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Commit Graph

36366 Commits

Author SHA1 Message Date
Andrei Zavatski
ec8532951c Make Thickness property auto 2022-11-21 10:32:19 +03:00
Dean Herbert
2774c1ea49
Merge pull request #21215 from jai-x/triangles-bundled-beatmap
Add winner of Triangles mapping competition as a bundled beatmap
2022-11-21 16:22:23 +09:00
Andrei Zavatski
14a4de36f4 Expose thickness property 2022-11-21 10:20:35 +03:00
Dean Herbert
3da21e596a Add support for storyboards with incorrect path specifications (\\ instead of \)
Closes https://github.com/ppy/osu/issues/21204.
2022-11-21 16:12:01 +09:00
Dean Herbert
9a330c3cdb Apply nullability and clean up conditionals 2022-11-21 15:02:45 +09:00
Dean Herbert
a07b033d22
Merge branch 'master' into triangles-v2 2022-11-21 14:55:01 +09:00
Dean Herbert
981264b011 Avoid crashing when a system audio device provides a null name 2022-11-21 14:51:41 +09:00
Dean Herbert
40f2da364c Limit how far before the first hitobject that barlines can be generated 2022-11-21 14:40:25 +09:00
Dean Herbert
93a189603a Hide spinner ticks / bonus from results screen when not applicable to score 2022-11-21 14:20:36 +09:00
Dean Herbert
4a79141824
Merge pull request #21338 from RATCM/fix-leaderboard-filter
Match leaderboard filter behaviour to web
2022-11-21 14:01:55 +09:00
Dean Herbert
e53b4321ff Ensure two day separators are not added in a row 2022-11-21 14:01:10 +09:00
Dean Herbert
fa7b45dfb1 Fix chat day separator not being added on pending message resolution
Closes #21316.
2022-11-21 13:52:14 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
Dean Herbert
c7ae837687 Increase maximum aspect ratio for tablet settings to 23:9 / 2.55 2022-11-21 12:45:54 +09:00
Dean Herbert
92aea22cd3
Merge pull request #21340 from vegguid/MetadataLanguage-FirstSetup
Added PreferOriginalMetadataLanguage to FirstRunSetup
2022-11-21 12:16:56 +09:00
vegguid
a431b793b9 Added PreferOriginalMetadataLanguage to FirstRunSetup 2022-11-20 23:18:19 +01:00
Andrei Zavatski
18c79dfda3 Move all the logic into BarsInfo class 2022-11-20 23:00:13 +03:00
RATCM
f5fbb7c8de Changed comments 2022-11-20 19:27:40 +01:00
RATCM
d20a357c0e Fixed ordering bug 2022-11-20 19:24:51 +01:00
RATCM
9040dfbd4e Match leaderboard filter behaviour to web 2022-11-20 17:39:46 +01:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Bartłomiej Dach
0f382590e6
Remove unnecessary #nullable disable 2022-11-20 15:31:51 +01:00
Bartłomiej Dach
33b2fe46d9
Add xmldoc to HistoryTextBox 2022-11-20 12:29:47 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
Regressed in c40c70509e.

As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.

Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
Andrei Zavatski
36141cb2a4 Make BarsInfo a class 2022-11-20 05:14:07 +03:00
Salman Ahmed
4b0ba86bd0 Identify scrolling rulesets using temporary DrawableRuleset instances 2022-11-20 04:12:52 +03:00
Salman Ahmed
58296bd4f0 Introduce IDrawableScrollingRuleset for editor consumption 2022-11-20 04:11:10 +03:00
Andrei Zavatski
fcb52ee237 Make BarsInfo a readonly struct 2022-11-20 02:28:07 +03:00
Andrei Zavatski
fbfcf49ea6 Remove readonly modifier from struct fields 2022-11-20 02:13:54 +03:00
Andrei Zavatski
2cb966b47c Rework BarsInfo struct 2022-11-20 01:48:54 +03:00
Andrei Zavatski
6c62cfb830 Store barBreadth as a separate float 2022-11-19 23:40:02 +03:00
Andrei Zavatski
67ee9f3915 Naming adjustments 2022-11-19 23:34:55 +03:00
Andrei Zavatski
f1201454b7 Use value tuples 2022-11-19 23:29:50 +03:00
Andrei Zavatski
6f449a583e Handle empty values as a separate case 2022-11-19 23:27:48 +03:00
Terochi
eff6c7be64 Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Bartłomiej Dach
0c671a2a82
Merge branch 'master' into fix-tablet-aspect-ratio-values 2022-11-19 14:32:24 +01:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time 2022-11-19 12:09:04 +01:00
Salman Ahmed
60c424837b
Merge branch 'master' into disable-scroll-speed-on-osu 2022-11-19 12:13:45 +03:00
Salman Ahmed
2e3af97892 Remove unused using 2022-11-19 12:13:36 +03:00
Andrei Zavatski
0239103b6b Fix BeatmapOverlay crashing test scene 2022-11-19 11:33:14 +03:00
Andrei Zavatski
05992d3aa8 CI fix 2022-11-19 10:23:37 +03:00
Andrei Zavatski
9b8f98735c Use struct for bars description 2022-11-19 10:16:58 +03:00
Andrei Zavatski
7d02cbafed Merge branch 'master' into beatmap-bar 2022-11-19 09:58:10 +03:00
Andrei Zavatski
11f5fddc1f Remove redundant returns 2022-11-19 09:57:52 +03:00
Dean Herbert
130f776427
Merge pull request #21267 from peppy/catch-file-enumeration-errors
Catch and gracefully handle file/directory enumeration failures during stable import
2022-11-19 15:38:40 +09:00
Salman Ahmed
290369db47 Hide scroll speed slider on rulesets which don't support it 2022-11-19 06:42:27 +03:00
Salman Ahmed
016de2f5a0 Fix editor not always playing hitsounds with clock offsets applied 2022-11-19 05:15:22 +03:00
Andrei Zavatski
e8ca9f5dc5 Rework BarGraph to use Quads 2022-11-19 00:22:57 +03:00
Salman Ahmed
1be8c6bd9c Fix "perform from screen" not considering screen load state 2022-11-18 17:23:10 +03:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-18 12:11:22 +01:00
Dan Balasescu
e4fc14faee
Merge pull request #21270 from peppy/auto-advance-bindings
Auto-advance binding for ruleset key bindings
2022-11-18 16:19:54 +09:00
Dan Balasescu
9d33a6568e
Merge pull request #21292 from peppy/fix-binding-two-keys-single-binding
Fix being able to bind two non-modifier keys to the same binding
2022-11-18 16:19:38 +09:00
Dan Balasescu
d8e99d811d
Merge pull request #21293 from frenzibyte/fix-timeline-extent-scrolling
Fix timeline potentially scrolling at extents while not dragging
2022-11-18 16:19:30 +09:00
Dean Herbert
d59befc9d3 Fix initial visual state of positions before sort runs 2022-11-18 16:08:27 +09:00
Dean Herbert
aff218dfd5 Redirect through validity function rather than overriding Sort 2022-11-18 16:03:40 +09:00
Dean Herbert
20af8217f4 Tidy up bindable flow 2022-11-18 15:50:41 +09:00
Dean Herbert
e4f522aad1 Fix inspections / typos 2022-11-18 15:47:37 +09:00
Dean Herbert
d17c091d63 Move constant to a better location 2022-11-18 15:47:31 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Salman Ahmed
90cd386323 Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Dean Herbert
bab5be8dee
Merge pull request #21290 from smoogipoo/multiplayer-test-debug
Add some debugging for multiplayer test failures
2022-11-18 15:39:33 +09:00
Dean Herbert
e658efbefa Fix being able to bind two non-modifier keys to the same binding 2022-11-18 15:34:41 +09:00
Dan Balasescu
c2a127dc68
Merge pull request #21289 from peppy/fix-triangle-button-flash
Fix triangle button flash effect looking incorrect
2022-11-18 15:26:43 +09:00
Dan Balasescu
219d049edf
Merge pull request #21140 from maromalo/long-standard
Standardise scores to `long` type
2022-11-18 15:26:33 +09:00
Dan Balasescu
cc434c9113
Merge pull request #21288 from peppy/fix-no-network-slow-gameplay-load
Fix entering gameplay while network connection is in a bad state taking too long
2022-11-18 15:24:31 +09:00
Dan Balasescu
7e9d2ecaf5
Merge pull request #21287 from peppy/fix-null-ref-persistent-endpoint-connector
Fix potential incorrect connection state resulting in null reference
2022-11-18 15:08:33 +09:00
Dan Balasescu
b0faa009c1 Add some debugging for multiplayer test failures 2022-11-18 14:52:11 +09:00
Dean Herbert
5fc0d45675 Fix triangle button flash effect looking incorrect 2022-11-18 14:30:59 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dan Balasescu
d47c46d144 Compute raw score in-line
Saves on an allocation (though it seems to only be a ValueType so it
shouldn't be a big deal) and a tail-call.
