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Avoid crashing when a system audio device provides a null
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@ -59,7 +59,11 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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// the dropdown. BASS does not give us a simple mechanism to select
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// specific audio devices in such a case anyways. Such
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// functionality would require involved OS-specific code.
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dropdown.Items = deviceItems.Distinct().ToList();
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dropdown.Items = deviceItems
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// Dropdown doesn't like null items. Somehow we are seeing some arrive here (see https://github.com/ppy/osu/issues/21271)
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.Where(i => i != null)
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.Distinct()
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.ToList();
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}
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protected override void Dispose(bool isDisposing)
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