Bartłomiej Dach
2aa4481f68
Fix toolbox items spontaneously contracting after briefly losing hover
...
Reproduction scenario:
1. Hover a toolbox item
2. Unhover the item, but do not hover any other item (can be done by
exiting the toolbox completely to the right)
3. Come back to the item hovered in step (1)
4. The item would spontaneously contract after a second
2023-02-17 22:54:11 +01:00
Bartłomiej Dach
b390fdb8cc
Remove unused field
2023-02-17 21:51:19 +01:00
Bartłomiej Dach
8894a73b07
Merge branch 'master' into blueprint-improve-visuals
2023-02-17 21:40:16 +01:00
Andrei Zavatski
ffcca9fd89
Remove awkward width specification
2023-02-17 23:23:58 +03:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
Salman Ahmed
449e5fa6f8
Rename one more left-over skinnable
naming
2023-02-17 22:09:55 +03:00
cdwcgt
dbb366e279
CompletionText can be a LocalisableString
...
I can't find a reason for not doing this, probably this was forgotten in https://github.com/ppy/osu/pull/15440
2023-02-17 22:32:03 +09:00
Andrei Zavatski
51940133df
Adjust width and add comment
2023-02-17 15:18:45 +03:00
Andrei Zavatski
0838fa636f
Make triangles slower
2023-02-17 15:16:00 +03:00
Andrei Zavatski
fa300b5ba0
Merge branch 'master' into mod-overlay-triangles
2023-02-17 15:13:51 +03:00
Dean Herbert
0a018514e1
Make skin editor focus only one layer at a time
2023-02-17 19:27:16 +09:00
Dean Herbert
00fcee0c5a
Add per-ruleset component toolbox and placement support
2023-02-17 19:27:16 +09:00
Dean Herbert
ba5a87ca04
Add basic target layer selection in skin editor
2023-02-17 19:27:16 +09:00
Dean Herbert
c03b6cec23
Add IEquatable
and ToString
support to SkinComponentsContainerLookup
2023-02-17 19:27:16 +09:00
Dean Herbert
a01c3090e4
Fix tests which rely on HUDOverlay
's DrawableRuleset
being nullable
2023-02-17 19:27:09 +09:00
Dean Herbert
5ed038fbb3
Improve the feel of hovering toolbox component items
2023-02-17 19:26:03 +09:00
Dean Herbert
814080d982
Only show blueprint labels when hovering or selected
2023-02-17 19:23:52 +09:00
Dean Herbert
19d5293ad1
Change early return to also find the earliest nested object
2023-02-17 18:59:31 +09:00
Dean Herbert
209d41ee9d
Use RulesetInfo
instead of Ruleset
in skin components lookup
2023-02-17 18:24:05 +09:00
Dean Herbert
675e5b81f3
Fix SkinnableLighting
showing up as a user placeable component
2023-02-17 18:24:05 +09:00
Dean Herbert
2267aa1ac2
Add ability to retrieve serialisable drawables for specific rulesets
2023-02-17 18:24:05 +09:00
Dean Herbert
ffb99364b9
Ensure skin default component layouts only apply to global layout for now
2023-02-17 18:24:05 +09:00
Dean Herbert
6c61c5f4a8
Fix selection on the edge of blueprints (in the new inflation area) failing
2023-02-17 18:19:46 +09:00
Dean Herbert
16d94b4ea2
Improve visuals of skin blueprint
2023-02-17 18:19:46 +09:00
Dean Herbert
9793774377
Update SkinDeserialisationTest
to work with new serialisation structure
2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567
Change serialisation format of skin layouts to allow more flexibility
...
