Dean Herbert
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9d2a46df89
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Add beat snapping to timeline movement
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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c76f76e5aa
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Fix being able to drag out of the blueprint intending to be moved
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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aa1a226ab7
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Remove unused ScreenSpaceStartPosition field
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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53bdf72592
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Allow basic timeline selection temporal movement
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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cb6e7425ae
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Make dragbox stateful to fix blueprint movement
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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f0d810fe20
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Follow start time and duration changes
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2020-01-23 14:30:08 +09:00 |
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Dean Herbert
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63cef8b8b7
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Rename nested classes to be more appropriate
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2020-01-23 14:30:08 +09:00 |
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Dean Herbert
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89d90fdfa0
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Fix drag not updating until mouse is moved while scrolling timeline
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2020-01-23 14:30:07 +09:00 |
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Dean Herbert
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a8ec4907c4
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Fix selections while scrolling timeline
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2020-01-23 14:27:21 +09:00 |
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Dean Herbert
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c4395b1cea
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Clean up nested class implementations
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2020-01-23 14:27:20 +09:00 |
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Dean Herbert
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482409e776
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Colour extension bars of long objects
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2020-01-23 14:26:33 +09:00 |
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Dean Herbert
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a6775d1bd3
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Implement custom drag box and allow drag seeking once again
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2020-01-23 14:26:33 +09:00 |
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Dean Herbert
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e3a2b20f63
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Fix SelectionHandler visibility on remote selection
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2020-01-22 01:32:11 +09:00 |
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Dean Herbert
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83fa4a9bb3
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Move circle size to a constant
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2020-01-21 22:24:04 +09:00 |
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Dean Herbert
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a963d652bc
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Mark readonly
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2020-01-21 20:54:50 +09:00 |
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Dean Herbert
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c88bdbd4a0
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Share selected hitobjects across multiple blueprint containers
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2020-01-21 20:46:39 +09:00 |
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Dean Herbert
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1ce78afa98
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Disable y offset for now
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2020-01-21 19:51:44 +09:00 |
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Dean Herbert
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f582c42bbd
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Perform deletion directly via EditorBeatmap
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2020-01-21 18:56:09 +09:00 |
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Dean Herbert
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a888d148b6
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Remove remaining cast
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2020-01-21 18:01:10 +09:00 |
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Dean Herbert
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6187b2e77c
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Implement IDistanceSnapProvider in timeline for now
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2020-01-21 18:00:36 +09:00 |
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Dean Herbert
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353b74b04a
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Handle selection events in timeline
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2020-01-21 17:37:35 +09:00 |
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Dean Herbert
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8f16c1cb04
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Add non-hiding selection state
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2020-01-21 14:21:00 +09:00 |
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Dean Herbert
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53fe0ce790
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Use AliveChildren
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2020-01-21 14:20:52 +09:00 |
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Dean Herbert
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bd96cf94a6
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Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
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2020-01-21 12:47:14 +09:00 |
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Dean Herbert
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25aff5d96e
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Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
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2020-01-20 17:08:59 +09:00 |
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smoogipoo
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9535b3eeba
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Fix possible nullref on blueprint removal
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2020-01-16 12:00:36 +09:00 |
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smoogipoo
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5f178b7755
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General refactorings
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2020-01-16 11:54:03 +09:00 |
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Dean Herbert
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d57f55f053
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Apply remaining changes required to restore previous functionality
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2020-01-15 19:09:49 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Dean Herbert
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d8d12cbbdd
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wip: Move more functionality into ComposeBlueprintContainer
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2020-01-02 19:09:37 +09:00 |
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Dean Herbert
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ee332e0d42
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Split out BlueprintContainer functionality further
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2020-01-02 18:21:16 +09:00 |
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smoogipoo
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8c378dc625
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Move EditorBeatmap construction/conversion to Editor
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2019-12-30 14:51:14 +09:00 |
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Dean Herbert
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bf85f4affb
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Fix editor crashing when loading a beatmap for an unsupported ruleset
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2019-12-18 17:53:26 +09:00 |
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smoogipoo
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94a298a82d
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Refactor distance snap grid to not require hitobjects
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2019-12-10 16:00:09 +09:00 |
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Dean Herbert
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b1426d1b22
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Full impossible nullref
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2019-12-06 12:51:43 +09:00 |
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Dean Herbert
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9248fbe881
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Remove extra checkboxes for now
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2019-12-06 12:22:44 +09:00 |
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Dean Herbert
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28400aa865
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Update test scene
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2019-12-06 11:27:24 +09:00 |
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Dean Herbert
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12a9843835
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Move thickness to a constant
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2019-12-06 10:48:18 +09:00 |
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Dean Herbert
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e76f8bdd64
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Fix warnings
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2019-12-05 23:31:21 +09:00 |
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Dean Herbert
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d8620a70fb
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Make work in editor
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2019-12-05 20:12:25 +09:00 |
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Dean Herbert
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e225b0032a
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Add basic hitobject display to timeline
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2019-12-05 19:31:40 +09:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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201f32859a
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Merge branch 'master' into slider-control-point-removal
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2019-11-21 22:10:52 +09:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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smoogipoo
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76ab0ecd3c
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Disallow deselections with right clicks
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2019-11-13 17:21:55 +09:00 |
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Dean Herbert
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4b66ce0c52
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Merge branch 'master' into slider-controlpoint-addition
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2019-11-12 18:13:27 +09:00 |
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Dean Herbert
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dd196385cb
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Add Ctrl+A to select all and Escape to deselect all (#6803)
Add Ctrl+A to select all and Escape to deselect all
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-11-12 18:10:45 +09:00 |
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Dean Herbert
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cdd87a6903
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Merge branch 'master' into delete-selection
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2019-11-12 17:59:43 +09:00 |
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smoogipoo
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10fd5ef5a7
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Merge context menus
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2019-11-12 15:02:27 +09:00 |
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