Dean Herbert
c0a1696538
Merge pull request #28762 from frenzibyte/change-chevron-display
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Change display of "expanded" chevrons in many UI components to use scale instead of rotation
2024-07-08 20:05:59 +09:00
Dean Herbert
e51d510ea3
Add failing test for beatmap set hard deletion
2024-07-08 20:05:17 +09:00
Salman Ahmed
2fcc61edfa
Merge branch 'master' into audio-ducking-fx
2024-07-08 12:50:46 +03:00
Bartłomiej Dach
14a93bfc1a
Merge pull request #28553 from frenzibyte/mod-select-customisation-panel
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Detach mod customisation area from the footer and replace with an overlay panel display
2024-07-08 11:26:21 +02:00
Salman Ahmed
784a9ae743
Merge branch 'master' into audio-ducking-fx
2024-07-08 12:26:10 +03:00
Joseph Madamba
257de9d08b
Fix arrow direction test
2024-07-08 01:00:36 -07:00
Dean Herbert
3650f3c479
Allow multiple ducks with same parameters
2024-07-08 13:52:40 +09:00
Dean Herbert
aa36a844be
Reduce precision requirement for tests
2024-07-08 13:49:25 +09:00
Dean Herbert
0067450b22
Change volume parameter to double
2024-07-08 13:47:57 +09:00
Salman Ahmed
2bfa03c6d8
Rename test scene file
2024-07-08 07:37:42 +03:00
Dean Herbert
5907e0d1eb
Make DuckDuration
non-zero by default
2024-07-05 18:39:13 +09:00
Dean Herbert
7efb4ce30a
Fix multiple disposals resulting in assert being hit
2024-07-05 18:39:12 +09:00
Dean Herbert
65418aca1a
Add basic test coverage
2024-07-05 18:35:54 +09:00
Bartłomiej Dach
d6c1b5d399
Add failing test coverage
2024-07-05 08:54:47 +02:00
Bartłomiej Dach
6907d3d3b5
Merge branch 'master' into nodesample-inherit
2024-07-05 08:12:47 +02:00
Bartłomiej Dach
ab8623ec48
Merge pull request #28727 from OliBomby/inherit-addition
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Allow inheriting addition bank from previous hitobject when using auto bank assignment
2024-07-05 08:12:30 +02:00
Dean Herbert
f0ad7a97cb
Merge branch 'master' into daily-challenge/better-results
2024-07-04 23:56:09 +09:00
Dean Herbert
aa72c09c3a
Merge pull request #28659 from bdach/daily-challenge/integration
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Use room watching functionality to receive realtime daily challenge updates
2024-07-04 23:55:46 +09:00
Bartłomiej Dach
c524c23db6
Merge branch 'master' into inherit-addition
2024-07-04 15:24:59 +02:00
Bartłomiej Dach
ea9dd841c0
Merge pull request #28728 from OliBomby/inherit-volume
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Always inherit the volume from the previous hit object on placement
2024-07-04 15:24:34 +02:00
Bartłomiej Dach
e005b46df9
Extend test coverage
2024-07-04 15:19:28 +02:00
Bartłomiej Dach
08a77bfe38
Extend test coverage
2024-07-04 15:10:49 +02:00
Bartłomiej Dach
ea4e6cf1d7
Add test coverage
2024-07-04 14:39:11 +02:00
Bartłomiej Dach
5fa586848d
Replace old bad daily challenge leaderboard with new implementation
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- Actually shows scores rather than playlist aggregates (which are
useful... in playlists, where there is more than one item)
- Actually allows scores to be shown by clicking on them
- Doesn't completely break down visually on smaller window sizes
The general appearance is not as polished as the old one in details but
I wanted something quick that we can get out by next weekend.
Also includes the naive method of refetching scores once a new top 50
score is detected. I can add a stagger if required.
2024-07-04 13:52:08 +02:00
Bartłomiej Dach
b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
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At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.
Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.
Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
Salman Ahmed
7a0a5620e1
Add failing test case
2024-07-04 14:06:18 +03:00
Bartłomiej Dach
e73faaefd2
Merge branch 'master' into editor-test-play
2024-07-03 13:54:47 +02:00
Bartłomiej Dach
6fda0db9ba
Fix test
2024-07-03 11:03:52 +02:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
824a00b018
Merge pull request #28707 from bdach/remove-breaks
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Add option to remove breaks via timeline context menu
2024-07-03 16:29:25 +09:00
Salman Ahmed
f1012070c4
Merge branch 'master' into mod-select-customisation-panel
2024-07-03 07:36:52 +03:00
Salman Ahmed
abfdf90b54
Remove unused using directive
2024-07-03 07:11:35 +03:00
Bartłomiej Dach
6453522b34
Add failing test coverage for changing banks/samples not working on node samples
2024-07-02 16:21:56 +02:00
Bartłomiej Dach
3f08605277
Add test coverage
2024-07-02 15:02:09 +02:00
Bartłomiej Dach
3d61a217ec
Add test coverage
2024-07-02 14:34:36 +02:00
Salman Ahmed
1d94c96a8e
Display customisation header in disabled state when no customisable mod selected
2024-07-02 14:40:16 +03:00
Salman Ahmed
d1d1f93c43
Merge branch 'mod-select-customisation-panel' into footer-v2-overlay-content
2024-06-30 11:48:23 +03:00
Salman Ahmed
901663b3ff
Fix test failure
2024-06-30 11:00:00 +03:00
Salman Ahmed
e57a0029f1
Remove local footer from ShearedOverlayContainer
2024-06-30 06:50:36 +03:00
Salman Ahmed
5dd822ea38
Migrate first-run setup overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
48bf3f1385
Migrate mod select overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
467d7c4f54
Refactor game-wide layout order of footer to fix depth issues with overlays and improve UX
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With this new order, the logo can be easily moved to display in front of the footer in `SongSelectV2` without breaking experience when footer-based overlays are present. Such overlays (i.e. mod select overlay) will also be dimmed alongside the current screen when a game-wide overlay is open (e.g. settings).
2024-06-30 06:50:36 +03:00
Salman Ahmed
900d15e777
Add test coverage
2024-06-30 06:50:22 +03:00
Salman Ahmed
c6c75ae48d
Merge branch 'master' into footer-v2-side-buttons
2024-06-29 08:19:49 +03:00
Bartłomiej Dach
df97215298
Use room watching functionality to receive realtime daily challenge updates
2024-06-28 13:35:16 +02:00
Salman Ahmed
f462aa59df
Add test coverage for the issues that were pointed out recently
2024-06-28 11:23:52 +03:00
Bartłomiej Dach
ace6427d40
Expand test coverage
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- Covers fail case that wasn't covered before
- Removes arbitrary wait step that was inevitably going to cause
intermittent test failures
2024-06-28 09:30:28 +02:00
Bartłomiej Dach
b36e0f0875
Merge branch 'master' into fix/editor-test-exit
2024-06-28 09:17:40 +02:00
Salman Ahmed
86b8357b8b
Improve UX & input handling when customisation panel is open
2024-06-28 08:53:31 +03:00
Bartłomiej Dach
e35744118c
Merge pull request #28638 from OliBomby/beat-divisor
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Fix editor not loading arbitrary beat divisors
2024-06-27 13:31:44 +02:00
Bartłomiej Dach
772a68cb3e
Add test coverage for correct beat divisor save
2024-06-27 12:38:29 +02:00
Salman Ahmed
e4335a543e
Add failing test case
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Includes a refactor of `ThemeComparisonTestScene` to allow accessing a manual input manager.
2024-06-27 06:41:44 +03:00
Dean Herbert
ac235cb506
Remove unused local variable
2024-06-26 16:22:25 +09:00
Bartłomiej Dach
006184ed2f
Implement carousel container for daily challenge screen
2024-06-26 08:49:00 +02:00
Dean Herbert
0c8279c5df
Remove unused using statements
2024-06-26 14:50:53 +09:00
Salman Ahmed
fa46d8e6c9
Fix intermittent failure in online menu banner tests
2024-06-26 08:39:55 +03:00
Dean Herbert
aadb104851
Merge pull request #28589 from bdach/scale-handling-crash
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Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-26 00:11:03 +09:00
Dean Herbert
d722be16e3
Add missing base
calls for safety
2024-06-25 23:41:43 +09:00
Bartłomiej Dach
66b093b17e
Implement score breakdown display for daily challenge screen
2024-06-24 10:09:10 +02:00
Salman Ahmed
2efafcaf5b
Remove stale comment
2024-06-23 08:46:55 +03:00
Salman Ahmed
1298b98534
Update test coverage
2024-06-23 08:22:54 +03:00
Salman Ahmed
04efa61156
Add different display for mod customisation
2024-06-23 08:22:13 +03:00
Dean Herbert
14104e57d4
Merge branch 'master' into timeline-drag-selection-crash
2024-06-20 15:16:10 +09:00
Dean Herbert
00443403b6
Merge branch 'master' into break-autogeneration
2024-06-19 21:49:17 +09:00
Bartłomiej Dach
8757e08c2c
Fix test failures due to automatic break generation kicking in
2024-06-19 11:32:08 +02:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager()
2024-06-18 07:41:19 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
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Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Dean Herbert
a6f09bc626
Merge pull request #28468 from bdach/daily-challenge/event-feed
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Implement event feed view for daily challenge screen
2024-06-17 20:16:48 +09:00
Dean Herbert
15fbad0097
Merge pull request #28480 from bdach/storyboard-pass-fail-show
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Implement toggling visibility of pass and fail storyboard layers
2024-06-16 11:08:00 +09:00
Dean Herbert
6bd633f8ce
Apply NRT to test scene
2024-06-15 17:26:57 +08:00
Bartłomiej Dach
67ca7e4135
Implement toggling visibility of pass and fail storyboard layers
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Closes https://github.com/ppy/osu/issues/6842 .
