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mirror of https://github.com/ppy/osu.git synced 2025-01-28 04:02:57 +08:00
osu-lazer/osu.Game.Tests/Beatmaps
Dean Herbert f6f24220c2 Fix LegacyScoreDecoderTest incorrectly comparing unset beatmap IDs
This has been wrong from the outside, but hidden by the fact that the
default values are equal. I've changed to MD5Hash which actually asserts
that the correct beatmap has likely arrived.

Found this in my realm changes, where it fails due to the beatmap ID
being a differing Guid in each case.
2022-01-08 15:28:13 +09:00
..
Formats Fix LegacyScoreDecoderTest incorrectly comparing unset beatmap IDs 2022-01-08 15:28:13 +09:00
IO Update usages of CleanRunHeadlessGameHost to match new signature 2021-12-24 20:17:34 +09:00
SliderEventGenerationTest.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
TestSceneBeatmapDifficultyCache.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
TestSceneEditorBeatmap.cs Add back inadvertently removed spacing 2020-09-14 17:52:59 +09:00
ToStringFormattingTest.cs Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
WorkingBeatmapTest.cs Clean up cancellation handling in WorkingBeatmap 2021-11-20 17:23:55 +01:00