Dean Herbert
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d6c4be207b
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Simplify naming
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2021-05-26 16:44:44 +09:00 |
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Dean Herbert
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ad3e4287cd
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Move distanceToPrev inside randomisation function
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2021-05-26 16:44:05 +09:00 |
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Dean Herbert
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6ca9b37c28
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Make random generator a field to avoid passing around internally
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2021-05-26 16:42:20 +09:00 |
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Dean Herbert
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6181b1ac92
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Simplify previous object handling by using a class instead of struct
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2021-05-26 16:42:20 +09:00 |
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Dean Herbert
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c5ff052096
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Change internal to public
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2021-05-26 16:31:25 +09:00 |
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Pasi4K5
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c85d5513be
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Remove redundant parameter and unused setters
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2021-05-25 21:42:26 +02:00 |
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Pasi4K5
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bdbd64c88d
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Fix sliders being partly outside of the playfield in some cases
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2021-05-25 21:32:18 +02:00 |
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Dean Herbert
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a3c78674a1
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Add new interface for autoplay mods
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2021-05-25 18:09:24 +09:00 |
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Pasi4K5
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098d8c2131
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Add complete randomisation for first hit object and hit objects after spinners
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2021-05-24 15:13:31 +02:00 |
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smoogipoo
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3db995c778
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Fix sliders jumping around the screen on movement
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2021-05-24 17:15:57 +09:00 |
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Dean Herbert
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8336428574
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Add regression test for spinner sample actually transforming its frequency
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2021-05-24 15:10:33 +09:00 |
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Dean Herbert
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53b5341bb9
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Simplify application logic
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2021-05-24 14:34:27 +09:00 |
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Dean Herbert
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a92ded8a2f
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Apply renaming and general code clean-up
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2021-05-24 14:28:07 +09:00 |
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Dean Herbert
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88d7bc195d
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Split out and clean up playfield sizing references
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2021-05-24 14:27:56 +09:00 |
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Dean Herbert
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8dd3f11d28
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Tidy up struct and previous object handling
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2021-05-24 14:19:10 +09:00 |
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Dean Herbert
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bb2fae55ce
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Merge branch 'master' into refactor-selection-rotate-logic
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2021-05-21 19:19:54 +09:00 |
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Dean Herbert
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df5970fab4
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Create base implementations of the two most common TernaryStateMenuItem s
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2021-05-20 19:34:53 +09:00 |
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Dean Herbert
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27e81d6504
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Implement proper rotation algorithm for skin editor
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2021-05-20 18:21:16 +09:00 |
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Dean Herbert
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a0f67ef3bc
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Move scaling logic out of OsuSelectionHandler for reuse
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2021-05-19 17:37:28 +09:00 |
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Dean Herbert
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d661e98fa6
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Move common functionality out of OsuSelectionHandler and implement flip support
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2021-05-18 18:34:06 +09:00 |
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Dean Herbert
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a96603f025
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Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
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2021-05-18 16:30:58 +09:00 |
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smoogipoo
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532c41c82e
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Remove nested blueprints from sliders
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2021-05-18 14:19:11 +09:00 |
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smoogipoo
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e621cfc4ea
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Add Apply() method for applying new DHOs
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2021-05-18 14:14:10 +09:00 |
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smoogipoo
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0989aa3364
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Fix accuracy heatmap points changing colour
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2021-05-17 18:07:50 +09:00 |
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Dean Herbert
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a32f1ef35a
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Merge pull request #12811 from PercyDan54/hidden-code-cleanup
Remove obsolete methods in `ModHidden` and apply few touches
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2021-05-16 22:07:45 +09:00 |
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Henry Lin
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a91f2d3dba
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Change "judgment" to "judgement"
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2021-05-16 10:17:04 +08:00 |
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Dean Herbert
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bdcb1a624e
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Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
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2021-05-15 15:39:12 +09:00 |
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PercyDan54
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63ac430386
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Rename startTime in parameters
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2021-05-15 11:26:16 +08:00 |
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Pasi4K5
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878182fbdf
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Fix slider ticks not being shifted along with their parent sliders
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2021-05-15 02:07:24 +02:00 |
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Pasi4K5
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3fa6a0413b
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Add slider position randomisation
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2021-05-14 23:04:09 +02:00 |
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PercyDan54
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a4c1b9a1a7
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Rename startTime to fadeStartTime
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2021-05-14 21:56:13 +08:00 |
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PercyDan54
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a86a4bab91
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Remove empty override
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2021-05-14 21:55:32 +08:00 |
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PercyDan54
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393ac4fdd1
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Destruct declaration
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2021-05-14 21:30:58 +08:00 |
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PercyDan54
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67dfeeb1b7
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Cleanup code in ModHidden
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2021-05-14 21:29:13 +08:00 |
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Dean Herbert
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dbc2318710
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Initial tidying up
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2021-05-14 14:13:35 +09:00 |
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Pasi4K5
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ac04e8afa2
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Change name of option "Custom seed" to "Seed" and set its value to the generated seed
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2021-05-14 01:50:11 +02:00 |
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Pasi4K5
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a9d5211e81
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Remove seed from the ScorePanel and "Paste" button
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2021-05-14 01:42:39 +02:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
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Naxess
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19800f5f7f
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Move IBeatmap arg into context
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2021-05-13 11:24:22 +02:00 |
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Pasi4K5
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946abfbb83
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Rework settings; Add seed to ScorePanel; Apply requested changes from @bdach
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2021-05-12 18:11:50 +02:00 |
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Naxess
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b7bc42e0d3
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Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
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2021-05-12 02:34:16 +02:00 |
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Naxess
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c13b93e6f1
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Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
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2021-05-12 02:29:18 +02:00 |
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Dean Herbert
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004798d61d
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Update Legacy components to not require skin in ctor
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2021-05-11 18:39:14 +09:00 |
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Dean Herbert
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01d732bb65
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Revert "Refactor SliderSelectionBlueprint to not reference blueprint pieces for input handling"
This reverts commit 54fe10c82a855a16c88f8781a9ae12dc42df7b0e.
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2021-05-08 23:33:03 +09:00 |
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Dean Herbert
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63e267a3be
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Revert "Trim redundant this qualifier"
This reverts commit df630d94282250064ba396d06b518b3ab369447d.
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2021-05-08 23:32:52 +09:00 |
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Bartłomiej Dach
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df630d9428
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Trim redundant this qualifier
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2021-05-08 14:53:19 +02:00 |
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Dean Herbert
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54fe10c82a
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Refactor SliderSelectionBlueprint to not reference blueprint pieces for input handling
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2021-05-07 10:36:03 +09:00 |
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Dean Herbert
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39067e6926
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Fix slider input handling potentially being offset after composer area resize
Closes https://github.com/ppy/osu/issues/12671.
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2021-05-06 17:19:19 +09:00 |
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Dean Herbert
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1410b8f36d
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Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
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2021-05-05 18:30:57 +09:00 |
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Pasi4K5
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6bed268bd8
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Enhance mod settings and add option "Random seed"
+ slight adjustments
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2021-05-01 04:01:43 +02:00 |
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