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ff1ab2bb0e
We need a general method to do this amicably, such as an HUD target that flips the position of its children when the direction is flipped. Something to consider later. |
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ArgonColumnBackground.cs | ||
ArgonHitExplosion.cs | ||
ArgonHitTarget.cs | ||
ArgonHoldBodyPiece.cs | ||
ArgonHoldNoteHeadPiece.cs | ||
ArgonHoldNoteHittingLayer.cs | ||
ArgonHoldNoteTailPiece.cs | ||
ArgonJudgementPiece.cs | ||
ArgonKeyArea.cs | ||
ArgonManiaComboCounter.cs | ||
ArgonNotePiece.cs | ||
ArgonStageBackground.cs | ||
ManiaArgonSkinTransformer.cs |