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Commit Graph

577 Commits

Author SHA1 Message Date
sw1tchbl4d3
8f9cde01aa Add test 2023-09-13 13:38:13 +02:00
Bartłomiej Dach
2bb869732e
Delete outdated warning disables 2023-09-07 18:47:01 +02:00
Dean Herbert
b34a36f6ce Remove all usage of LegacyDifficultyControlPoint 2023-09-07 17:41:57 +09:00
Liam DeVoe
61760f614a fix legacy score decode tests for negative frame 2023-07-27 16:34:18 -04:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
29ce27098d
Refactor again to fix test failures 2023-06-08 19:11:48 +02:00
Bartłomiej Dach
af579be0e4
Add test coverage for edge cases 2023-06-08 19:11:48 +02:00
Bartłomiej Dach
f0ec264bbc
Add test coverage for metadata lookup process 2023-06-08 19:11:48 +02:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Dean Herbert
298989ffd2 Merge branch 'master' into sample-set-controls 2023-05-24 14:03:04 +09:00
OliBomby
608fa3cc73 Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time 2023-04-26 21:53:26 +02:00
OliBomby
c6fc180659 remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
Dean Herbert
e330052852 Add second definition of EndTime for storyboard elements to account for loops in lifetime 2023-04-25 15:22:11 +09:00
Dean Herbert
dce0c5fac8 Add test coverage of expected behaviour for playback of loops with no explicit end time 2023-04-25 15:14:32 +09:00
Haspamelodica
3166f88c17 Removed unneccessary using directive 2023-04-21 10:11:47 +02:00
Haspamelodica
e9fb836e9c Added tests for video backgrounds 2023-04-21 03:24:11 +02:00
Dean Herbert
c35c81293a Add test coverage ensuring images specified as videos are used as background image instead 2023-03-13 18:24:16 +09:00
Dean Herbert
3aea058c98 Add test coverage ensuring images are not read as videos 2023-03-13 18:24:16 +09:00
Dean Herbert
12f240e11a Apply simple NRT changes to touched test scenes 2023-03-13 18:24:16 +09:00
Dean Herbert
1250c1f0c1 Update test assertions to match stable expectations
These changes were taken from https://github.com/ppy/osu/pull/22582.

