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Commit Graph

489 Commits

Author SHA1 Message Date
Bartłomiej Dach
9dae806734
Use IsRewinding in a few more places 2023-07-08 13:32:24 +02:00
Dean Herbert
c1f23ef211 Add beat snap grid for osu!catch editor
As discussed in https://github.com/ppy/osu/discussions/23462.
2023-06-06 17:52:29 +09:00
Terochi
bb1ed387ef fixed missed bit and comments 2023-04-22 10:54:50 +02:00
Terochi
847b63066b fix 2023-04-21 22:44:31 +02:00
Dean Herbert
836c884aae Fix circle-size based scale being applied twice to caught fruit
Closes #22968.
2023-03-29 18:03:22 +09:00
ekrctb
812a4b412a Move judgement result revert logic to Playfield
Previously, some judgement results were not reverted
when the source DHO is not alive (e.g. frames skipped in editor).
Now, all results are reverted in the exact reverse order.
2023-01-19 19:57:13 +09:00
ekrctb
d664a66a37 Remove redundant canBeNull: true 2023-01-15 23:11:59 +09:00
ekrctb
b88091262d Remove #nullable disable from Catch.UI 2023-01-15 17:29:35 +09:00
Dylan Nantz
f5cc2f6ed5 remove unnecessary using 2022-12-14 11:19:16 -05:00
Dylan Nantz
ee945c9b58 disable mouse input to touchscreen controls 2022-12-14 10:34:21 -05:00
Dean Herbert
775952380f Remove unused using statements 2022-12-13 18:57:17 +09:00
Dylan Nantz
0dd4e0cf94 hide cursor in catch 2022-12-12 21:18:01 -05:00
Bartłomiej Dach
7f68fe429f
Remove unused using directive 2022-11-30 20:01:59 +01:00
Bartłomiej Dach
285248d554
Fix potential null dereference in CatchPlayfield 2022-11-30 20:01:11 +01:00
Dean Herbert
5ce2d6f54a Hide the game mouse cursor when playing osu!catch with relax mod 2022-11-30 18:13:53 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Hồ Nguyên Minh
3f8c4a5dff Stack Catch dash/normal touch input vertically 2022-11-13 17:09:43 +07:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
ccbac08985
Merge pull request #20593 from ekrctb/catch-editor-height
Allow arbitrary height catch editor
2022-10-18 12:10:49 +09:00
Dean Herbert
f3e85d2302 Fix initial state being wrong due to BindValueChanged call in BDL load 2022-10-12 15:26:26 +09:00
Dean Herbert
ea3d08d5a0 Fix collision of external hide with internal logic in LegacyCatchComboCounter 2022-10-12 15:26:26 +09:00
Dean Herbert
2e3e4ac5be Update CatchComboDisplay to use NRT 2022-10-12 15:26:26 +09:00
Dean Herbert
652bc4ac61 Update CatchComboDisplay implementation to use newly exposed bindable 2022-10-12 15:14:33 +09:00
Dean Herbert
d2d589a156 Expose HUD state via Player 2022-10-12 15:11:52 +09:00
Dean Herbert
a10fda2843
Merge branch 'master' into catch-combo-hide 2022-10-12 15:00:35 +09:00
Dean Herbert
994db55b6d Simplify check conditionals 2022-10-07 02:22:13 +09:00
NullifiedJosh
6543171169
Fix formating. 2022-10-06 18:30:49 +08:00
NullifiedJosh
0f6a6287f2
Fix bugs and add test 2022-10-06 18:17:33 +08:00
ekrctb
e8cd9a5d11 Allow arbitrary height catch editor
Useful because can see more notes at once.
2022-10-06 17:26:03 +09:00
NullifiedJosh
0e38ff07c7
Check if relax is one of the mods, if so hide. 2022-09-23 20:19:56 +08:00
cdwcgt
857e943b8d
hide catchcombo when Hud hide 2022-09-12 19:14:08 +09:00
Dean Herbert
8cfeaa28a0
Merge pull request #19774 from josh-codes/master
Add basic touch support for osu!catch
2022-09-09 17:15:46 +09:00
Dean Herbert
bffc9555bf Adjust visuals slightly further (and remove double-gray application) 2022-09-09 16:12:54 +09:00
Dean Herbert
f3fc8af6ee Adjust visuals 2022-09-09 16:04:37 +09:00
Dean Herbert
64eaf461ac Simplify input handling even further 2022-09-09 16:04:37 +09:00
Dean Herbert
ba951b76f7 Unify and simplify input handling code 2022-09-09 15:28:40 +09:00
Dean Herbert
e6ba95ee16 Don't bother calculating active keys if input source was not handled 2022-09-09 15:22:12 +09:00
Dean Herbert
a42c1af09e Tidy up highlighting code and ensure read-only access to dictionary by highlight areas 2022-09-09 15:21:20 +09:00
Dean Herbert
715e9018da Tidy up code and naming 2022-09-09 15:11:26 +09:00
Dean Herbert
2709a4d398 Ensure overlay is always shown when movement is detected on mouse or keyboard 2022-09-09 15:04:25 +09:00
Josh
888d8b2817
Removed redudent code & converted use of OnDrag to OnMouseMove` 2022-09-08 20:39:53 +08:00
Dean Herbert
b9afe6f4cf Tidy up code quality 2022-09-08 19:44:29 +09:00
Dean Herbert
4f22616860 Rename class to match osu! version 2022-09-08 19:44:24 +09:00
Josh
161c54df1c
Refactor UI and add drag support 2022-09-03 14:14:34 +08:00
Josh
40ff2d50dd
Refactor UI and add drag support 2022-09-03 02:31:58 +08:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Josh
be7367b90e Invert the dash and normal hits. 2022-08-15 17:52:26 +08:00
Josh
ff497c452f Fix formatting + Add tests + fix touch UI 2022-08-15 17:23:29 +08:00
Josh
09e45f39b2 Add the touchinputfield file because it was untracked 2022-08-13 19:55:47 +08:00