Dean Herbert
994db55b6d
Simplify check conditionals
2022-10-07 02:22:13 +09:00
NullifiedJosh
c73195fa77
Merge branch 'ppy:master' into catch-hide-in-relax
2022-10-06 18:52:59 +08:00
NullifiedJosh
6543171169
Fix formating.
2022-10-06 18:30:49 +08:00
NullifiedJosh
0f6a6287f2
Fix bugs and add test
2022-10-06 18:17:33 +08:00
Dean Herbert
bda97b407b
Merge pull request #20340 from azutake/localisation-settings
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Localize non-localizable setting items
2022-10-06 13:57:58 +09:00
Dean Herbert
e9ab465da6
Merge branch 'master' into localisation-settings
2022-10-06 13:22:08 +09:00
Dean Herbert
a57217cac1
Merge pull request #20585 from smoogipoo/pin-taiko-ppcalc-accuracy
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Pin taiko PP calculator's accuracy to the classic value
2022-10-06 13:14:08 +09:00
Dan Balasescu
35d04fe33c
Merge pull request #20582 from peppy/fix-being-playing-unobserved
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Silence unobserved exceptions in `BeginPlayingInternal`
2022-10-05 20:51:55 +09:00
Dan Balasescu
c52ddb0e50
Merge pull request #20570 from ekrctb/scrolling-lifetime
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Compute lifetime start from entry for scrolling hit objects
2022-10-05 20:45:43 +09:00
Dan Balasescu
234c6ac799
Pin taiko PP calculator accuracy to osu-stable values
2022-10-05 20:21:15 +09:00
Dan Balasescu
b6db36dcca
Merge pull request #20580 from peppy/approach-circle-fade-out
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Hide approach circles immediate on successful hit
2022-10-05 19:17:57 +09:00
Dan Balasescu
52dfca48b9
Merge pull request #20564 from peppy/fix-gameplay-leaderboard-overlap
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Adjust leaderboard score panels sizing based on accuracy/combo width
2022-10-05 18:52:11 +09:00
Dan Balasescu
61753ac809
Merge pull request #20572 from peppy/add-osu-hit-object-dim
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Add osu! hit object dim
2022-10-05 18:46:11 +09:00
Dean Herbert
52002d91dd
Only apply dim at top level objects
2022-10-05 17:48:56 +09:00
Dean Herbert
74db42394a
Silence unobserved exceptions in BeginPlayingInternal
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Closes #20526 .
2022-10-05 14:31:13 +09:00
Dean Herbert
56d424003d
Fix sliders not dimming correctly due to modified miss window
2022-10-05 14:25:04 +09:00
Dean Herbert
276021dd85
Remove now unnecessary ScheduleAfterChildren
2022-10-05 14:20:01 +09:00
Dean Herbert
e06ece7531
Update framework
2022-10-05 14:19:51 +09:00
Dean Herbert
c7d645b086
Merge branch 'master' into fix-gameplay-leaderboard-overlap
2022-10-05 14:15:50 +09:00
Dean Herbert
44b99444a7
Hide approach circles immediate on successful hit
2022-10-05 13:42:04 +09:00
Dan Balasescu
d9c3f5834c
Merge pull request #20567 from peppy/fix-show-replay-crash
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Fix potential crash when attempting to display an imported score at song select
2022-10-04 19:46:15 +09:00
Dean Herbert
d3f1d387ef
Merge pull request #20506 from smoogipoo/intel-exclusive-warning
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Always show exclusive fullscreen as enabled on Intel platforms
2022-10-04 19:39:13 +09:00
Dean Herbert
75b9bf2cf9
Merge branch 'master' into intel-exclusive-warning
2022-10-04 19:02:01 +09:00
Dan Balasescu
7293ad751e
Update packages
2022-10-04 18:59:35 +09:00
Dan Balasescu
41082ab928
Fix misplaced parenthesis
2022-10-04 18:21:29 +09:00
Dean Herbert
c2956c6e1e
Add osu! hit object dim
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Stable would dim objects when they can't be hit (ie. the "miss" window
is not active yet). This was never implemented in lazer, and causes
quite large visual differences.
No one has mentioned this yet, but it will definitely be one of those
missing pieces which makes lazer feel different to stable.
2022-10-04 17:28:17 +09:00
ekrctb
15d159a97e
Fix tests
2022-10-04 16:10:18 +09:00
Dean Herbert
c44e99d6c4
Merge pull request #20569 from smoogipoo/fix-deadlock
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Attempt to fix deadlock in `TestSceneOnlinePlayBeatmapAvailabilityTracker`
2022-10-04 15:39:21 +09:00
ekrctb
2aa4d21c75
Remove code that is not needed anymore
2022-10-04 15:17:14 +09:00
ekrctb
1cccd03480
Fix scrolling nested hit object lifetime not set
2022-10-04 15:17:14 +09:00
ekrctb
781f5420b0
Add test for scrolling hit object lifetime
2022-10-04 15:17:11 +09:00
ekrctb
5d80950eaf
Compute lifetime from entry in scrolling container
2022-10-04 15:12:28 +09:00
Dan Balasescu
21620bee1a
Attempt to fix deadlock in test
2022-10-04 15:02:53 +09:00
Dan Balasescu
f7f0aa1548
Merge pull request #20565 from peppy/random-dont-handle-repeat
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Change song select random key binding to not handle key repeat
2022-10-04 13:03:19 +09:00
Dean Herbert
332d63b53b
Always return to main menu before attempting to present a score from import
2022-10-03 20:29:44 +09:00
Dean Herbert
7fbbe88c8e
Add test coverage of song select score presentation failures
2022-10-03 20:29:44 +09:00
Dean Herbert
13ee5c179e
Add missing parenthesis in log message
2022-10-03 18:42:40 +09:00
Dean Herbert
d9f678d942
Change song select random key binding to not handle key repeat
2022-10-03 18:16:54 +09:00
Dean Herbert
42aac16b37
Adjust leaderboard score panels sizing based on accuracy/combo width
2022-10-03 18:12:36 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
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Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
Dean Herbert
492f26c832
Update test step in line with new combo source
2022-10-03 16:56:32 +09:00
Dean Herbert
2f0ebcacff
Merge pull request #20549 from frenzibyte/fix-player-stuck
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Fix player potentially getting stuck on completion with storyboard enabled
2022-10-03 15:54:23 +09:00
Salman Ahmed
a810afafb3
Reschedule results display delegate to avoid potential softlocks in the future
2022-10-02 15:37:56 +03:00
Salman Ahmed
59728b0ccb
Fix results display delegate potentially cancelled while not exiting
2022-10-02 15:30:06 +03:00
Salman Ahmed
b6701dd578
Add failing test case
2022-10-02 15:29:53 +03:00
nanashi-1
2493468800
display highest combo instead of current combo
2022-10-02 18:40:31 +08:00
Dan Balasescu
f318452510
Merge pull request #20503 from peppy/change-default-skin
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Change default skin for new installations to "Argon"
2022-09-28 18:34:40 +09:00
Dan Balasescu
1890a66b28
Merge pull request #20509 from o-dasher/cleanup-setting-sources
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Removes unnecessary setting sources specifications
2022-09-28 17:55:42 +09:00
Dan Balasescu
cbed268ac9
Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
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Clamp `LifetimeStart` of `HitObject`s to their judgement windows
2022-09-28 17:49:35 +09:00
Dean Herbert
baa9e0441f
Merge pull request #20428 from frenzibyte/fix-update-progress-notification
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Fix update progress notification not closing on completion
2022-09-28 17:43:45 +09:00