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Commit Graph

159 Commits

Author SHA1 Message Date
Dean Herbert
0a70734331 Adjust ripple size with cursor scale (including CS) 2023-05-01 14:43:49 +09:00
Dean Herbert
5cbfefbcb4 Adjust metrics of default ripple to match stable default better 2023-05-01 13:29:50 +09:00
Dean Herbert
b8ae508639 Fix incorrect starting scale for ripples 2023-05-01 13:09:00 +09:00
Dean Herbert
72b472a756 Change default scaling and add note about legacy cursor-ripple scale 2023-04-30 14:48:03 +09:00
Dean Herbert
6a62949fcd Fix positioning and rewinding support for ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
c994adfc22 Add pooling support for ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
a4ae9e409b Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00
Dean Herbert
b39a9d816e Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Dan Balasescu
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dan Balasescu
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
09979d44aa Apply DrawNode batching changes 2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0 Apply DrawNode parameter changes 2022-07-29 22:33:34 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Opelkuh
1d7d779f66 Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Opelkuh
8862d3fa1e Add OsuSkinComponents.CursorParticles 2021-09-13 21:44:23 +02:00
Opelkuh
99eff4f41f Move cursor particles under OsuCursorContainer 2021-09-13 21:44:22 +02:00
Endrik Tombak
ef367c6547 Move implementation to be legacy only 2021-08-16 22:52:19 +03:00
Endrik Tombak
314c342841 Avoid drawing segments of cursor trail near current cursor position 2021-08-16 22:13:01 +03:00
smoogipoo
7cc0a2a76f Refactor to fix InterpolateMovements=false 2021-08-13 12:10:33 +09:00
smoogipoo
5241029513 Use new FadeExponent shader uniform 2021-08-13 10:27:26 +09:00
TheOmyNomy
1069f9d501 Always add cursor trail for legacy cursor with disjoint trail 2021-08-13 00:13:03 +10:00
Dean Herbert
70a844ac10 Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
smoogipoo
34859a4760 Invalidate drawnode on change 2021-04-15 23:37:05 +09:00
Salman Ahmed
367dafab56 Apply CursorCentre to old-style legacy cursor trail 2021-04-14 08:20:18 +03:00
Endrik Tombak
8cd13729ee Actually multiply by the multiplier 2020-10-02 19:34:49 +03:00
Endrik Tombak
16f331cf6d Move implementation to LegacyCursorTrail 2020-10-02 19:34:06 +03:00
Endrik Tombak
fa1903cd03 Get bound copy instead 2020-10-01 23:41:24 +03:00
Endrik Tombak
abf1afd3f1 Do not decrease density 2020-10-01 23:27:57 +03:00
Endrik Tombak
9e52f9c858 Consider cursor size in trail interval 2020-10-01 23:23:28 +03:00
Dean Herbert
c562435267 Adjust cursor transforms for better feel 2020-07-10 14:44:30 +09:00
Dean Herbert
a21c2422c5 Make cursor centre portion non-expanding and more visible with outline 2020-07-10 14:44:20 +09:00
Dean Herbert
e211ba5e7d Fix cursor scale potentially not being updated if set too early 2020-07-10 14:43:30 +09:00
smoogipoo
dc41e74e19 Fix cursor trail not displaying 2020-06-02 23:54:23 +09:00
smoogipoo
f71c45cb1b Remove shallPropagate 2020-02-25 11:30:33 +09:00
smoogipoo
6c28fd21c7 osu-side changes 2020-02-24 20:52:15 +09:00
Dean Herbert
9cbb37b682 Fix bindable being created far too late in construction 2020-02-14 15:59:59 +09:00
Dean Herbert
884a5fbad4 Fix osu! gameplay cursor not adjusting to mod/convert circle size changes 2020-02-14 14:30:15 +09:00
Bartłomiej Dach
434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
add04e98e1 Fix cursortrail texture not being bound 2019-12-16 18:10:44 +09:00
smoogipoo
db3dc4f375 Optimise cursortrail with custom vertex logic 2019-12-16 15:15:26 +09:00
Dean Herbert
d8cebd20ed Add xmldoc 2019-12-11 16:06:20 +09:00