smoogipoo
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c99ea32574
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Merge branch 'master' into beatmap-serialization
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2017-12-21 13:39:39 +09:00 |
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Dan Balasescu
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e051353dad
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Merge branch 'master' into add-deselect-mods-button
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2017-12-21 11:54:46 +09:00 |
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Aergwyn
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ebc2ad55f8
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greatly expanded tests for ModSelectOverlay
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2017-12-20 19:05:23 +01:00 |
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Dean Herbert
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9940d4630f
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Merge branch 'master' into customize-progress-notification
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2017-12-20 02:52:57 +09:00 |
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FreezyLemon
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3644eda9a9
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Changed notification from "installed" to "imported" on beatmap download
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2017-12-19 11:34:23 +01:00 |
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Dean Herbert
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c8afc553cb
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Fix profile header not correctly being masked
Closes #1592.
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2017-12-18 23:55:34 +09:00 |
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Dean Herbert
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051a3c4d47
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Fix line endings
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2017-12-18 21:51:00 +09:00 |
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Dean Herbert
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a74ac278fe
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Merge remote-tracking branch 'upstream/master' into editor-selection-tool
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2017-12-18 21:48:01 +09:00 |
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smoogipoo
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fabf1bf60a
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Make the captured objects not update for now
Since this is not the intended functionality.
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2017-12-18 19:31:03 +09:00 |
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smoogipoo
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5493493f82
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FinishCapture -> FinishDrag from Handles
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2017-12-18 19:24:41 +09:00 |
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smoogipoo
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09c51df2bd
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Marker* -> Handle
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2017-12-18 19:21:26 +09:00 |
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smoogipoo
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3999940538
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DragSelector -> HitObjectSelectionBox
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2017-12-18 19:17:26 +09:00 |
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FreezyLemon
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f898481523
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Changed existing implementations to have a custom CompletionText
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2017-12-18 11:14:07 +01:00 |
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smoogipoo
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5e111e14db
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Make it possible to change the overlay actions beyond instantiation
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2017-12-18 19:13:25 +09:00 |
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smoogipoo
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a17b2e4c18
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Expose buttons for test cases
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2017-12-18 19:13:08 +09:00 |
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FreezyLemon
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7c9d11756e
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Add the ability to change what text is displayed when a ProgressNotification finishes its task.
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2017-12-18 10:59:25 +01:00 |
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smoogipoo
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918e7c9a4b
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MenuOverlay -> GameplayMenuOverlay
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2017-12-18 16:40:50 +09:00 |
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smoogipoo
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cf640d084e
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Use using
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2017-12-18 16:38:15 +09:00 |
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smoogipoo
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846750a190
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Remove unnecessary flag
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2017-12-18 16:36:11 +09:00 |
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smoogipoo
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5f538f03ea
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Comments
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2017-12-18 16:34:25 +09:00 |
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smoogipoo
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59365bbdce
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Make MenuOverlay support key selections
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2017-12-18 16:34:17 +09:00 |
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smoogipoo
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8fdaf6f8f4
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Restructure DialogButton to support selection
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2017-12-18 14:47:17 +09:00 |
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Dan Balasescu
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812181190e
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Update SelectionLayer.cs
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2017-12-18 14:10:14 +09:00 |
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smoogipoo
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f3a5258c5b
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Reorder file (ctor + bdl)
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2017-12-18 14:05:12 +09:00 |
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Dan Balasescu
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17c58678cf
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Update SelectionInfo.cs
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2017-12-18 13:59:46 +09:00 |
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Dan Balasescu
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35b6114d01
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Merge branch 'master' into editor-selection-tool
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2017-12-18 13:57:32 +09:00 |
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Dan Balasescu
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57e5b2debe
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Merge branch 'master' into add-deselect-mods-button
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2017-12-18 13:48:35 +09:00 |
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Dean Herbert
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6121cd3b67
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Remove animating skipping and reorder file a bit
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2017-12-18 12:30:39 +09:00 |
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Dean Herbert
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23e014b52d
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Simplify drawable removal logic
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2017-12-18 12:05:49 +09:00 |
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Dean Herbert
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b2cd32eb95
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Move children to CarouselGroup
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2017-12-18 11:57:13 +09:00 |
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Dean Herbert
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7173829896
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Add filter checks to difficulty selection
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2017-12-18 11:43:10 +09:00 |
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Dean Herbert
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4c1f00567b
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Fix incorrect flush logic when starting play from non-selected difficulty using context menu
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2017-12-18 11:31:38 +09:00 |
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Dean Herbert
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4e46565f6e
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Remove todo
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2017-12-18 11:25:02 +09:00 |
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Dean Herbert
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5bfb6d1f58
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Remove unused variable
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2017-12-18 11:13:51 +09:00 |
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Dean Herbert
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b21c22085d
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Make more things private
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2017-12-18 11:13:16 +09:00 |
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Dean Herbert
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954bc77a71
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Indicate unused variable
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2017-12-18 08:05:57 +09:00 |
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Dean Herbert
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dfd7787b15
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Move more overhead from ctor to BDL
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2017-12-18 07:58:48 +09:00 |
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Dean Herbert
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c10288541c
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Avoid redundant IndexOf calls
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2017-12-18 07:58:34 +09:00 |
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Dean Herbert
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482941b333
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Preload drawables to force asynchronous construction
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2017-12-18 06:59:32 +09:00 |
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Dean Herbert
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30a15729ec
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Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
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2017-12-18 02:46:53 +09:00 |
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Dean Herbert
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942054a30f
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Re-fix null selection
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2017-12-18 02:26:40 +09:00 |
|
Dean Herbert
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19643ba5e6
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Resolve scroll animation/position issues
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2017-12-18 02:23:03 +09:00 |
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Dean Herbert
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54cc6fadf9
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Greatly improve performance when many hidden panels are on-screen
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2017-12-17 05:57:50 +09:00 |
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Dean Herbert
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5d7413f19c
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Improve performance with large numbers of panels visible
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2017-12-17 04:30:56 +09:00 |
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Dean Herbert
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c02ce16f47
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Remove unnecessary capture
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2017-12-17 03:04:57 +09:00 |
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Dean Herbert
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d27047f94d
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Remove logging
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2017-12-17 03:04:37 +09:00 |
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Dean Herbert
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e2710a309c
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Fix panel animation and depth
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2017-12-17 02:43:24 +09:00 |
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Aergwyn
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5fbe7dfd8c
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added Deselect All button to ModSelectOverlay
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2017-12-16 17:53:22 +01:00 |
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Dean Herbert
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29a8ade59f
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Rename "Hidden" to "Collapsed"
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2017-12-16 23:56:14 +09:00 |
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Dean Herbert
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da0940ae0b
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Only apply criteria if there are items populated in the carousel
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2017-12-16 23:55:55 +09:00 |
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