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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-22 20:20:25 +08:00
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36,952
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4
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796
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a407bfe73bc0e4aefce7a30a00a4daf6cb30c481
Commit Graph
346 Commits
Fix unintended changes due to renaming or otherwise
smoogipoo
·
2021-02-10 20:27:47 +09:00
c458c4cfae
Merge branch 'hit-policy-refactor' into classic-mode-flags
smoogipoo
·
2021-02-08 20:12:33 +09:00
7021d1dfdc
Add/use IHitObjectContainer interface instead of IEnumerables
smoogipoo
·
2021-02-08 20:11:06 +09:00
f4a31287bf
Add OOHP tests
smoogipoo
·
2021-02-05 15:36:47 +09:00
6aece18f8d
Add object-ordered hit policy
smoogipoo
·
2021-02-05 15:36:47 +09:00
a4551dc1ee
Add SetHitObjects() to IHitPolicy instead of using ctor
smoogipoo
·
2021-02-05 15:25:03 +09:00
8adf37d958
Add IHitPolicy interface
smoogipoo
·
2021-02-05 15:25:03 +09:00
08aae011c1
Better indicate ordering
smoogipoo
·
2021-02-05 15:25:03 +09:00
df1df81847
Rename OrderedHitPolicy -> StartTimeOrderedHitPolicy
smoogipoo
·
2021-02-05 15:25:03 +09:00
0528469b44
Pass a score to the replay recorder to allow reading more general scoring data
Dean Herbert
·
2020-12-14 16:52:14 +09:00
1793385e96
Remove 1000ms offset and adjust comment
smoogipoo
·
2020-11-30 18:28:04 +09:00
fdef6e479c
Add MaximumJudgementOffset to DrawableHitObject, use in more places
smoogipoo
·
2020-11-26 01:12:42 +09:00
0414e5c550
Remove more code and make some methods private
ekrctb
·
2020-11-22 18:51:16 +09:00
c506b438bf
Merge remote-tracking branch 'origin/master' into on-drawable-hitobject-added
ekrctb
·
2020-11-21 15:25:16 +09:00
295ca38cda
Event -> virtual method
ekrctb
·
2020-11-21 15:20:33 +09:00
4345d8dcb6
Rework and rename to OnNewDrawableHitObject.
The semantics is changed and hopefully more clear.
ekrctb
·
2020-11-21 00:27:19 +09:00
82aefa3868
Fix more than one proxy is created
ekrctb
·
2020-11-20 18:42:48 +09:00
27f5a99726
Use event instead of using custom pools (osu)
ekrctb
·
2020-11-20 17:56:47 +09:00
cd16a3fa61
Show main judgement content above hitobjects
Dean Herbert
·
2020-11-20 16:25:48 +09:00
7fe0923fcf
Remove depth specifications
Dean Herbert
·
2020-11-20 15:11:24 +09:00
185653b1d8
Remove unnecessary using statement
Dean Herbert
·
2020-11-20 15:01:37 +09:00
45b1fcf26f
Remove no longer necessary code from OsuPlayfield
Dean Herbert
·
2020-11-20 14:57:08 +09:00
af67b4a346
Move "drawable" to first prefix
Dean Herbert
·
2020-11-14 18:05:30 +09:00
7ac4d2c4be
Rejig namespaces
Dean Herbert
·
2020-11-14 18:04:59 +09:00
90f37ff4ab
Move implementation into OsuPlayfield
smoogipoo
·
2020-11-14 01:03:23 +09:00
5b60f32c7f
Add osu! editor pooling support
smoogipoo
·
2020-11-13 17:28:26 +09:00
f7f70d41df
Implement now abstract method
smoogipoo
·
2020-11-13 14:58:32 +09:00
beb6bbd2a1
Add nested osu! hitobject pooling
smoogipoo
·
2020-11-12 15:59:48 +09:00
3f78d81386
Adjust pooling implementation with branch changes
smoogipoo
·
2020-11-12 15:39:02 +09:00
1ea526b5ef
Add top-level osu! hitobject pooling
smoogipoo
·
2020-11-12 15:39:02 +09:00
bf72961959
Move casts to DrawableHitObject instead
Dean Herbert
·
2020-11-05 15:41:55 +09:00
54f927ee11
Make FollowPointRenderer use hitobject models
smoogipoo
·
2020-11-05 15:01:45 +09:00
9c1c9945af
Add some simple border styles
Dean Herbert
·
2020-10-20 13:59:03 +09:00
267b399f9f
Move setting to osu! ruleset subsection
Bartłomiej Dach
·
2020-10-19 21:05:21 +02:00
bca0539735
Move border to more appropriate namespace
Bartłomiej Dach
·
2020-10-19 20:56:34 +02:00
4267d23d59
Allow toggling border on & off during gameplay
Bartłomiej Dach
·
2020-10-19 20:41:45 +02:00
4af3fd1ed6
Fix code style issues & compilation failures
Bartłomiej Dach
·
2020-10-19 20:22:48 +02:00
053c7a69a6
Merge branch 'master' into visible-playfield-boundary
Dean Herbert
·
2020-10-19 18:05:28 +09:00
22bde43106
Make SettingsItem conform to IHasCurrentValue
Dean Herbert
·
2020-10-06 17:18:54 +09:00
9d7880afda
Actually multiply by the multiplier
Endrik Tombak
·
2020-10-02 19:34:49 +03:00
8cd13729ee
Move implementation to LegacyCursorTrail
Endrik Tombak
·
2020-10-02 19:34:06 +03:00
16f331cf6d
Get bound copy instead
Endrik Tombak
·
2020-10-01 23:41:24 +03:00
fa1903cd03
Do not decrease density
Endrik Tombak
·
2020-10-01 23:27:57 +03:00
abf1afd3f1
Consider cursor size in trail interval
Endrik Tombak
·
2020-10-01 23:23:28 +03:00
9e52f9c858
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
Yao Chung Hu
·
2020-09-05 01:50:13 -05:00
96f39dd350
Merge branch 'master' into playfield-shift
Sebastian Krajewski
·
2020-08-05 22:34:43 +02:00
2c73fc0e1b
Always place spinners behind hitcircles/sliders
smoogipoo
·
2020-08-05 15:40:45 +09:00
24bc9b33b1
Rename the property to "AlignWithStoryboard"
Sebastian Krajewski
·
2020-08-04 15:43:33 +02:00
9fb7b8f3d8
Apply playfield's offset only in play mode
Sebastian Krajewski
·
2020-08-03 14:18:45 +02:00
675f618b28
Add playfield shift like in osu-stable
Sebastian Krajewski
·
2020-08-03 13:00:36 +02:00
c48648ea2a
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