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
9685fb2114
Always return a non-null container for SkinComponentsContainerLookup
s
2023-02-17 14:19:19 +09:00
Dean Herbert
4cc6664dc7
Add optional ruleset identifier to SkinComponentsContainerLookup
2023-02-17 14:19:19 +09:00
Dean Herbert
1a63ca9ece
Add xmldoc around SkinComponentsContainerLookup
2023-02-17 14:18:05 +09:00
Andrei Zavatski
a84f20bf32
Add triangles to ModSelectColumn
2023-02-17 03:09:32 +03:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield
2023-02-16 21:54:29 +01:00
Bartłomiej Dach
66e9bb2581
Merge branch 'master' into hide-resume-overlay
2023-02-16 21:33:23 +01:00
Bartłomiej Dach
b8084a15eb
Revert ResumeOverlay
setter accessibility change
2023-02-16 21:26:01 +01:00
Bartłomiej Dach
0186062246
Merge branch 'master' into adjust-song-select-background-dim
2023-02-16 20:52:36 +01:00
Bartłomiej Dach
ad5132ed41
Remove redundant conditional access qualifier
...
It is impossible for the callback passed to `ApplyToBackground()` to
receive a null reference. See `OsuScreen.ApplyToBackground()` - if the
background to call the callback on were `null`, then an
`InvalidOperationException` would be thrown instead.
2023-02-16 20:47:51 +01:00
Dean Herbert
cb7df7282b
Apply NRT to SerialisedDrawableInfo
2023-02-16 20:01:59 +09:00
Dean Herbert
394d368f16
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
Dean Herbert
affa9507a1
Fix GameplaySampleTriggerSource
not considering nested objects when determining the best sample to play
2023-02-16 18:21:33 +09:00
Dean Herbert
ce9ef3bc3c
Always create ResumeOverlay
, with UseResumeOverlay
flag only affecting whether it is displayed or not
2023-02-16 15:47:20 +09:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
Dean Herbert
81dcc105a9
Rename left-over skinnable
naming in SerialisedDrawableExtensions
2023-02-16 15:34:41 +09:00
Dean Herbert
76f7accd13
Standardise all local SkinComponentsContainerLookup
variables to containerLookup
2023-02-16 15:33:56 +09:00
Dean Herbert
eea0cd3cf8
Reword xmldoc on ISerialisableDrawable
to make less skin-centric
2023-02-16 15:31:35 +09:00
Dean Herbert
0b25f7baeb
Reword and fix typos in some new xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-16 15:27:30 +09:00
Bartłomiej Dach
c315113fde
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-16 00:15:51 +01:00
Bartłomiej Dach
768eea1ea8
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-15 21:26:11 +01:00
Bartłomiej Dach
1d5d34ba0e
Merge pull request #22647 from peppy/remove-target-component-container
...
Simplify and rename `SkinnableTargetComponentsContainer`
2023-02-15 21:25:49 +01:00
Dean Herbert
925deb7ca5
Make skin editor clipboard shared between screens and skins to allow moving elements over
2023-02-15 19:35:37 +09:00
Dean Herbert
bc83b0c264
Fix clipboard changes not batching as undo steps
2023-02-15 19:35:22 +09:00
Dean Herbert
bcf2555545
Fix components having incorrect default positions
2023-02-15 19:34:42 +09:00
Dean Herbert
d653335b6f
Add basic skin editor clipboard implementation
2023-02-15 19:28:42 +09:00
Dean Herbert
08ed174f61
Change GameplaySkinComponentLookup
's generic to always be an enum
...
And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c
Move the lookup type out of ISserialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503
Rename ISkinnableTarget
to ISerialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7
Add further documentation to skin classes
2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
e71dfd7555
Fix skin export failing if a directory exists with the proposed filename
2023-02-15 16:11:16 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-15 14:48:15 +09:00
Dean Herbert
9ed068c1e6
Only apply dim changes when background blur is disabled
2023-02-15 14:16:34 +09:00
Dean Herbert
19e3c5d33c
Adjust song select background dimming to be more evenly applied
2023-02-15 13:59:24 +09:00
Bartłomiej Dach
99b78c63a0
Merge branch 'master' into fix-mania-long-note-regression
2023-02-14 21:25:31 +01:00
Dean Herbert
5ec5222d8a
Expose and consume OsuInputManager
explicitly
2023-02-14 17:36:07 +09:00
Dean Herbert
b42b5f97cf
Use Overlays
container rather than KeyBindingInputManager
for flashlight
2023-02-14 17:36:07 +09:00
Dean Herbert
970388d4e2
Move Overlays
container to accept input and be frame-stable
2023-02-14 17:35:12 +09:00
Dean Herbert
e6f0a1dec9
Merge pull request #22632 from Joehuu/fix-beatmap-preview-progress
...
