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Commit Graph

609 Commits

Author SHA1 Message Date
smoogipoo
5d55af5818 Fix hitobjects sometimes not fading in completely with HD mod 2020-11-11 16:35:48 +09:00
smoogipoo
b725c9cce9 Fix possible nullrefs 2020-11-11 00:24:28 +09:00
smoogipoo
e525784cb2 Clear lifetimeEntry after use 2020-11-11 00:24:14 +09:00
smoogipoo
31e4d71852 Rewrite HitObjectContainer with pooling support 2020-11-10 22:49:02 +09:00
smoogipoo
6f3f6dc28b Add hitobject lifetime support 2020-11-10 20:16:52 +09:00
smoogipoo
757a4b5c31 Add hitobject lifetime model 2020-11-10 19:26:01 +09:00
smoogipoo
88112801eb Remove result storage from hitobject 2020-11-10 18:56:16 +09:00
smoogipoo
f5076fe3b8 Revert unnecessary change 2020-11-10 18:15:11 +09:00
smoogipoo
d4d3a6621e Disable automatic lifetime management 2020-11-10 01:30:25 +09:00
smoogipoo
ac47399e6e Update state after OnApply() 2020-11-10 00:30:23 +09:00
smoogipoo
ec8b726ea8 Re-privatise start time bindable 2020-11-09 21:51:58 +09:00
Dan Balasescu
33c3b07101
Fix events not being bound correctly
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-11-09 19:06:48 +09:00
smoogipoo
b1e039bcec Prevent overrides from messing with application/freeing 2020-11-07 00:40:26 +09:00
smoogipoo
3a4bd73823 Fix DHOs being freed when not expected 2020-11-07 00:25:26 +09:00
smoogipoo
7eceda242b Change derived class to use property 2020-11-06 23:04:28 +09:00
smoogipoo
2d892c7407 Allow Apply() to be called multiple times sequentially 2020-11-06 23:03:29 +09:00
smoogipoo
248d342a2f Initial Apply()/FreeAfterUse() DHO implementation 2020-11-06 23:02:37 +09:00
Dean Herbert
a0b3379909 Fix judgement offsets being zero when windows are empty 2020-11-05 18:58:37 +09:00
Dean Herbert
0cadb31947 Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-05 17:07:52 +09:00
smoogipoo
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Dean Herbert
68b7efe4d5 Change order of execution to be chronological 2020-11-04 17:14:23 +09:00
Dean Herbert
831325978a Always execute UpdateHitStateTransforms (even for idle) 2020-11-04 17:14:23 +09:00
Dean Herbert
3b6cf95f49 Remove parameter from StartTime method and add obsoleted previous version 2020-11-04 16:39:52 +09:00
Dean Herbert
7f30140b7e Add new method handling hit state specifically
Until now UpdateStateTransforms was applying results offsets to
StartTime. This didn't cover the case of a HitObject with duration,
where the call would be made with `StartTime + hitOffset` rather than
`EndTime + hitOffset`.

To resolve this, a new method has been added which should be used to
handle hit-specific state transforms.
2020-11-04 16:13:14 +09:00
Berkan Diler
fe3a23750c Use char overloads for string methods 2020-10-16 11:52:29 +02:00
smoogipoo
372761a46f More/better commenting 2020-10-12 19:22:34 +09:00
smoogipoo
eb4ef157ca Fix implicit segments not being constructed correctly 2020-10-12 19:16:37 +09:00
smoogipoo
48c0ae40ef Fix multi-segment sliders not parsing correctly 2020-10-12 18:04:28 +09:00
smoogipoo
696e3d53af Fix slider samples being overwritten by the last node 2020-10-09 20:50:09 +09:00
Dean Herbert
eacc7dca9a Fix SliderPath not handling Clear correctly 2020-10-09 06:31:59 +09:00
Dean Herbert
3c3c1ce885 Don't force playback of (non-looping) DrawableHitObject samples after skin change 2020-10-07 18:18:01 +09:00
Dean Herbert
a8151d5c63 Fix HitWindows getting serialized alongside HitObjects
These were being serialized as the base type. On deserialization, due to
the HitWindow of objects being non-null, they would not get correctly
initialised by the CreateHitWindows() virtual method.

