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Commit Graph

330 Commits

Author SHA1 Message Date
ekrctb
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
b8e0a6f127 Move sett from EndTime to Duration 2020-05-27 12:37:44 +09:00
Dean Herbert
6b5b215299 Split out IHasPath from IHasCurve to better define hitobjects 2020-05-26 17:44:47 +09:00
smoogipoo
6d29ff0928 Fix banana showers not using cancellation token 2020-05-21 12:13:02 +09:00
smoogipoo
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7 Add cancellation token support to CreateNestedHitObjects() 2020-05-15 18:07:41 +09:00
Dean Herbert
081a02f748
Merge branch 'master' into catch-hyperdash-fruit-colouring 2020-04-14 10:01:15 +09:00
Dean Herbert
65b96079a0 Move dampening to base implementation and change range to 0..1 2020-04-13 13:01:02 +09:00
Fire937
f274ec297c Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
Salman Ahmed
d27d8671ab Convert all static getter-only properties to static readonly fields 2020-04-08 14:23:29 +03:00
Salman Ahmed
c4f7b45768 Revert "Add support for custom hyper-dash fruit colouring"
This reverts commit 6f2cc5471a and also its testing cases.

This became dead code after actual correct osu!catch skin colouring, we don't support modern skinning (non-legacy skinning) at the moment, so for what it's worth this can be reverted to default red-coloured
2020-04-05 00:07:25 +03:00
Salman Ahmed
7e82f5740b Add a skin extension for simplifying falling back on hyper-dash colours 2020-04-03 19:35:50 +03:00
Salman Ahmed
16a4525a9c CatchSkinConfiguration -> CatchSkinColour 2020-03-30 09:33:47 +03:00
Salman Ahmed
6f2cc5471a Add support for custom hyper-dash fruit colouring 2020-03-26 05:42:12 +03:00
Dan Balasescu
42bc8bc50d
Merge pull request #8199 from peppy/add-banana-scale-rotate
Add random rotation and scale factors to osu!catch bananas
2020-03-11 16:31:18 +09:00
Dean Herbert
966e5bbc8a User helper function to reduce copy paste 2020-03-11 15:54:21 +09:00
Dan Balasescu
cd5f0d6e96
Merge pull request #8201 from peppy/fix-hyperdash-test
Fix hyperdash test having a zero-length juice stream
2020-03-11 13:46:59 +09:00
Dan Balasescu
ba98155832
Merge branch 'master' into fix-hyperdash-test 2020-03-11 12:56:40 +09:00
Dan Balasescu
df52b58543
Merge branch 'master' into remove-tiny-droplet-samples 2020-03-11 12:46:16 +09:00
Dean Herbert
8ec2c35c4f Change origin of nested objects inside JuiceStream to fix visibility issues 2020-03-10 19:35:10 +09:00
Dean Herbert
9ad519e5a5 Remove fade and custom InitialLifetimeOffset 2020-03-10 19:35:10 +09:00
Dean Herbert
4daba48a1d Stop rotating DrawableCatchHitObjects at the top level 2020-03-10 19:30:31 +09:00
Dean Herbert
14192c069f Don't play samples on catching a tiny droplet 2020-03-10 18:05:44 +09:00
Dean Herbert
5329b222f6 Fix hyperdash test having a zero-length juice stream 2020-03-10 17:49:51 +09:00
Dean Herbert
2b33594400 Add random rotation and scale factors to osu!catch bananas 2020-03-10 15:59:13 +09:00
Dean Herbert
015a39abc7 Fix hyperdash fruit not visible on default skin 2020-02-26 19:22:31 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dan Balasescu
8d48008dd5
Merge branch 'master' into split-out-pulp-formations 2020-02-21 11:45:06 +09:00
Dean Herbert
9344f62cf0 Merge branch 'master' into catch-droplet-rotation 2020-02-21 11:09:02 +09:00
Dean Herbert
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
Dean Herbert
8a6a424893
Merge branch 'master' into catch-droplet-rotation 2020-02-21 10:31:02 +09:00
smoogipoo
6468bfa543 Apply adjustments 2020-02-21 10:01:38 +09:00
Dean Herbert
5551343cf3 Throw instead of null return 2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11 Update in line with combo colour API changes 2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6 Split out pulp formations into own piece classes 2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378 Add droplet rotation animation 2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54 Adjust droplets to match stable 2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531 Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
Dean Herbert
3f99d25e37 Use new UpdateComboColour method to simplify colouring 2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038 Fix fruit representation not cycling as often as it should 2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442 Fix ordering of fruits to match stable 2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf Fix banana colouring for skins 2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f Centralise and fix scaling 2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240 Fix handling of bindable changes in accent colour 2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934 Fix catch combo colouring 2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9 Fix incorrect scaling factor being applied 2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696 Move radius adjust local to fruit piece 2020-02-19 09:39:56 +09:00
Dean Herbert
89bff32274 Fix metrics not matching between skins and lazer 2020-02-17 19:16:40 +09:00
Dean Herbert
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
smoogipoo
a554ca728b Don't reuse the same control point references 2019-12-16 15:27:54 +09:00
smoogipoo