Minor adjustments were applied to match stable expectations, which is to
say there cannot be an inherited control point with omit barline
specification (in the editor the setting is greyed out when inheritance
is turned on).
2023-02-28 19:28:21 +09:00
Dean Herbert
679ec986d5 Fix storyboard outro time potentially running too long 2023-02-06 16:39:44 +09:00
Dan Balasescu
49df05dd07 Add test 2022-12-07 15:07:39 +09:00
Dean Herbert
d9d48516fc Add test coverage of getting last object time 2022-12-01 18:05:15 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
ab458320c4 Fix some lingering inspections 2022-11-09 17:46:24 +09:00
Dean Herbert
579d5b51eb Add and consume sample bank constants 2022-10-19 20:47:58 +09:00
Dean Herbert
ece42de408 Fix variable naming in test 2022-10-11 15:53:48 +09:00
Dean Herbert
7726dda975 Remove whitespace 2022-10-10 15:31:45 +09:00
pfg
f219c0886d Add a test for realm preservation 2022-10-09 10:19:21 -04:00
Dean Herbert
992441b9de Disable alpha component parsing in beatmap / skin colour sections 2022-09-21 16:11:41 +09:00
Dean Herbert
cf25ee8e84 Add test coverage of storyboard animation start time 2022-09-12 14:17:15 +09:00
Dean Herbert
5b758afd09
Merge branch 'master' into taiko-geki-katu 2022-09-07 16:22:47 +09:00
Dan Balasescu
7c0e99c5a8 Decode Geki/Katu from legacy taiko scores into LargeBonus 2022-09-07 00:12:34 +09:00
Dean Herbert
fa0a4614f8 Add failing test for second incorrect case of start time handling 2022-09-06 16:40:59 +09:00
Dean Herbert
abf0242686 Add failing test for incorrect start time of storyboard elements 2022-09-06 16:16:58 +09:00
Khang
adea29c106 Fix test failures 2022-08-24 03:37:33 -04:00
Khang
c7d4c739aa Add a basic NaN control point test for LegacyBeatmapDecoder 2022-08-24 02:53:55 -04:00
Khang
a81672f3dc Use an infinite tick distance instead of directly disabling tick generation for SliderEventGenerator 2022-08-22 23:31:24 -04:00
Khang
9f08c474ca Treat NaN slider velocity timing points as 1.0x but without slider ticks 2022-08-22 21:58:38 -04:00
Khang
e8d4bc4497 Allow NaN during beatmap parsing if desired 2022-08-22 21:04:26 -04:00
Dean Herbert
2b9d46d803 Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
Dean Herbert
bbbc0a863f Add test coverage of WorkingBeatmap retrieval from BeatmapManager 2022-07-25 15:30:49 +09:00
Dean Herbert
ef258122d2 Move GetDifficultyRating helper method to StarDifficulty 2022-06-23 19:51:58 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
9259aa94f1 Fix Catmull slider parsing with duplicate initial point 2022-05-24 11:47:42 +09:00
Dan Balasescu
fe49a7e678 Add failing tests 2022-05-18 17:10:19 +09:00
Dan Balasescu
478174dd58
Merge pull request #17416 from peppy/skin-fuck
Refactor skin construction
2022-03-25 15:36:06 +09:00
Dean Herbert
d6fc53579e Split out shared code for encode-decode cycle (and remove unrelated culture set) 2022-03-24 17:00:49 +09:00
Dean Herbert
a7554dcdf7 Use a constant for the early version timing offset 2022-03-24 16:43:41 +09:00
Dean Herbert
2efae031c9 Add test coverage of decode specifically 2022-03-24 16:39:56 +09:00
Dean Herbert
59a7eb5322 Add test coverage ensuring offsets are correct before and after legacy replay encode 2022-03-24 16:34:21 +09:00
Dean Herbert
7a1909bf97 Change parameter order of LegacySkin to put IStorageResourceProvider first
The optional resource store should not be before the (basically)
required resource provider.
2022-03-23 15:02:04 +09:00
Dan Balasescu
bda3cdc9a7 Add tests 2022-01-28 19:29:30 +09:00
Bartłomiej Dach
7dc3940dee
Add test coverage for preserving legacy beatmap info defaults 2022-01-27 21:49:26 +01:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
bb6f40d16e Add test coverage of all mod storages containing classic mod post-import 2022-01-19 14:34:27 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
b2d09b7b10 Fix further warnings 2022-01-12 23:42:12 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
b5975eee33 This file should have been deleted in a previous commit (rebase failure) 2022-01-12 17:49:11 +09:00
Dean Herbert
ba4ef0926f Remove incorrect test fixture specification 2022-01-12 17:00:17 +09:00
Dean Herbert
31a3161189 Make tests compile again 2022-01-12 17:00:16 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
fda529de26 Update usages of APIUser to RealmUser 2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
Dean Herbert
c383f26729 Remove EF specific tests that have since been replaced 2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dean Herbert
3d14511286 Remove MD5 comparison also 2022-01-10 12:17:32 +09:00
Dean Herbert
f6f24220c2 Fix LegacyScoreDecoderTest incorrectly comparing unset beatmap IDs
This has been wrong from the outside, but hidden by the fact that the
default values are equal. I've changed to MD5Hash which actually asserts
that the correct beatmap has likely arrived.

Found this in my realm changes, where it fails due to the beatmap ID
being a differing Guid in each case.
2022-01-08 15:28:13 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
f3e889d0f6 Fix incorrect nested result retrieval in ImportBeatmapTest 2022-01-04 11:51:41 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
4b88e257e5 Update usages of CleanRunHeadlessGameHost to match new signature 2021-12-24 20:17:34 +09:00
Dean Herbert
b0d14526ea Move test ScoreInfo creation to TestResources
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
dbb08f7d46 Use OnlineID for set operations 2021-12-10 16:11:48 +09:00
Bartłomiej Dach
ea6766d940
Add failing test case 2021-12-04 17:13:43 +01:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
306e13fa7b Remove all usages of FileStore.QueryFiles 2021-11-25 14:06:02 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dean Herbert
bbd3ea5b77 Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
Dean Herbert
f283770f34 Update mock RulesetInfo usage to set OnlineID instead of ID 2021-11-24 15:50:26 +09:00
Dean Herbert
8c60f37508 Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
Dean Herbert
63642450a4
Merge branch 'master' into fix-working-beatmap-wrong-exception-type 2021-11-21 15:50:07 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.

To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
59e763467f Move StoragePath implementation to an extension method 2021-11-19 16:08:38 +09:00
Bartłomiej Dach
8528cab40b
Add test coverage for ruleset load failure scenario 2021-11-17 22:10:45 +01:00
Dean Herbert
4d11794d31 Add test coverage of GetPlayableBeatmap timeout and cancellation 2021-11-17 11:11:25 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
5345018d4c Add test coverage of failed imports 2021-11-12 16:12:44 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events 2021-11-08 13:35:49 +09:00