c59d
|
Remove stray space
|
2020-04-27 08:36:48 +09:00 |
|
Dean Herbert
|
743b4f05b3
|
Rename out of place variable
|
2020-04-27 08:36:36 +09:00 |
|
Craftplacer
|
dbf39be607
|
Decide on the name "Mascot", add testing, bug fixed, etc.
|
2020-04-24 06:59:05 +02:00 |
|
Dean Herbert
|
dba737105e
|
Update test scene for dynamic compilation
|
2020-04-24 08:57:01 +09:00 |
|
Dean Herbert
|
8f31846def
|
Add playfield background to test scene to better understand bounds
|
2020-04-23 14:39:34 +09:00 |
|
Dean Herbert
|
2a1cc35541
|
Add test scene
|
2020-04-23 14:01:50 +09:00 |
|
Dean Herbert
|
559487b205
|
Move playfield background implementation to its own file
|
2020-04-23 13:23:49 +09:00 |
|
Dean Herbert
|
37f7e0a734
|
Restructure TaikoPlayfield for better skin support
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
ca56e6c0d2
|
Rename taiko HitTarget classes to avoid conflict with mania
|
2020-04-23 12:11:30 +09:00 |
|
Dean Herbert
|
bfc17bf4c0
|
Add taiko hit target skinning
|
2020-04-21 19:06:43 +09:00 |
|
Dean Herbert
|
e74f902483
|
Add playfield test scene
|
2020-04-21 18:40:18 +09:00 |
|
Dean Herbert
|
3137417994
|
Add drumroll skinning
|
2020-04-15 18:03:23 +09:00 |
|
Dean Herbert
|
45d88b70f8
|
Split out base logic from LegacyHit into LegacyCirclePiece
|
2020-04-15 18:03:23 +09:00 |
|
Dean Herbert
|
18c28390ef
|
Setup drumroll testing
|
2020-04-15 16:29:39 +09:00 |
|
Dean Herbert
|
019e777d7d
|
Move taiko skinning tests to own namespace
|
2020-04-15 16:01:49 +09:00 |
|