- Closes #10403
2020-10-07 13:45:42 +09:00
Dean Herbert
c622adde7a Rename method back and add xmldoc 2020-10-05 16:24:02 +09:00
Dean Herbert
9f43dedf59 Fix missing line 2020-10-05 15:12:34 +09:00
Dean Herbert
758088672c Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Bartłomiej Dach
2ddfd79923 Replace object pattern match with simple conditional 2020-10-03 08:09:10 +02:00
Bartłomiej Dach
2b1ef16f89 Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
Dean Herbert
3069428efe
Merge pull request #10316 from smoogipoo/fix-spinner-flicker
Fix default spinner flashing yellow glow before completion
2020-10-01 22:29:48 +09:00
smoogipoo
ab33434a8a Reword xmldocs to better describe nested events 2020-10-01 21:54:43 +09:00
smoogipoo
042c39ae1b Remove redundant string interpolation 2020-10-01 21:48:45 +09:00
smoogipoo
d7f9b8045c Safeguard againts multiple ApplyResult() invocations 2020-10-01 21:33:54 +09:00
Dean Herbert
b7ac779760 Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek 2020-10-01 16:46:14 +09:00
smoogipoo
cb6b35116a Merge branch 'master' into scoring-standardisation 2020-10-01 12:28:51 +09:00
smoogipoo
c9f38f7bb6 Add obsoletion notice 2020-10-01 12:28:33 +09:00
Dean Herbert
4b70fe8585 Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek 2020-09-30 22:46:09 +09:00
Dean Herbert
6cceb42ad5 Remove unused DI resolution 2020-09-30 15:50:53 +09:00
Dean Herbert
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
smoogipoo
6264a01ecc Add guard against using the wrong hit result 2020-09-29 16:33:38 +09:00
Dean Herbert
5d1c377379 Fix HitObject samples getting stuck in a playing state on seeking far into the future 2020-09-29 15:07:55 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Dean Herbert
4f0c0ea5f9 Fix hit samples playing while paused / seeking in the editor 2020-09-28 18:17:47 +09:00
Dean Herbert
59bfa08684 Forcefully re-apply DrawableHitObject state transforms on post-load DefaultsApplied 2020-09-25 18:26:54 +09:00
Dean Herbert
33fad27ec2 Avoid API change to DrawableHitObject 2020-09-24 13:28:29 +09:00
Dean Herbert
00b0228b61 Merge branch 'master' into fix-taiko-editor-type-stats 2020-09-24 13:18:13 +09:00
Dean Herbert
fee379b4b9 Reword xmldoc for legibility 2020-09-23 18:12:07 +09:00
Dean Herbert
9a0e5ac154 Handle type/strength changes from samples changes 2020-09-23 18:09:40 +09:00
Dean Herbert
a1ec167982 Add the ability to toggle new combo state from composer context menu 2020-09-23 16:38:16 +09:00
smoogipoo
73a7b759cb Add missing obsoletion notice 2020-09-17 17:04:44 +09:00
Dean Herbert
a8b405791a Fix non-convert slider and spinner serialization 2020-09-14 17:32:32 +09:00
Salman Ahmed
5439099b7c Merge GlobalSkinConfiguration settings into the LegacySetting enum 2020-07-29 10:35:51 +03:00
smoogipoo
5f98195144 Load nested hitobjects during map load 2020-07-24 18:16:36 +09:00
Dean Herbert
ac602846df Expose balance and sample loading methods in DrawableHitObject 2020-07-22 16:37:58 +09:00
smoogipoo
e95a1beaef Update state after applying hitobject 2020-07-15 16:53:27 +09:00
Bartłomiej Dach
c5049b51c5 Mark normal-hitnormal sample as layered 2020-06-22 20:08:29 +02:00
smoogipoo