2022-11-18 14:22:28 +09:00
Dean Herbert
964ceddf83 Fix API queue only being flushed once while in a failing state 2022-11-18 14:21:37 +09:00
Dean Herbert
e4d134a820 Reduce time waited on a score submission token from 60 to 30s 2022-11-18 14:07:40 +09:00
Dan Balasescu
1b1fed723d
Merge pull request #21269 from peppy/fix-key-bindings-keyword
Move "keybindings" keyword to correct section
2022-11-18 14:05:08 +09:00
Dan Balasescu
551192b413 Refactor a bit for readability 2022-11-18 13:55:37 +09:00
Dean Herbert
a5d22195f2 Fix potential incorrect connection state resulting in null reference 2022-11-18 13:45:46 +09:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dan Balasescu
a776622ce0
Merge pull request #21284 from peppy/now-playing-overlay-texture-reduction
Fix `NowPlayingOverlay` loading background texture too early (and permanently)
2022-11-18 12:09:16 +09:00
Dan Balasescu
c34dd27674
Merge pull request #21276 from peppy/eager-triangles-disposal
Eagerly dispose of triangles intro textures to avoid holding for full length of game session
2022-11-18 11:58:39 +09:00
Dan Balasescu
baa4fd56e2
Merge pull request #21279 from peppy/news-load-unload
Fix news post images never unloading from memory after first display
2022-11-18 11:56:13 +09:00
Dan Balasescu
13fe0d3491
Merge pull request #21278 from peppy/overlay-header-texture-reduction
Avoid loading overlay headers until first open
2022-11-18 11:53:46 +09:00
Dean Herbert
b53f9baf6a Fix NowPlayingOverlay loading background texture too early (and permanently) 2022-11-18 11:21:12 +09:00
Dean Herbert
93c2280754 Fix supporter filters text not being set correctly 2022-11-18 10:35:05 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
eb691266c1 cleanup 2022-11-17 21:50:39 +01:00
Dean Herbert
b37e9c0266 Fix news post images never unloading from memory after first display 2022-11-18 00:01:53 +09:00
Dean Herbert
73e4827d36 Avoid loading overlay headers until first open
Also switches them to use non-atlased target as they won't benefit much
from atlasing.
2022-11-17 23:55:43 +09:00
Dean Herbert
63c1855511 Avoid loading beatmap listing placeholders until required 2022-11-17 23:42:21 +09:00
Dean Herbert
a3e8cc1663 Mark beatmap listing placeholder textures as large 2022-11-17 23:41:35 +09:00
Dean Herbert
20d87fbed4 Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
Piggey
fa00fc5c6d change scoresType to be a bindable 2022-11-17 13:27:56 +01:00
Dragon
a25c94d567 Replacing structure to use LimitedCapacityQueue.cs 2022-11-17 13:07:06 +01:00
Dragon
a9747d367c Cleaning up 2022-11-17 13:07:06 +01:00
Terochi
0100c01b82 Implemented finite limit of stored history. 2022-11-17 13:07:06 +01:00
Terochi
5253f5309e Added more tests for new features 2022-11-17 13:07:06 +01:00
Terochi
44c3e71746 Reversed indexing 2022-11-17 13:07:06 +01:00
Terochi
3d4962e181 Added functioning tests. 2022-11-17 13:07:06 +01:00
Terochi
6d83af01e2 Moved and renamed MessageHistoryTextBox.cs for better fit. 2022-11-17 13:07:06 +01:00
Dragon
b9590320b7 Moved implementation to ChatRecentTextBox.cs and derived ChatTextBox.cs and StandAloneChatDisplay.cs from it. 2022-11-17 13:07:06 +01:00
Dragon
a1af663682 Implemented previous messages lookup in the ChatTextBox.cs 2022-11-17 13:07:06 +01:00
Piggey
dea2a6ed8d override sort() function in SoloGameplayLeaderboard 2022-11-17 12:12:36 +01:00