This is a rather barebones implementation, just to get this in place
somehow at least. The logic is simple - 50% health or above shows pass
layer, anything below shows fail layer.
This does not match stable logic all across the board because I have
no idea how to package that. Stable defines "passing" in like fifty
ways:
- in mania it's >80% HP
(bb57924c15/osu
!/GameModes/Play/Rulesets/Mania/RulesetMania.cs#L333-L336)
- in taiko it's >80% *accuracy*
(bb57924c15/osu
!/GameModes/Play/Rulesets/Taiko/RulesetTaiko.cs#L486-L492)
- there's also the part where "geki additions" will unconditionally set
passing state
(bb57924c15/osu
!/GameModes/Play/Player.cs#L3561-L3564)
- and also the part where at the end of the map, the final passing state
is determined by checking whether the user passed more sections than
failed
(bb57924c15/osu
!/GameModes/Play/Player.cs#L3320)
The biggest issues of these are probably the first two, and they can
*probably* be fixed, but would require a new member on `Ruleset` and I'm
not sure how to make one look, so I'm not doing that at this time
pending collection of ideas on how to do that.
2024-06-14 13:59:02 +02:00
Shiumano
bfca64a98e
Add failing test
2024-06-14 20:07:27 +09:00
Bartłomiej Dach
8b6385f7d0
Add failing test case demonstrating crash
2024-06-14 09:24:53 +02:00
Bartłomiej Dach
8c4aa84037
Implement event feed view for daily challenge screen
2024-06-13 09:05:45 +02:00
Bartłomiej Dach
2be6b29f21
Implement time remaining display for daily challenge screen
2024-06-12 11:43:24 +02:00
Bartłomiej Dach
2321e408cb
Add test scene for daily challenge screen
2024-06-10 13:12:20 +02:00
Bartłomiej Dach
dd6e9308b3
Extract user mod select button for reuse
2024-06-10 12:45:27 +02:00
Salman Ahmed
6201220994
Merge branch 'master' into footer-v2-become-global
2024-06-08 14:13:05 +03:00
Dean Herbert
daf85c320a
Merge pull request #22237 from mk56-spn/LeaderBoardScore_clean
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New leaderboard score card design implementation
2024-06-08 20:06:17 +09:00
Dean Herbert
7fc6ad5340
Merge pull request #28184 from frenzibyte/footer-v2-transitions
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Add basic animation to new footer and buttons
2024-06-08 19:43:23 +09:00
Salman Ahmed
5f8f6caedd
Use OsuGame.SHEAR
2024-06-07 22:45:22 +03:00
Salman Ahmed
6f729be573
Merge branch 'master' into LeaderBoardScore_clean
2024-06-07 22:42:49 +03:00
Bartłomiej Dach
199d31c0f4
Fix test not compiling
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A little ugly but maybe it'll do...
2024-06-07 09:54:00 +02:00
Bartłomiej Dach
4cd1ccc4d4
Merge branch 'master' into add-rank-display
2024-06-07 09:33:03 +02:00
Bartłomiej Dach
dd9c77d248
Fix obsoletion warning
2024-06-06 13:50:31 +02:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample
2024-06-06 13:42:25 +02:00
OliBomby
d8994786f6
Merge remote-tracking branch 'upstream/master' into grids-2
2024-06-05 17:18:48 +02:00
Bartłomiej Dach
4fcb902341
Merge branch 'master' into grids-1
2024-06-03 12:33:51 +02:00
Dean Herbert
53b7c29488
Add test coverage of menu banner link opening
2024-05-31 03:15:26 +09:00
Dean Herbert
16e2fa2c6a
Merge branch 'master' into fix/editor-test-exit
2024-05-29 21:08:36 +09:00
Bartłomiej Dach
7b7e439d03
Merge branch 'master' into scale-tool
2024-05-29 10:15:48 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming
2024-05-29 09:40:29 +02:00
OliBomby
a89ba33b47
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
2024-05-28 16:14:16 +02:00
Dean Herbert
8c4931eeec
Merge branch 'master' into footer-v2-transitions
2024-05-28 18:49:39 +09:00
Dean Herbert
4408039b3e
Merge branch 'master' into footer-v2-back-button
2024-05-28 15:50:34 +09:00
Dean Herbert
75d961e6f2
Pass the same thing in twice for better maybe
2024-05-27 20:30:01 +09:00
Bartłomiej Dach
1f41261fc7
Fix test failure
2024-05-27 12:01:02 +02:00
Dean Herbert
740a3377fa
Merge branch 'master' into LeaderBoardScore_clean
2024-05-27 17:18:41 +09:00
Joseph Madamba
8e14c24ee3
Follow slanted flow logic precedent in test
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See `ModSelectOverlay` components.
2024-05-26 00:24:03 -07:00
Salman Ahmed
91fb5ed749
Move toggle step to SetUpSteps
2024-05-25 17:28:03 +03:00