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osu-lazer/osu.Game.Tests/Beatmaps
Dan Balasescu a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
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Formats Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
IO Move StoragePath implementation to an extension method 2021-11-19 16:08:38 +09:00
SliderEventGenerationTest.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
TestSceneBeatmapDifficultyCache.cs Change difficulty cache storage type to nullable 2021-11-20 17:00:50 +01:00
TestSceneEditorBeatmap.cs Add back inadvertently removed spacing 2020-09-14 17:52:59 +09:00
ToStringFormattingTest.cs Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
WorkingBeatmapTest.cs Add test coverage for ruleset load failure scenario 2021-11-17 22:10:45 +01:00