88aed1d504 Merge branch 'master' into update-inspectcode-version 2020-06-09 20:12:39 +09:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
Dean Herbert
1992a3db54 Fix redundant override showing up in build warnings 2020-06-03 15:50:00 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
smoogipoo
cac6e93575 Restore original IHasCurve implementation 2020-06-01 15:11:58 +09:00
smoogipoo
53b58910c3 Invert interface definition 2020-06-01 14:27:39 +09:00
Dean Herbert
e688033967 Fix incorrect xmldoc 2020-05-31 22:39:03 +09:00
Dean Herbert
f9883373bb Flip direction to avoid breaking other usages 2020-05-29 16:11:26 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
b8e0a6f127 Move sett from EndTime to Duration 2020-05-27 12:37:44 +09:00
Dean Herbert
6b5b215299 Split out IHasPath from IHasCurve to better define hitobjects 2020-05-26 17:44:47 +09:00
Dean Herbert
0cc6d6d97c
Merge pull request #9033 from smoogipoo/applydefaults-cancellation
Add cancellation token support to CreateNestedHitObjects()
2020-05-26 12:04:06 +09:00
smoogipoo
6f4cd6111c Drop obsoletion status for now 2020-05-25 16:50:49 +09:00
smoogipoo
bc35bc5efb Merge branch 'master' into applydefaults-cancellation 2020-05-25 16:45:30 +09:00
Dan Balasescu
7846445b45
Merge branch 'master' into mania-distance-snap-grid 2020-05-22 21:17:25 +09:00
Dan Balasescu
648fc3af41
Merge branch 'master' into bar-line-floating-point 2020-05-22 16:32:25 +09:00
Dean Herbert
ce35d09e7d Fix incorrect alpha application to lines on rewinding 2020-05-22 12:45:37 +09:00
Dean Herbert
ce223a2bd8 Silence hit sounds while seeking 2020-05-21 11:08:06 +09:00
Dean Herbert
c2697d3907 Use DrawableSample in SkinnableSound class 2020-05-20 20:49:01 +09:00
Dean Herbert
db4e3047dd Add test for final sample output 2020-05-19 23:28:13 +09:00
Bartłomiej Dach
17ae392a75 Apply rounding to bar line start times 2020-05-17 22:11:13 +02:00
smoogipoo
6cd1753459 Add overload to prevent crashes (bosu) 2020-05-15 18:51:44 +09:00
smoogipoo
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7 Add cancellation token support to CreateNestedHitObjects() 2020-05-15 18:07:41 +09:00
smoogipoo
22dda3fe02 Make ScrollingHitObjectContainer respond to defaults applied events 2020-05-08 18:49:58 +09:00
smoogipoo
efff2bf15d Add HitObject to DefaultsApplied event 2020-05-08 18:49:19 +09:00
smoogipoo
93151f7612 Add back necessary events + addition to list 2020-04-22 18:32:59 +09:00
smoogipoo
8b0274fedd Remove obsolete methods 2020-04-22 17:55:50 +09:00
Dean Herbert
8ebc2ae03d Never run subtree masking 2020-04-20 20:48:35 +09:00
smoogipoo
44981431c5 Remove suffix hackery 2020-04-14 21:33:32 +09:00
smoogipoo
6935221463 Improve logic for CSB transfer 2020-04-14 21:05:07 +09:00
smoogipoo
58a7313091 Fix fallback for file hit samples 2020-04-13 20:09:17 +09:00
smoogipoo
cee4b005e6 Fix custom sample set 0 not falling back to default samples 2020-04-13 20:00:06 +09:00
Dean Herbert
65b96079a0 Move dampening to base implementation and change range to 0..1 2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7 Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback 2020-04-12 01:46:32 +02:00
Fire937
f274ec297c Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00