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Commit Graph

97 Commits

Author SHA1 Message Date
Dean Herbert
48cfd77ee8
Component -> Lookup 2024-08-23 14:48:50 +09:00
Dean Herbert
46d55d5e61
Remove remaining early base lookup calls which were missed 2024-08-22 20:13:28 +09:00
Dean Herbert
b57b8168a6
Rename Target lookup to Component 2024-08-22 19:00:28 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers to global scope 2024-08-22 18:46:07 +09:00
Dean Herbert
36b4013fa6
Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup to GlobalSkinnableContainerLookup 2024-08-22 18:39:36 +09:00
Salman Ahmed
4d74625bc7 Fix mania combo counter positioning break on centre anchor 2024-08-20 12:39:51 +09:00
Salman Ahmed
7427237873 Try make code look better 2024-08-15 17:03:08 +09:00
Salman Ahmed
358572ebb3 Update code order to match everything else 2024-08-15 16:57:29 +09:00
Salman Ahmed
66adddbfb8 Actually bring back position-flipping logic and disable "closest" anchor 2024-08-15 15:50:32 +09:00
Salman Ahmed
3a4546d62d Remove x symbol from argon mania combo counter 2024-08-15 15:08:35 +09:00
Salman Ahmed
ff1ab2bb0e Remove position-flipping logic from mania combo counters for now
We need a general method to do this amicably, such as an HUD target that flips the position of its children when the direction is flipped. Something to consider later.
2024-08-15 15:02:18 +09:00
Dean Herbert
7c142bcedf
Fix incorrect anchor handling in ArgonManiaComboCounter 2024-08-14 15:12:23 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter 2024-08-09 15:46:57 +09:00
Dean Herbert
3f20f05801
Remove unnecessary UsesFixedAnchor specifications 2024-08-09 15:39:01 +09:00
Dean Herbert
7666e8b932
Remove SupportsClosestAnchor for the time being
This may have had a good reason to be added, but I can't find that
reason, so let's keep things simple for the time being.
2024-08-09 15:30:21 +09:00
Dean Herbert
80c814008f
Update in line with new changes 2024-08-09 14:55:01 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter 2024-08-09 00:19:17 +09:00
Dean Herbert
dda96d7106
Rename JudgementPiece to TextJudgementPiece 2024-01-25 19:31:57 +09:00
Salman Ahmed
02f5ea200e Fix failing tests 2023-12-30 07:41:55 +03:00
Salman Ahmed
408287e086 Add very basic argon mania combo counter implementation 2023-12-30 05:29:44 +03:00
Salman Ahmed
08d88ec2fa Add back initial position transform to ensure correctness 2023-12-29 20:47:18 +03:00
Salman Ahmed
8df9a1ee1f Fix argon miss judgement on mania placed on a different position 2023-12-29 20:43:03 +03:00
Dean Herbert
456916f680
Fix column sizing exceeding screen width on tablets 2023-12-15 18:02:27 +09:00
Dean Herbert
704f5a6de3
Adjust sizing slightly to ensure we stay within 1366 limits 2023-11-02 11:44:36 +01:00
Dean Herbert
6dab5ee4cf
Add support for "argon" default skin to expand columns when on mobile device
Should ease those looking to play the game on mobile until we
(potentially) have a better solution in the future.

If this works out well, we can consider rolling it out to other skins.

Closes https://github.com/ppy/osu/issues/23377.
2023-11-02 15:13:44 +09:00
Dean Herbert
cdd931633d
Change 3K middle key to "special" purple colour
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-07 12:10:30 +09:00
Dean Herbert
7a1766e378 Update argon osu!mania column colours in line with latest proposal
Matches https://github.com/ppy/osu/discussions/21996#discussioncomment-5516872.
2023-06-06 16:42:20 +09:00
Bartłomiej Dach
2b525b626c
Revert to previous conditional style 2023-03-28 06:22:00 +02:00
Bartłomiej Dach
c54934cb45
Fix hit lighting misalignment on argon skin with upscroll 2023-03-27 18:15:01 +02:00
Bartłomiej Dach
b5e04791e9
Merge branch 'master' into mania-shadow-icon-changes 2023-03-20 19:33:52 +01:00
Bartłomiej Dach
fe91f85f6f
Reuse colour constants in fallback path 2023-03-20 18:16:33 +01:00
Dean Herbert
d87f0557ce Update colours for 3k to not use double-purples 2023-03-15 17:18:45 +09:00
Dean Herbert
f40a4b591f Adjust animation length and colouring of hitting layer 2023-03-14 18:14:29 +09:00
Dean Herbert
300d81c46b Add hitting layer to fix hit lighting not being applied to tail piece
Taken from https://github.com/ppy/osu/pull/22820#issuecomment-1462626898.
2023-03-14 17:29:19 +09:00
Bartłomiej Dach
6b2a70b112
Remove unused fields 2023-03-09 19:14:08 +01:00
Dean Herbert
08b88ed639 Adjust hold note head icon to be more centered 2023-03-09 20:46:24 +09:00
Dean Herbert
e12ab165b8 Adjust colours a bit to make hold note bodies more accented 2023-03-09 20:46:24 +09:00
Dean Herbert
2ad531f263 Adjust argon note shadows and body to be closer in line with new design proposal 2023-03-09 20:27:58 +09:00
Dean Herbert
526eeedec2 Adjust explosion and hit target to not include shadow portion in height calculation 2023-03-09 20:27:43 +09:00
Dean Herbert
bfc0b946fb Remove additive blending from argon body piece 2023-03-09 20:26:35 +09:00
Dean Herbert
030742c648 Use different icon style on hold note heads 2023-03-09 19:02:45 +09:00
Dean Herbert
e246784867 Fix dual stage column colours not being looked up correctly 2023-03-09 18:25:30 +09:00
Dean Herbert
b8e87e3a08 Update osu!mania argon colours to match new proposal 2023-03-08 20:03:06 +09:00
itsMapleLeaf
ccd68a6263 optimize imports 2023-02-01 19:22:28 -06:00
itsMapleLeaf
a8ce0a3278 now without the weird hacks 2023-02-01 18:50:38 -06:00
itsMapleLeaf
fe175e72a9 make upscroll make sense 2023-01-31 19:52:58 -06:00
itsMapleLeaf
ff26effa29 rounded tail line 2023-01-31 19:36:49 -06:00
itsMapleLeaf
c81bac5f31 braces 2023-01-31 02:23:25 -06:00
itsMapleLeaf
e77b0b9fcc use dark tail with shadow matching the hold head 2023-01-31 02:22:40 -06:00