fa1468325e Refactor hitobjects to remove default control point 2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4 Fix nested hitobjects not updating 2019-12-06 20:53:40 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46 Make catch use the new nested hitobject structure 2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
1c317bc9dc Merge branch 'reset-dho-lifetimes' into fix-catch-rewind 2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
iiSaLMaN
fb69755869 Use transform management for catch hit objects 2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
smoogipoo
38a2b9d92b Fix multiple invocations by using a separate variable 2019-08-01 13:33:00 +09:00
Dean Herbert
c3b81bef4a Flip default to the preferred method going forward 2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66 Move DrawableHitObject state management to base class 2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd 2019-07-03 13:29:59 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Unknown
01508e6813 implement HD for CtB 2019-06-28 10:34:04 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
14cef94a53 Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation 2019-03-29 12:59:26 +09:00
Dean Herbert
39df8cce19 Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
Dean Herbert
489153579a Add xmldoc and clarify struct variables 2019-03-11 14:36:29 +09:00
Dean Herbert
165a353a83 Add extensive commenting about LegacyLastTick usage 2019-03-08 20:12:48 +09:00
Dean Herbert
355705f0a5 Fix legacy tick handling 2019-03-08 19:57:30 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
5b1f111922 Rollback other fallthrough regressions 2019-02-05 18:14:43 +09:00
Dean Herbert
a5c1ef03f9
Merge branch 'master' into catch-slider-conversion-tweak 2019-01-31 19:27:08 +09:00
ekrctb
ea48d6a88a reduce code duplication / allocations 2019-01-26 16:16:49 +09:00
ekrctb
1a5a238752 Use integer count for tiny droplet generation 2019-01-26 16:14:37 +09:00
ekrctb
3375096f1d Fix juice stream generates tiny droplet at tick time 2019-01-25 18:11:27 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ekrctb
67ea3beeb4 Fix catch slider conversion for last droplets 2019-01-21 18:05:55 +09:00
Dean Herbert
4cee21f356 Make skinning better 2019-01-07 20:12:39 +09:00
smoogipoo
b64932f6db Implement hit windows 2018-12-27 22:39:15 +09:00
Dan Balasescu
b5fdbe8d87
Merge branch 'master' into master 2018-11-25 01:38:19 +09:00
123tris
b2d21e4ee0 * Corrected misspelling of function in DrawableFruit.cs and refactored all of its use cases 2018-11-24 16:50:23 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
3aba462e52 Make Path.Distance a property again 2018-11-12 14:07:48 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Hanamuke
a17200a66a Merge branch 'master' into fix_combo 2018-09-14 18:48:13 +02:00
Hanamuke
1c2cc3837a Compute combo for nested Objects. Display fruit depending on Combo for
osu!catch
2018-09-13 21:52:15 +02:00
Hanamuke
7d3380db66 Fixed comment. Created static CatchArea.GetCatcheWidth method 2018-09-13 17:01:33 +02:00
Hanamuke
a3c3bfb1a8 Fixes hyperdash computation (for nested objects) 2018-09-12 19:48:35 +02:00
smoogipoo
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
9dff5cea07 Make Rulesets.Catch use the new judgement result structure 2018-08-02 20:37:07 +09:00
smoogipoo
e825edb6d7 Migrate Rulesets.Catch to the new judgement system 2018-08-02 15:44:48 +09:00
Dean Herbert
f1a35f77d2 Make bananas explode even on miss 2018-06-29 16:49:01 +09:00
Dean Herbert
f7fbf61306 Centralise judgement logic 2018-06-29 15:27:02 +09:00
Dean Herbert
0940715631
Merge branch 'master' into catch-scoring 2018-06-29 14:59:15 +09:00
smoogipoo
80501de4b9 Add legacy slider offsets 2018-06-27 12:09:21 +09:00
Dean Herbert
1a8aa6eab1 Fix regression causing new combos to once again not be respected 2018-06-26 20:13:55 +09:00
Dean Herbert
f7f17bab78
Merge branch 'master' into catch-droplet-fix 2018-06-26 19:29:15 +09:00
smoogipoo
c9581a2d56 Merge remote-tracking branch 'origin/master' into catch_star_rating
# Conflicts:
#	osu-framework
#	osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs
#	osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
2018-06-21 12:15:25 +09:00
ekrctb
516b1c5495 Fix droplet position clamping 2018-06-20 18:29:23 +09:00
ekrctb
9d7e5b4920 Clamp juice stream position 2018-06-20 17:23:55 +09:00
Dan Balasescu
0ba80fad60
Merge branch 'master' into droplets-should-bounce 2018-06-15 17:34:54 +09:00
Dean Herbert
149d94116b Fix droplets not bouncing off catcher's plate immediately 2018-06-15 15:44:47 +09:00
Dean Herbert
2ff7b4cdcf
Merge branch 'master' into catch-droplet-fix 2018-06-15 14:34:01 +09:00
smoogipoo
31bd59442f Remove banana positioning comment 2018-06-14 21:38:08 +09:00
Dean Herbert
c41a50bf24 Fix combos ending with JuiceStreams never leaving the catcher's plate
Closes #2634.
2018-06-14 16:39:31 +09:00
Dan Balasescu
cbb883614a
Merge branch 'master' into catch-droplet-fix 2018-06-13 15:18:52 +09:00
clayton
e44e08201b
Remove unnecessary usings and move Banana out of BananaShower 2018-06-11 12:43:01 -07:00
clayton
f486bcfee1
Add judgements to catch 2018-06-09 17:38:17 -07:00
ekrctb
456dc81f2f Fix InspectCode issues 2018-05-25 19:18:11 +09:00
ekrctb
26c6313dec catch: the fruit positions are finalized on the post process 2018-05-25 19:11:29 +09:00