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-14 17:06:50 +09:00
Dean Herbert
0217875f3f
Merge branch 'master' into SkinSetOnNotificationClick
2023-02-14 16:04:03 +09:00
Dean Herbert
0ad245e9e0
Rewrite implementation to match other implementations
2023-02-14 16:00:23 +09:00
Dean Herbert
21429e164f
Fix comment grammar
2023-02-14 15:55:32 +09:00
PC
ca2603324c
Change present from skin selection tab to SkinCollection.First()
2023-02-14 09:43:40 +03:00
Joseph Madamba
ea624b8ad0
Reset preview track when stopping instead
2023-02-13 22:39:34 -08:00
Dean Herbert
63f3498762
Restructure UseResumeOverlay
to correctly handle a value change before BDL load
2023-02-14 15:11:33 +09:00
Dean Herbert
9e04a36d86
Move test to a mod test and add more resilient test logic
2023-02-14 15:07:45 +09:00
PC
9064391226
Use ChildrenOfType
instead of linq
2023-02-14 08:24:03 +03:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Dean Herbert
f0ebb920b9
Make Action
s nullable
2023-02-14 13:54:00 +09:00
Joseph Madamba
24a5a1061f
Fix OsuClickableContainer
sounds not being blocked by nested drawables
2023-02-13 15:36:17 -08:00
PC
f8f485e4c8
Move PresentSkinsImport
to OsuGame
. Replace switch with if statement
2023-02-14 02:29:50 +03:00
MK56
5006dbe3db
Update osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-02-14 00:07:02 +01:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
Pasi4K5
e4b84ebd0b
Add UseResumeOverlay
and use it for hiding the ResumeOverlay
2023-02-13 23:51:39 +01:00
Joseph Madamba
7f7e72705f
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-13 14:15:37 -08:00
mk56-spn
ae9a17d76b
Add offset to FooterButtonV2.cs
shadow
2023-02-13 22:20:41 +01:00
mk56-spn
be52d0a60c
Add note explaining shadow opacity
...
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
2023-02-13 22:18:34 +01:00
mk56-spn
61584ba63c
Fix corner_radius missing in some parts of FooterButtonV2.cs
.
...
Adjust shadow radius value to 5 to match figma.
2023-02-13 22:15:29 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
PC
10ab228d76
Improve xml doc
2023-02-13 22:47:29 +03:00
PC
46b13f2565
Improve code quality
2023-02-13 22:44:11 +03:00
PC
637b07efe6
Remove Resolved
attribute
2023-02-13 22:36:51 +03:00
PC
a22a36bfe0
Add navigation to skin settings on multiple import
2023-02-13 20:31:09 +03:00
Andrei Zavatski
2dee783401
Remove not needed containers
2023-02-13 15:14:25 +03:00
PC
35bc0a29d8
Add setting skin on notification click
2023-02-13 15:11:55 +03:00
Dean Herbert
679df9bf8b
Merge pull request #22604 from Joehuu/abort-dangerous-dialog-button-on-hover-lost
...
Add ability to abort dangerous dialog button on hover lost
2023-02-13 20:40:14 +09:00
Dean Herbert
55358d36c8
Change MinimumColumnWidth
to remove setter
2023-02-13 17:50:32 +09:00
Dean Herbert
ca768ca446
Add comment regarding unused enum members in LegacyNoteBodyStyle
2023-02-13 17:43:52 +09:00